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Old 08-04-2010, 12:34 PM   #1
altfuture
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Default [Vehicle] Zastava 900 AK [WIP]

Hello guys! Since this is my first post, first off I feel I should give a big respect for the dev team of Project Reality! Thanks guys, I dig your game!

I am a game artist by trade, and I would like to offer my help in those few spare minutes that I have daily by making some models for PR from time to time.

I live in Serbia and, since there is no Serbian army in the game, I would like help getting included at least some of our domestic equipment there, if you happen to find a place for them. I know only of a few notable Serbian military vehicles but most are various modernized modifications of old Russian equipment (APCs, tanks, airplanes). Someone would probably know more than I do, as I'm not much informed about our military equipment. One modern Serbian vehicle that I know of is Lazar BVT APC.

However, I have decided not to model Lazar, but instead make something more unexpected

Zastava 900 AK!

http://images.forum-auto.com/mesimag...450973_jpg.png
http://upload.wikimedia.org/wikipedi...at_900_T_2.JPG
http://images.forum-auto.com/mesimag...as_20102_1.jpg

It is a small Yugoslavian van produced in Serbia during '70s and '80s. It carried an engine from Zastava 750

Idea is that it could be used as an insurgent vehicle, in two variants: passenger carrier and ammo carrier.

As a passenger carrier, it would have six positions:

- driver
- co-driver seat
- two open windows on the sides, on which you sit and fire across the roof
- sitting inside, on supply boxes
- sitting behind the back window (which is broken), ready for shooting 6 o'clock

Something like this:



As an ammo carrier, it would have driver and co-driver positions, and ability to drop ammo crates. Could also have painted windows.

Just wanted to give heads up that I'm starting this, and to check what is the feedback on the idea. I'm currently making the model (mesh is one third complete). I'm expecting the polycount along with interior to be around 5-6k triangles. I have a few questions that I didn't find answered in the guidelines thread: should interior share the same texture as exterior? What is the technique of making glass, do I model it with thickness? Is glass part supposed to have an alpha map included and again, does it use the same texture as the whole vehicle? Lastly, is there anyone who would be willing to import this vehicle to the game if you like it?

If in the end you guys don't use it as a vehicle, I think it can serve as a scenery object. I have noticed many players from Balkan in the game, and I'm sure many would be very thrilled to see this vehicle in the game But of course, it's up to you.

I will post progress as I go in the following days.
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Last edited by altfuture; 08-04-2010 at 12:41 PM..
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Old 08-04-2010, 01:12 PM   #2
J.F.Leusch69
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Default Re: Zastava 900 AK

good idea and welcome to the Project Reality forums

i guess we can use it if it turns out good enough.

i am sorry that i cant anwser your questions regarding the modelling work, but i am sure we will get it export to the game when its finished
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Old 08-04-2010, 02:08 PM   #3
Brainlaag

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Default Re: Zastava 900 AK

Welcome to PR and thumbs up for your post
I like your idea of a new vehicle, Insurgents havenĀ“t seen any updates (apart from Garry) for like ages. A new van/transport/what so ever would be cool. Good luck to you mate and see you on the battlefield
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Old 08-04-2010, 02:23 PM   #4
[R-DEV]Nosferatu
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Default Re: Zastava 900 AK

Good effort, mate, we definitely need more Eastern stuff

"In addition to his other Asiatic characteristics, the Russian have no regard for human life and is an all out son of bitch, barbarian, and chronic drunk" - General Patton : A Soldier's Life

If violence isn't the answer, then you obviously need more violence.
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Old 08-04-2010, 02:27 PM   #5
DankE_SPB
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Default Re: Zastava 900 AK

"Barbukhaika" for insurgent\taliban would be very nice


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 08-04-2010, 02:31 PM   #6
samogon100500

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Default Re: Zastava 900 AK

=)
Bukhanka =)
Keep it up =)

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Old 08-04-2010, 03:41 PM   #7
0331SgtSpyUSMC
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Default Re: Zastava 900 AK

Byhanka eto vesh Cant wait to see some WIP


Handle every stressful situation like a dog.If you can't eat it or hump it. Piss on it and walk away

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Old 08-04-2010, 07:42 PM   #8
altfuture
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Default Re: Zastava 900 AK

Hey guys, thanks for quick replies. I'm glad you like the idea!

Here are some WIP shots:





Mesh is only 40-50% complete (colors on the model are just for the nicer pics). Since the model is not complete yet (and also not optimized), I don't post the wireframe yet. Currently at ~3800 triangles.

As for Bukhanka, I'm totally up for that idea! When I finish this and if all goes well, I might model that one too

Stay tuned for more pics in the following days.
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Old 08-04-2010, 07:54 PM   #9
ryan d ale

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Default Re: Zastava 900 AK

I like this idea.

Pretty neat van too

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Old 08-05-2010, 04:49 AM   #10
DankE_SPB
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Default Re: Zastava 900 AK

Quote:
Originally Posted by altfuture View Post
Hey guys, thanks for quick replies. I'm glad you like the idea!

Here are some WIP shots:
I don't post the wireframe yet
Please take a look here: http://www.realitymod.com/forum/f388...de-assets.html

sooner we see problems- less work for ya


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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