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Old 03-04-2009, 09:06 AM   #1
badmojo420
Supporting Member
Default [Map] Kumzar (2km) [WIP]

Name: (undecided)
Location: Kumzar, Musandam Oman
Size: 2km
Factions : BLUFOR vs INS(Currently Canadian Forces vs Taliban)
Game Play Type : Focused on infantry

Current mini-map...

Satellite photo from when I started.(Google has updated since then)
http://img14.imageshack.us/img14/253/image6smallqx6.jpg
and the mountains...
http://img23.imageshack.us/img23/5456/topsmallqc0.jpg

Screen shots: (In order of age, oldest first. Warning: most are 1920x1200 or bigger.)
http://img10.imageshack.us/img10/2228/cliffs.jpg
http://img19.imageshack.us/img19/15/rough2.jpg
http://img5.imageshack.us/img5/7141/buildings.jpg
http://img23.imageshack.us/img23/4651/buildings2.jpg
http://img8.imageshack.us/img8/5913/buildings4.jpg
http://img24.imageshack.us/img24/7803/buildings6.jpg
http://img9.imageshack.us/img9/8940/buildings7.jpg
http://img3.imageshack.us/img3/5272/tearr.jpg
http://img12.imageshack.us/img12/7774/screen069.jpg
http://img25.imageshack.us/img25/1305/map1l.jpg
http://img8.imageshack.us/img8/7577/map2c.jpg
http://img27.imageshack.us/img27/9933/map3.jpg
http://img4.imageshack.us/img4/5776/wallsk.jpg
http://img16.imageshack.us/img16/7201/destructionz.jpg
http://img200.imageshack.us/img200/2...2901294480.jpg
http://img3.imageshack.us/img3/7086/...2901345016.jpg
http://img196.imageshack.us/img196/3...2901304387.jpg
http://img3.imageshack.us/img3/5679/...2923225691.jpg
http://img25.imageshack.us/img25/141...3019372283.jpg
http://img10.imageshack.us/img10/209...3019400178.jpg
http://img200.imageshack.us/img200/9...3019405731.jpg
http://img132.imageshack.us/img132/5...3019421280.jpg
http://img22.imageshack.us/img22/9403/shipv.jpg
http://img196.imageshack.us/img196/3286/farm2c.jpg
http://img21.imageshack.us/img21/2707/farm4.jpg
http://img31.imageshack.us/img31/6812/farm5.jpg
http://img16.imageshack.us/img16/2503/farm6.jpg
http://img5.imageshack.us/img5/8936/darker.jpg
http://img11.imageshack.us/img11/2221/cavesf.jpg
http://img199.imageshack.us/img199/8642/surround.jpg
http://img269.imageshack.us/img269/777/padsd.jpg
http://img115.imageshack.us/img115/1317/powerplant.jpg
http://img21.imageshack.us/img21/5661/tightcaves.jpg
http://img16.imageshack.us/img16/1771/mountains3.jpg
http://img28.imageshack.us/img28/905...1101442039.jpg
http://img72.imageshack.us/img72/259...1102200224.jpg
http://img64.imageshack.us/img64/912...1101475560.jpg
http://img69.imageshack.us/img69/806...1101471376.jpg
http://img6.imageshack.us/img6/6169/...1101445938.jpg
http://img710.imageshack.us/img710/1...1101561830.jpg
http://img37.imageshack.us/img37/360...0308225119.jpg
http://img245.imageshack.us/img245/6...1102055988.jpg
http://img693.imageshack.us/img693/3...1423443354.jpg
http://img140.imageshack.us/img140/9...1423394396.jpg
http://img168.imageshack.us/img168/2...0602340132.jpg
http://img156.imageshack.us/img156/7295/whatisit.jpg
http://img514.imageshack.us/img514/3570/building1.jpg
http://img228.imageshack.us/img228/8387/building2.jpg
http://img218.imageshack.us/img218/6861/building3.jpg
http://img243.imageshack.us/img243/9103/building4.jpg
http://img146.imageshack.us/img146/4263/building5.jpg
http://img294.imageshack.us/img294/5991/building6b.jpg
http://img63.imageshack.us/img63/6853/building7.jpg
http://img863.imageshack.us/img863/2...0105492335.jpg


Videos:

YouTube - ‪Kumzar WIP 2‬‏ older
YouTube - ‪kumzar wip‬‏ oldest

Download:
Kumzar 0.1 Alpha release - Download link 108mb
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Last edited by badmojo420; 06-02-2011 at 10:23 PM..
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Old 03-04-2009, 02:07 PM   #2
Wilkinson

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Default Re: [Map] Kumzar

interestin. good luck mate. map has great opportunities. Id say taliban Vs USMC because the taliban seem that they would control this kind of city you know.


