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Old 2013-08-17, 01:04   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default [Map] Test Bootcamp (1km) [Released] - v1.6

This map is included in the base game and no longer requires a separate download and installation process.


This map is used in PR team as a testing map.
It can be used for training(weapons, vehicles, cqb, forest fighting,...), modding, testing,...

The map features all factions(v1.6.0.0) with 99% of their vehicles on many different layers.
As said it features a combat simulation village, a shooting range but also a vehicle range with some terrain variations and targets to shoot at including water for boats and amphibious water testing.

There aren't any flags to capture, this map is made for training and testing purposes. Here you have a list of what layer features what factions:

Code:
            team 1      team2
AAS:
    *16:    China       Russia
    *32:    MEC         GB
    *64:    US Army     USMC
    *128:   France      Germany
INS:
    *16:    Taliban     Poland
    *32:    Insurgents  GB
    *64:    Taliban     Dutch Forces
    *128:   France      Germany
SKIRMISH:
    *64:    Wehrmacht   US Army WW2
CNC:
    *16:    ARF         Canada
    *32:    Argentina   GB
    *64:    NVA         US Vietnam
    *128:   FSA         Militia
On each range, the two targets to the right are destroyable(they respawn).
They take the same amount of damage as a player before getting destroyed so this is good to test weapon power.


Some known issues:
-the tickets aren't changeable therefore on the skirmish layouts there is a shortage of tickets.
hopefully it will one day have it's own (training) gamemode which allows for a more advanced setup.

Don't expect updates for this map very often.
Feel tree to use this map on your server, but remember to keep yourself to the server license


have fun!
Download Link: This map is included in the base game and no longer requires a separate download and installation process.

Minimap:


Screenshots:









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Last edited by Suchar; 2022-07-09 at 00:15..
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Old 2013-08-17, 01:07   #2
Rabbit
Default Re: [Map] Test Bootcamp (1km) [Released]

Nice stuff.
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Old 2013-08-17, 01:11   #3
Kevokpo
Default Re: [Map] Test Bootcamp (1km) [Released]

looks neat
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Old 2013-08-17, 09:32   #4
Antol
Default Re: [Map] Test Bootcamp (1km) [Released]

God, i see some targets for drive-by
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Old 2013-08-17, 12:11   #5
Arc_Shielder
Retired PR Developer

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Default Re: [Map] Test Bootcamp (1km) [Released]

I have spent some good times in this map.
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Old 2013-08-17, 19:59   #6
LITOralis.nMd
Retired PR Developer
Supporting Member
Default Re: [Map] Test Bootcamp (1km) [Released]

I luv you,
i wanna have your babies.
sincerely,
Litoralis

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Old 2013-08-17, 20:49   #7
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: [Map] Test Bootcamp (1km) [Released]

PRTA is now running a server with this map if you want to try it out. pw is 'boots'.


More info about that server on the PRTA training hub.

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Last edited by [R-DEV]Mineral; 2013-09-06 at 12:01..
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Old 2013-08-18, 00:12   #8
Maj.Osama
Supporting Member

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Default Re: [Map] Test Bootcamp (1km) [Released]

thx alot ,and thanks for the test_airfield upgrade .



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Old 2013-08-18, 23:16   #9
Kevokpo
Default Re: [Map] Test Bootcamp (1km) [Released]

there is only one thing that you might be aware

on the aas 16 version (ru-usmc) the usmc have mec voices, at least it has on local
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Old 2013-08-19, 00:26   #10
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: [Map] Test Bootcamp (1km) [Released]

That's unfortunately a limitation of the map system. All layers use the languages of the nations on AAS64(which is FR vs ARF(using mec voices)).

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