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PR:BF2 Tales from the Front Share your in-game experiences playing PR:BF2. |
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#1 |
![]() Join Date: Jul 2010
Posts: 327
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Location: South Carolina
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Well some time when we were playing password night on Tactical gamer Sunday January 15 we found that VoIP had ceased working. which meant that communication inside of squads was impossible.
The thing that saved the night was the fact that everyone in the server had mumble. We were able to hear our squad mates within shouting range. Squads actually stayed together within shouting range. The server itself was communicating as a whole unit rather than separate squads. We found ourselves shouting to the person behind us to pass it down that the contacts were flanking. We also had the squad working eagerly to stay together. When squads were split up due to deaths, people would link up with other units to finish the job. I believe that the event had the most Team work then any other game I have ever played. The players did not let No Voip ruin the night. They used it to make the game more realisic and fun Suggestion is that we should make this an actual event if at all possible. Any stories and talk that anyone wants to share on the event? ![]() |
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#2 |
![]() Join Date: Apr 2010
Posts: 341
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Location: New Joysey
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Fantastic job Marco, if IIRC u were Charlie 1-1. It was a pleasure squadleading besides you. The round was pretty hectic. The US held out against the MEC quite well and the Round ended 0 -70 MEc favor.
The Combat was EPIC. There was no time to sit and rest on that round. Every min Every second my squad faced enemies in CQC. When we were defending Docks and North City it felt as if there was a entire MEC battalion attacking. From sitting an a alleyway taking mortars in all directions. To fighting my way out of docks it was truly a awsome round. ![]() |
![]() [TMP] FoxxyFrost |TG-Irr| FoxxyFrost |UO|FoxxyFrost |
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#3 |
![]() ![]() Join Date: Dec 2008
Posts: 5,484
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Location: Sydney
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One of the greatest rounds I've played, each team was very evenly balanced with the US making a grand comeback, if you had have gotten East City we would have lost.
This is the setup we had going at the peak of our team's strength, we couldn't turn docks due to a valiant US defense and we then lost North and West respectively. ![]() |
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#4 |
![]() Join Date: Feb 2007
Posts: 323
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Location: Houston, TX
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Nice FOB's. Most of the time it's hard to get the team to make that many.
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#5 |
Registered User
![]() Join Date: Apr 2007
Posts: 5,349
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There's a server out there that requires people to be on mumble and kick those who are not out the server. Check out Project Reality Teamwork Alliance. NWA and UKWF also have a high number of mumblers on on most evenings.
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#6 |
![]() ![]() Join Date: Feb 2007
Posts: 2,437
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Location: Yeovilton, UK
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he means a mumble only event, as in no ingame VOIP just mumble
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vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl ![]() Arte et Marte |
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#7 |
Registered User
![]() Join Date: Apr 2007
Posts: 5,349
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aaaah! Sorry!
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#8 |
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Please, tell me somebody recorded all the action !
I wish I was there... OH WAIT, will be there another event like that, but with voip intetionally turned off ? |
[R-DEV]OkitaMakoto:"Cheers, you're the man, Okita"
[R-DEV]Rhino:"I in fact got kicked from a server for tking." Hitperson:"well done, treasure it forever." [R-DEV]Adriaan:"Damned classy Roma, if I may say so." [R-DEV]Chuc:"Pro man, pro." (yes, it was about me) [R-MOD]BloodBane611:"Romagnolo, you definitely deserve a LOL award for that." |
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#9 |
![]() Join Date: Aug 2007
Posts: 2,084
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"Jafar, show me a sniper rifle." - Silly_Savage 2013
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#10 |
![]() ![]() Join Date: Jul 2009
Posts: 262
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Location: Ft Carson, CO
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I had a good time there, I was one of the pilot's and it was difficult to say the least to really get done what needed to be done working with only mumble, while in a chopper. In game com-rose really played out valuable here.
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![]() [PR]x-spades-x
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Tags |
aar, game, gamer, tactical, voip |
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