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Old 11-04-2010, 07:38 AM   #1
qs-racer
Supporting Member

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Default Asad kahl [957 feedback]

Hello, what do you think about the new flag/vehicule of asad kahl on the 0.957 version

In my opinion, i think it's very good, figthing is better than the previous version.
I play as infantry, so i can't talk about apc or technical.

edit : it could be nice if we could have aas random flag
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Last edited by qs-racer; 11-04-2010 at 12:57 PM..
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Old 11-15-2010, 05:50 AM   #2
Deer
Retired PR Developer
Default Re: Asad kahl [957 feedback]

I think its working nicely too, but havent played it very much yet (Fallout new vegas ftw) Who likes this version and who likes 0.9 version ?
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Old 11-15-2010, 06:05 AM   #3
Ford_Jam

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Default Re: Asad kahl [957 feedback]

Asad Kahl?

IT'S. SO. MUCH. BETTER!
Decent 1km AAS infantry map ftw! need more of them
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Old 11-16-2010, 12:04 PM   #4
Jaberwo

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Default Re: Asad kahl [957 feedback]

I love the new version.
Previously it was simply a slaughterhouse, as you could only advance from one direction,
over mostly open field and the Hamas had good cover.
Now it is much more balanced and the memory of these gruesome rounds
in 0.91 make me never wanting to loose that flag.

Good work!
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Old 11-16-2010, 12:45 PM   #5
[R-DEV]​Psyrus
PR:BF2 Developer
Default Re: Asad kahl [957 feedback]

I think the map has improved from 0.91 (well it's just basically returned to 0.85 style) but from a round today:
- I found 500ish tickets way too much for a glorified skirmish map
- The mortars in 1km maps are... unfortunate
- Do not enjoy being mowed down by the tavor variants (that's a faction thing not a map thing, but it's the only one with consistent CQB with IDF, aside from beirut but that's quite different)
- I do wish there was a way to get vehicles up/down on the far west side, as a different avenue for flankage.
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Old 11-16-2010, 12:53 PM   #6
smiley

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Default Re: Asad kahl [957 feedback]

Quote:
Originally Posted by Psyrus View Post
- I do wish there was a way to get vehicles up/down on the far west side, as a different avenue for flankage.

You can drive log trucks and hummers across the river and up the slope on the west side of the map. As for coming back,well all you have to do is floor it over the ridge and you miss most of the water when you land.
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Old 11-16-2010, 11:58 PM   #7
[R-DEV]​Psyrus
PR:BF2 Developer
Default Re: Asad kahl [957 feedback]

Quote:
Originally Posted by smiley View Post
You can drive log trucks and hummers across the river and up the slope on the west side of the map. As for coming back,well all you have to do is floor it over the ridge and you miss most of the water when you land.
Oh thx! Did not know that
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Old 11-20-2010, 09:32 AM   #8
PR_Husky

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Default Re: Asad kahl [957 feedback]

In 0.917 Asad Khal has been one of the worst Maps in my Opinion... Now it's one of my Favourites!
Great Changes, now both sides are balanced!

Great Work Devs!

Greetings Husky
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Old 11-21-2010, 01:56 PM   #9
Wing Walker
Default Re: Asad kahl [957 feedback]

Maybe I just had a bad SL and a bad experience, but this map was one of the worst experiences in a long time. I normally don't have too strong of opinions on maps specifically. There is only one other in the past that I really hated to play.

I had expected it to be Kokan, and I had never been on Asad before, so I had no idea what to expect. Another name for it could be Operation Bottle Neck. The map seemed way too small, and one dimensional.

I will give it another try though...

My experience may have been heavily influenced by my teams lack of initiative.

The whole hour nearly every squad was trying to run it up the middle and cross the river, never getting much farther that that. Squad 6 decided to run up the west flank and looked like they were making progress, but didn't get all the way to the flag. I tried to point this out but no one else cared.

My SL was always off on his own, calling for medic every 2 mins, almost never calling the squad together, no real plan, NEVER called out where enemy were, and it sounded like he was stoned the whole time.

I asked for what kit to grab at first and he told me something AT or light AT. I never saw any piece of enemy armor the whole time.
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Old 11-21-2010, 02:18 PM   #10
Arnoldio
Banned
Default Re: Asad kahl [957 feedback]

Didnt play it in the new version, but if others say its good, then it must be. (Wasnt so abd for me in 0.9 either, i liked the constant stalemate.
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