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Old 2012-06-01, 12:08   #61
KillJoy[Fr]
Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

Look's like a big orgy between the Lav-25, the Stryker and the the VBCI and this piece of beauty was born
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Old 2012-06-21, 19:04   #62
Kovanaama
Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

Quote:
Originally Posted by KillJoy[Fr] View Post
Look's like a big orgy between the Lav-25, the Stryker and the the VBCI and this piece of beauty was born
Hahaha
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Old 2012-06-28, 21:35   #63
RazoR41
Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

Quote:
Originally Posted by ukkis View Post
Hello! o/

This is what I have been doing over the last months during my game development studies and other smaller projects.

The model now consists of about 7000 triangles.

Im more used to working with max 2010 than max9 so I had some serious problems with normal baking but then I discovered the new nDo plug-in for photoshop and ended up doing almost all the normals with it.
I dont know if it was the best decision but I guess it turned out ok.

Tell me what do you think. Feedback appreciated

Woah, that is freaking brilliant!
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Last edited by Sabre-Oz; 2012-06-29 at 12:25.. Reason: Removing quoted images
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Old 2012-06-29, 02:43   #64
Psyrus
Retired PR Developer
Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

Quote:
Originally Posted by RazoR41 View Post
Woah, that is freaking brilliant!
Did you really have to quote 2 paragraphs and like 7 pictures to type 5 words ?
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Old 2013-01-03, 15:46   #65
Kovanaama
Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

You have made awesome work. Whats the status with AMV right now?
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Old 2013-09-07, 16:14   #66
Hulabi
Supporting Member

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Default re: [Vehicle] Patria AMV XA-360 [WIP] [FDF]

(Moved to Coding)

Still need some help with exporting/coding this bad boy
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Last edited by [R-COM]Hulabi; 2013-09-07 at 17:12..
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Old 2013-09-09, 12:25   #67
lucky.BOY
Supporting Member

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Default Re: [Vehicle] Patria AMV XA-360 [WIP](FDF)

What RWS are zou using on that? Looks like its copied over from stryker? Maybe It would be worth waiting for my M151 Protector to get finished and use that instead?

https://www.realitymod.com/forum/f38...ector-rws.html

/shameless plug

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Old 2013-09-09, 12:44   #68
temexter
Supporting Member

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Default Re: [Vehicle] Patria AMV XA-360 [WIP](FDF)

Quote:
Originally Posted by lucky.BOY View Post
What RWS are zou using on that? Looks like its copied over from stryker? Maybe It would be worth waiting for my M151 Protector to get finished and use that instead?

https://www.realitymod.com/forum/f38...ector-rws.html

/shameless plug
This: https://www.realitymod.com/forum/f59...ml#post1529422



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Old 2013-09-09, 13:01   #69
Hulabi
Supporting Member

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Default Re: [Vehicle] Patria AMV XA-360 [WIP](FDF)

Actually the one in the export scene on that picture is taken from the Stryker ingame.
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Old 2013-10-07, 09:45   #70
[R-DEV]​Tim270
PR:BF2 Developer

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Default Re: [Vehicle] Patria AMV XA-360 [WIP](FDF)

It was just ripped off the stryker for a quick placeholder. Also unless you talked to Haute, there are a few problems I could not iron out of the export so that needs to be sorted before any coding.

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