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Old 07-12-2009, 04:31 PM   #1
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Default [0.86] Asad Khal Static Mesh problem

Changed a setting on my Nvidia 6800 today. Went to play Asad Khal 16. Went into a building and the corners were gone. I could shoot through them and walk through them. On the other side I could not. There were several buildings on Asad Khal. I have not see any other buildings on other maps yet.

When I changed the setting back on my Nvidia 6800 it went away.

Pentium 4 2.8Ghz
Nvidia 6800...
XtremeGamerz Creative Sound card
Attached Thumbnails
Clamp 1.JPG   Shot through wall.JPG   View from Outside.JPG   Location.JPG  

Location 3.jpg  

"Any society that would give up a little liberty for security deserve neither and will lose both" ~Benjamin Franklin
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Old 07-12-2009, 06:00 PM   #2
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Default Re: [0.86] Asad Khal Static Mesh problem

That happens if you put Geometry on Low, you see the house objects without the end piece which isn't in the LOD.

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Old 07-12-2009, 10:08 PM   #3

McBumLuv's Avatar
Default Re: [0.86] Asad Khal Static Mesh problem

I believe I've had this with Geometries on both High and Medium, though.

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Old 07-13-2009, 02:20 AM   #4

Stiller_001's Avatar
Default Re: [0.86] Asad Khal Static Mesh problem

I think someone needs a new computer

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Old 07-13-2009, 02:42 AM   #5
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Default Re: [0.86] Asad Khal Static Mesh problem

are you playing in a window , this occurs sometime to me. Try changing the clamp LOD in control panel.

3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0

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Old 07-13-2009, 02:47 AM   #6
Retired PR Developer

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Default Re: [0.86] Asad Khal Static Mesh problem

Yes this is a bug that is known to the DEVs and they are old buildings and would need a column put into each corner of everybuilding in order to fix this or they would need to remake the model.

Closed, thanks for reporting.

You miss 100% of the shots you don't take.- Wayne Gretzky
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086, asad, khal, mesh, problem, static
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