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PR Highlights Highlights of what work the Devs are currently working on

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Old 07-04-2011, 12:13 PM   #1
[R-DEV]AncientMan
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Arrow Project Reality: BF2 v0.96 Map Overviews

As we hit the final stretch until release, here are the map images for PR: BF2 v0.96.



You can see all the images in the following gallery
Project Reality: BF2 v0.96 Map Image Gallery

Included are the map overviews and the loading background images.

Also included are detailed overviews, which are automatically generated by an application I wrote to heavily reduce the time it takes to create the map overviews. These are not shown anywhere ingame, they are simply a development tool that I have decided to show. They contain mostly the same information as the map overviews, with the added bonus of seeing some more detail.

For example, you can use the control point id on the helper image for getting route data in AASv4. Note that control point id's are represent the following:
  1. The first digit is the flag group, which represents the cap order. If flags have the same first digit, then they are all used, or they are randomly selected by the second digit.
  2. The second digit represents how many flags are randomly chosen from the group as defined by the first digit. So 0 means all the control points in the group are used, 1 means only 1 control point is used, 2 means 2 control points, etc.
  3. The third digit represents the route, which is randomly selected. Only one route is used at a time.

So these detailed overview images may give you some more information that is not represented in the map overviews, if you aren't confused by it all .

I hope everyone enjoys the 137 separate layers that are in PR: BF2 v0.96, and hopefully server admins will rotate between them to keep people interested. Almost every layer has received some level of change, from simple ticket modifications, to complete overhauls of control points and vehicles.

Expect more news of the upcoming PR: BF2 v0.96 release in the next week .

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Last edited by [R-DEV]AncientMan; 07-05-2011 at 01:42 AM..
Old 07-04-2011, 12:25 PM   #2
Souls Of Mischief
Default Re: Project Reality: BF2 v0.96 Map Overviews

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Old 07-04-2011, 12:28 PM   #3
mockingbird0901
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Default Re: Project Reality: BF2 v0.96 Map Overviews

Nice to know it's closing in on the release. I was imagining it would have been here around February/March to begin with. Looking forward to it
And the map looks epic.

I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
-Albert Einstein
Volens et potens
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Old 07-04-2011, 12:31 PM   #4
Qadis

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Default Re: Project Reality: BF2 v0.96 Map Overviews

Jets are back on Iron Eagle, oohrah
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Old 07-04-2011, 12:34 PM   #5
Adriaan
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Default Re: Project Reality: BF2 v0.96 Map Overviews

OMG!
I'm looking forward to seeing Jabal in the light of day for a change, and Shijia Valley is looking excellent ofcourse.

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Old 07-04-2011, 12:42 PM   #6
SyntheticCoyote

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Default Re: Project Reality: BF2 v0.96 Map Overviews

Cannot wait!

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Old 07-04-2011, 12:44 PM   #7
karambaitos

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Default Re: Project Reality: BF2 v0.96 Map Overviews

next week? i saw the valve time gremlin sneaking around just the other day.

There is only one unforgivable lie That is the lie that says, This is the end, you are the conqueror, you have achieved it and now all that remains is to build walls higher and shelter behind them. Now, the lie says, the world is safe.? The Great Khan.

40k is deep like that.
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Old 07-04-2011, 01:20 PM   #8
Redamare
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Default Re: Project Reality: BF2 v0.96 Map Overviews

looking good cant wait to get in there and play

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Old 07-04-2011, 01:26 PM   #9
Daniel
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Default Re: Project Reality: BF2 v0.96 Map Overviews

Woooow!
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Old 07-04-2011, 01:27 PM   #10
Aquiller
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Default Re: Project Reality: BF2 v0.96 Map Overviews

Hip Hip Hooray!
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