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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 01-17-2010, 04:03 AM   #1
Shaihuluid

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Default Grenades as dynamic objects?

So, remember this video?

A little fun with Dynamic Objects - Project Reality Forums

now, is it possible to do the same thing with thrown grenades?
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Old 01-17-2010, 04:28 AM   #2
theflidgeface

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Unhappy Re: Grenades as dynamic objects?

hopefully it is, but i think if it was they wouldve put it in already.


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Old 01-17-2010, 04:42 AM   #3
[R-DEV]Ninja2dan
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Default Re: Grenades as dynamic objects?

Quote:
Originally Posted by Shaihuluid View Post
So, remember this video?

A little fun with Dynamic Objects - Project Reality Forums

now, is it possible to do the same thing with thrown grenades?
I'm not sure I even understand the question? You are suggesting players attempt to fire small-arms at a live hand grenade that has been activated?

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Old 01-17-2010, 04:50 AM   #4
Brummy

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Default Re: Grenades as dynamic objects?

I don't see why you would want to do that, as you would be able to shoot the grenade and it would fly away?

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Old 01-17-2010, 04:55 AM   #5
Shaihuluid

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Default Re: Grenades as dynamic objects?

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Originally Posted by Brummy View Post
I don't see why you would want to do that, as you would be able to shoot the grenade and it would fly away?
ah, you got me way off.I'd suggest making grenades move when knifed (eg: "kicked" as has been suggested earlier). It's trivial, yes, but why not?
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Old 01-17-2010, 05:11 AM   #6
Truism
Default Re: Grenades as dynamic objects?

Because it wastes server resources?
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Old 01-17-2010, 05:35 AM   #7
Nagard

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Default Re: Grenades as dynamic objects?

Good luck with knifing a grenade and then running for cover...

I would like to see this experiment. From the other team!
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Old 01-17-2010, 11:04 AM   #8
BloodBane611
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Default Re: Grenades as dynamic objects?

Better idea: If you see a grenade, RUN.

Also, dynamic objects take up a lot of resources, why use them for an activity that will happen almost none of the time?



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Old 01-17-2010, 11:37 AM   #9
RememberTheAlamo

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Default Re: Grenades as dynamic objects?

Quote:
Originally Posted by Shaihuluid View Post
ah, you got me way off.I'd suggest making grenades move when knifed (eg: "kicked" as has been suggested earlier). It's trivial, yes, but why not?

lol knifing a nade

good luck
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Old 01-17-2010, 12:00 PM   #10
Herbiie

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Default Re: Grenades as dynamic objects?

I think this should be introduced as a form of Natural Selection

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