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Old 05-29-2009, 11:58 AM   #1
Wicca
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Default [Map] Karez Offensive (4km) [WIP]

[Map] The Karez Offensive

MEC VS Norwegian Forces, ISAF

Map size: 4X4 km

Mainly Mechanized infantry on both sides, supported by Transport helicopters.
Map is filled with mountains, and valleys, some villages. And will mainly be desert.

The terrain is very hostile in the way that its hard to come from point A - B quickly, so infantry will have trouble moving quickly on the ground, and APCs are perhaps lacking in mobility, that is why the only way to make FOBs is to use helicopters, since trucks cant reach these extreme conditions.

I have given Infantry a "bonus" towards veichles, by adding lots of terrain cover, APCs might be a force to be reckoned with, but its no match against a squad, if by itself. The infantry has many places to hide behind, and APCs should act as QRF and a platform of firesupport.

As of right now i am 10 % progress on this map.














To do:


Villages
Small houses spread out in the map
Outpost
Etc.




Updated pics


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Last edited by Wicca; 11-30-2009 at 08:04 AM..
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Old 05-29-2009, 12:06 PM   #2
Rangu

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Default Re: [Map] Northern Afghanistan (WIP name)

Great News Wicca, can't wait for more details!

[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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Old 05-29-2009, 12:07 PM   #3
[R-COM]H.sta
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Default Re: [Map] Northern Afghanistan (WIP name)

sounds good man, the Norwegian Forces just keeps looking better and better.

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Old 05-29-2009, 12:54 PM   #4
marcoelnk
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Default Re: [Map] Northern Afghanistan (WIP name)

Quote:
As of right now i am 10 % progress on this map
according to the screens you must have forgotten to put a comma and 5 nulls infront of the 10%

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Old 05-29-2009, 01:14 PM   #5
Wicca
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Default Re: [Map] Northern Afghanistan (WIP name)

Yes well, this is just the last part of the rough adding, and after that i will proceed to detailing everything, like the vilages...

right now im just using 5 min max on a village, moving on to next one. Thats really rough..

Saving etc..

Then when im happy with the rough parts, i will add all the additonal stuff, like details, trees, cars etc.
more houses. Add to the feel.

And then i will do some more painting, cause the paint looks awful, and do some undergrowth. Then go through it...

ok think of it this way:

Paint
Sculpt (Valleys, mountains)
Level (cap points, buildings, mains, veichles)

Then detail it all.... Which is going to take up 90 % of the time...


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Old 05-29-2009, 01:41 PM   #6
Welshboy

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Default Re: [Map] Northern Afghanistan (WIP name)

Good luck wicca, looks good

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Old 05-29-2009, 01:52 PM   #7
Zimmer
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Default Re: [Map] Northern Afghanistan (WIP name)

Leopard2?

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox
I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Old 05-29-2009, 01:54 PM   #8
Scot
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Default Re: [Map] Northern Afghanistan (WIP name)

Good luck Wicca!

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Old 05-29-2009, 02:03 PM   #9
Smegburt_funkledink

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Default Re: [Map] Northern Afghanistan (WIP name)

Keep it goin' Wiccie, good lad.

[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
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Old 05-29-2009, 02:11 PM   #10
Wicca
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Default Re: [Map] Northern Afghanistan (WIP name)

Yeah Leopard 2 if im allowed


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