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2016-02-17, 19:52 | #1 |
Join Date: Feb 2016
Posts: 14
United States of America
Location: Scranton/PA
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Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
so I was following the tutorial to set up the BF2Editor https://www.realitymod.com/forum/f189...g-modding.html found in this mapping tutorial https://www.realitymod.com/forum/f18...inners-up.html , however I get an error about needing directx 9c or higher when I go to run BF2Editor.exe. Also in that guide it says to "copy the "bf2editor" folder out of "\project reality\mods\pr\readme\" and paste it into your Battlefield 2 folder," when there is no such folder. Also, Step 7's LayerInit.con file doesn't exist either. I followed the guide to the T so not sure whats wrong. Any help would be appreciated. Id love to start making a map.
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2016-02-17, 20:13 | #2 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Run in XP compatibility mode as it says
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2016-02-17, 22:13 | #3 |
Join Date: Feb 2016
Posts: 14
United States of America
Location: Scranton/PA
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
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2016-02-17, 22:15 | #4 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
totally normal
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2016-02-18, 00:06 | #5 |
Join Date: Feb 2016
Posts: 14
United States of America
Location: Scranton/PA
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
in Step 7, it says to copy that block into LayerInit.con however I only see init.con. I tried creating a new file LayerInit.con and copied that into it but still don't see the layer property on the right toolbar the Editor toolbar.
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2016-02-18, 20:22 | #6 | |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
Quote:
When you create a new layer you should see the layers that you can tick/untick (AAS,insurgency etc) right click on the layer list and select create new layer (or you can create a new layer in the "Layers" tab in the top next to File, Edit, View etc), if you see AAS, insurgency etc in the layers property window that pops up, it's working. | |
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2016-02-22, 22:34 | #7 | |
Join Date: Feb 2016
Posts: 14
United States of America
Location: Scranton/PA
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
Quote:
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2021-03-09, 17:02 | #8 |
Join Date: Oct 2020
Posts: 16
United States of America
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
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2021-03-10, 01:05 | #9 |
PR:BF2 Contributor
Join Date: Sep 2011
Posts: 523
Germany
Location: Germany NRW - Xanten
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Re: Setting Up the BF2 Editor for PR Mapping/Modding Tutorial needs updating
Google
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Tags |
bf2, editor, mapping or modding, setting, tutorial, updating |
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