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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 10-06-2010, 08:46 PM   #1
SnipeHunt
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Default Penalty for shooting unarmed soldiers

In keeping with the realistic touches how about a modification to only allow arresting unarmed soldiers and a penalty for shooting them.

Picture it... whole squad gets mowed down, you know you'll be lucky to take out a couple of the enemy, but you know you are not going to survive the onslaught. Drop your kit and surrender. I guess the enemy can walk up and arrest you, or take you prisoner..

Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
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Old 10-06-2010, 09:01 PM   #2
Redamare
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Default Re: Penalty for shooting unarmed soldiers

Its been suggested before .... time and time again -_-

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Old 10-06-2010, 09:04 PM   #3
Dev1200

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Default Re: Penalty for shooting unarmed soldiers

Won't work. resuggestion.

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Old 10-06-2010, 09:08 PM   #4
SnipeHunt
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Default Re: Penalty for shooting unarmed soldiers

really..? I checked the ass list. and searched. Did not see it.
Oh well

Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
SnipeHunt is offline Reply With Quote
Old 10-06-2010, 09:53 PM   #5
lromero

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Default Re: Penalty for shooting unarmed soldiers

I've seen this happen before to pilots but they end up being executed anyway unless there could be a way that arresting them would give your team intelliegence about enemy firebases.
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Old 10-07-2010, 01:30 AM   #6
Bluedrake42
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Default Re: Penalty for shooting unarmed soldiers

The Only way this would work is if a few things happened.

1: The Arresting Faction would have to Get Points, or some kindof reward for keeping a POW
2: This would work by: if the POW is imprisoned for a certain amount of time, then after that time is up, the POW respawns back with his faction, and the Arresting faction gets a reward.
3: If the POW is rescued before that time goes up, then the POW's faction gets a reward.

That's the only way I understand that would make it so people would actually have a purpose to capture surrendered soldiers.

Obviously tho, that kindof system is way to complex, and unnecessary in a game like PR, maybe one day WAY down the road in PR 2 or PR ARMA 2 someone might maybe possibly think of implementing something like this. but for BF2 PR its just kindof rediculous.
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Old 10-07-2010, 02:02 AM   #7
Dev1200

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Default Re: Penalty for shooting unarmed soldiers

Quote:
Originally Posted by SnipeHunt View Post
really..? I checked the ass list. and searched. Did not see it.
Oh well
search. you can find on 2nd page

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Last edited by Dev1200; 10-08-2010 at 12:06 PM..
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Old 10-07-2010, 04:36 PM   #8
goguapsy

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Default Re: Penalty for shooting unarmed soldiers

Well this would only work if the opposing team got what, 5 tickets for arresting (1 for shotgun'n) an unarmed person? Of course, POW situations wouldn't exist, but "run for ya lives!" would!
But TBH I don't think this would work anyway, especially due to the 64 player cap.

Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!

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Old 10-07-2010, 05:08 PM   #9
[R-MOD]Spec
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Default Re: Penalty for shooting unarmed soldiers

With arrest being knifing? Nah. Sometimes mumblers will have some roleplay with a downed pilot, but other than that, it wouldn't work very well.


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Old 10-07-2010, 06:18 PM   #10
SnipeHunt
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Default Re: Penalty for shooting unarmed soldiers

Quote:
Originally Posted by Dev1200 View Post
search
Quote:
Originally Posted by SnipeHunt
really..? I checked the ass list. and searched. Did not see it.
search string : Penalty unarmed soldiers.

scroll to page 3 -- no threads.

but to prove me wrong please show me some threads...


but I think this could work just fine. It works with insurgent collaborators/civilians. Except that AAS does not have binders, just knives.

The way it would work. Shoot unarmed - lose tickets like TK
Arrest them and have opposing team(POW team) lose tickets like destroying equipment.
Keeping them hostage might be realistic, but not do-able under current setup.

Best line yet...
Me: "Hey APC, Can I get a ride to squad 6?"
Unknown: "This APC ain't no Taxi!"
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