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Posted By: Mineral
Posted On: April 1, 2020 | 10:29 am

Project Reality: BF2 v1.6 Announced!



We are excited to announce our 39th major release of Project Reality: v1.6! It will feature the highly anticipated World War 2 theatre, but that's not everything we have prepared for this occasion. We would like to highlight some of the things that will be available for you to play very soon!

World War 2 has finally been fully integrated into Project Reality after seeing a lot of improvements and additions since the WW2 Beta a few years back. It features the Western Front with US and German forces, 33 weapons, 16 vehicles and 5 new maps. We would like to thank everyone who contributed over the years to the WW2 project, their names can be found below.

Another big part of the v1.6 update is new and updated content for existing factions. Adding not only two new helicopters and several vehicles, the Russian forces will also now no longer rely on a cargo ship to transport their troops to battle, as the Vladimir Andreev LPD ship will be their new main base on maps such as Vadso, Saaremaa and Beirut.

Many new features have been added such as the ability to drag bodies, ejector seats in aircraft, improved lag compensation and parachutes opening automatically. Furthermore, the main menus has received a makeover to look more modern. Several vehicle HUDs have also been updated.

As this is only the announcement, it’s by no means a full and complete list of all features and content, for that you’ll have to wait for the full changelog. We plan to release v1.6 soon, but unforeseen issues could push this back.

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Posted By: Mineral
Posted On: March 2, 2019 | 7:52 am

PR:BF2 v1.6/WW2 Status Update March 2019


First of all, a late welcome to 2019! It will hopefully be another good year for PR:BF2.
Last year saw the release of v1.5 with the Polish forces and also this year we plan a big release! We are still hard at work at v1.6 and it's highly anticipated inclusion of the WW2 factions and maps. We know it's been a long development cycle and while it will take a bit longer still, we wanted to give you all a peak at what's in store for the next release. Not only with work done on the WW2 factions and maps, but also other content additions to PR in general.

Without further delay, here's an updated look of what we've recently finished or are still working on for the release of PR:BF2 v1.6 with WW2 implemented. However, this is by no means all that we have been working on, and only a small sample of what's in store for v1.6! Do note that all of this is still a work in progress and might change before release.

Vehicles



M4A3 Sherman



Originally created by the Battlegroup42 mod (BF1942 mod team) and brought to the BF2 engine by Anthony and General Bradly, is the M4A3 Sherman tank for the US Forces.

The ubiquitous M4 Sherman medium tank evolved from the M3 Lee medium tank pressed into service as a stop-gap model in 1941. The M4 entered service in late 1942, outperforming its older sibling in every aspect, the Sherman went on to become one of the most widely produced armored fighting vehicles of World War II. It was well armored, relatively fast, and cheap...

Posted By: Mineral
Posted On: February 25, 2019 | 4:50 pm

Website Update 2019

As many of you noticed, for the last few days the website has been offline. This was done as a set of very necessary updates had to be applied. While these were planned a long time ago, we decided to do them now with a higher urgency as right before we took the website offline, we noticed that our forum database had been tampered with. However, at this time we do not believe any data was compromised. No passwords or personal data were acquired.

However, as a precaution and to start the upgraded forum with a fresh start in terms of security for all users, we have reset the passwords for everyone. Meaning you will have to use the password reset system to properly regain access to your account. As always, we recommend to never use the same password on two services and suggest to use a password manager. If you have any trouble getting access back to your account, feel free to contact us on any platform you can find us or use the contact form.

Now what work has been done while the website was offline? You can read a more detailed description of it here. In short the following was done:
  • Updated our webserver
  • Upgraded forum software and it's dependencies
  • Improved security and performance of various webpages and systems
  • Improved our outgoing email system

This comes with the benefit of not only increased security but also a noticeable performance boost throughout the various pages and the forum.
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