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#1 |
Retired PR Developer
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Its an honest admission when I say that I did the current animations for the sniper rifles last in the 0.8 development cycle. So now with a little more experience under my belt I can now give you guys a little animatioon injectioon on a much neglected (on my part) class of weapons.
While the bolting animation has been reanimated faster, and the delay between firing reduced, the deviation values are unchanged from 0.85 values, so all your shooting techniques will remain the same. [WEGAME]Sniper_Rifle_Animations_WIP[/WEGAME] I apologise for the horrendous video quality. |
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Last edited by Chuc; 2009-04-25 at 14:39..
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#2 |
Join Date: Nov 2007
Posts: 908
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Location: South Wales / Cheltenham
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Awsome!
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#4 |
Join Date: Dec 2007
Posts: 1,540
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Will the other sniper rifles get the same animations? They look awesome!
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#5 |
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Full of epic win Chuc!
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#6 |
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I love you.
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[T&T] SqnLdr Tactics & Teamwork | All Maps: 217.146.85.30:16567
Helping to encourage Team-Level public play one round at a time |
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#7 |
Banned
Join Date: Dec 2007
Posts: 615
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nice but stop doing it on wegame!!! takes ages to load compared with youtube
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#8 |
Join Date: Feb 2008
Posts: 2,386
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Location: Glassboro NJ
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Looks cool, I assume you've removed the animations that show you turning the dials on the scope? That was alwayts stupid I thought moving the zero without any real target to give your an idea of what to change
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#9 |
Join Date: Oct 2008
Posts: 41
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Location: Groningen
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I like it!
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#10 |
![]() Join Date: Jun 2006
Posts: 3,957
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Location: SkellefteƄ|Sweden
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Looking good.
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Tags |
animations, rifle, sniper, weapon, weapons |
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