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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 08-14-2010, 02:54 PM   #1
maarit
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Default light anti-air cannon?

so what is that anti-air cannon in muttrahcity mec mainbase?
it would be nice add that you can decide that you deploy normal AA gun or then that cannon?
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Old 08-14-2010, 03:07 PM   #2
Conman51

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Default Re: light anti-air cannon?

They had them in older versions i think, but were removed because people would more often use them on infantry and light vehicles then on air craft

"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain


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Old 08-14-2010, 03:18 PM   #3
maarit
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Default Re: light anti-air cannon?

hmm,maybe you are right...
maybe code it that you have to aim with it to aircraft sometime that you can shoot with it.(like locking target)
its just cool asset, i would like to shoot with that to enemy aircrafts than normal AA gun.
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Old 08-14-2010, 03:19 PM   #4
mat552

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Default Re: light anti-air cannon?

Yea, we had it back a few versions, no one used them as AA cannons, they were AP cannons, and damned good ones.

Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
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Old 08-14-2010, 03:21 PM   #5
Dougalachi

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Default Re: light anti-air cannon?

Yep. Back in the 0.5 days i think, with Basra, oh man, the Brit AA gun was such a beast/pain in the VCP. Everything around it died. Everything.
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Old 08-14-2010, 09:01 PM   #6
Kim Jong ill

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Default Re: light anti-air cannon?

It's still nice to have them where they are on Muttrah though, if I can't be bothering making a squad effort in a game I'll just sit on the one by fortress and take out any choppers who think they're smart enough to flank
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Old 08-14-2010, 09:20 PM   #7
Ford_Jam

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Default Re: light anti-air cannon?

Quad AA's? Light AA?
Those things are freaking beasts! No way are they light at all
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Old 08-14-2010, 09:32 PM   #8
ChiefRyza
Default Re: light anti-air cannon?

It would be viable to have them in again if they were only able to fire once locking onto a plane (gun won't auto track, just only be able to fire when looking at an aircraft.) I honestly think they would be much more useful and skillful than the current *look at aircraft for 2 seconds....fire....enemy destroyed*. No skill to it these days, I remember how much flak and vulcan fire spewing into the sky at a jet added to the atmosphere of a map.

[SIGPIC][/SIGPIC]

Current project: Operation Tempest
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Old 08-14-2010, 11:23 PM   #9
EW_SK
Default Re: light anti-air cannon?

Maybe having a minimum of 5°or 10 ° elevation would make it .

I didnt used them on the previous version so i cant tell , but i think they were used to attack units in the distance ... And with a 5° elevation you wont be able to hit a tank or an apc 200m far.
u
Im not sure of the degrees of the elevation but just put it in game and keep adding degrees if you think it's not enought
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Old 08-14-2010, 11:26 PM   #10
Haji with a Handgun

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Default Re: light anti-air cannon?

I think a flak cannon would be perfect on some maps.

In Game: Marxman

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