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Old 03-04-2009, 02:13 PM   #3
162eRI

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Default Re: [Map] Kumzar

Good luck with this one! It's indeed, an amazing little village! Good choice

How will you make the rock cleafs?


I can't wait to see some fight in this village!

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Old 03-04-2009, 04:08 PM   #4
Tannhauser

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Default Re: [Map] Kumzar

Quote:
Originally Posted by [R-COM]Wilkinson View Post
interestin. good luck mate. map has great opportunities. Id say taliban Vs USMC because the taliban seem that they would control this kind of city you know.
Talibans are nowhere near the sea ... any sea.

It'd be fantastic as a MEC vs X map. But you're totally right about not minding assets! That's the way to do it!

About the rocks ... He could just do it with textures, unless you want a lot of details, then you could go for some sort of undergrowth. Stiched Statics themselves would be high quality, but I fear it would lag.
It's all up to you mojo, good luck with mapping!

«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
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Old 03-04-2009, 07:53 PM   #5
badmojo420
Supporting Member
Default Re: [Map] Kumzar

I'm going to do the cliffs with textures for now and see how it turns out. Maybe I'll throw a bunch of small rocks on top to add detail. Hard to say yet.

As far as Taliban not being by the sea. Well they go where ever they want really. I could come up with a story like Bin Laden was hiding in Kumzar after fleeing Afghanistan. Hiding out in a cave complex with a small unit of Taliban soldiers. The coalition find out, they seize the helipad and water front preventing his escape. Fighting erupts as the coalition tries to clear the village and capture Bin Laden. Later they find out the Taliban soldiers were just a distraction to let Bin Laden slip out a mountain pass.

I really like the idea of the taliban fighing on this map. Just because they are well suited to fighting in this enviroment. I wouldn't be opposed to a community faction fighting them instead of the USMC. Since they already have a map versus the Taliban.

Maybe MEC vs Arab Militia(basically insurgents but more organized) which would be the Kumzari tribe fighting the Omani government for whatever reason.

Or even something crazy like USMC vs PLA, where one army is currently holding this location while the other attempts to take it. Do the PLA have a carrier?

Anyway, i'm still open to suggestions, but i'm leaning towards the taliban.
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Old 03-04-2009, 08:00 PM   #6
ghOst819
Banned
Default Re: [Map] Kumzar

Im not sure if the PMC's will be finished by 0.9, but that would be a cool faction to play on this map.
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Old 03-04-2009, 09:00 PM   #7
badmojo420
Supporting Member
Default Re: [Map] Kumzar

This is the basic layout of how i'm planning on doing the mountains. It won't look good until it gets a new texture and shadows. If anyone has any suggestions or knows of any problems i will run into please let me know.

http://img10.imageshack.us/img10/2228/cliffs.jpg
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Last edited by badmojo420; 07-01-2009 at 07:38 PM..
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Old 03-04-2009, 09:08 PM   #8
aperson444
Default Re: [Map] Kumzar

Good idea. We could just make it Al Qaeda hiding out in the area. Oman is pretty peaceful in terms of militia based violence. Perhaps al Qaeda is hiding out in the caves of the region, and the USMC are ordered to clear the cave. They should land with BOATS (please no more APCs XD) and continue into the village, where there is a small outpost on the coast. Al Qaeda should be all over the hills laying a defensive, while USMC is trying to clear caches in both the hills and houses. This would give the map a "raid and move" feel which would be good for PR.

Make this less vehicle and more infantry though.

BTW Taliban is not Osama bin Laden, but Mullah Omar. Mullah Omar houses Al Qaeda forces because they share ideology.
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Old 03-04-2009, 09:08 PM   #9
Matze:O:G:H

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Default Re: [Map] Kumzar

You are fast.
Have u done the terrain by hand? Read this thread thats the only problem i know at the moment...
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Old 03-04-2009, 09:30 PM   #10
badmojo420
Supporting Member
Default Re: [Map] Kumzar

Quote:
Originally Posted by Matze:O:G:H View Post
You are fast.
Have u done the terrain by hand? Read this thread thats the only problem i know at the moment...
Yeah, the terrain was done by hand. Nighthawk was going to help me get the topographical info imported into bf2editor, but the resolution of the map we could get our hands on was so low it would have been pointless.

I've read that thread too, but since this is a 1024*2 i wondered if the same effect happens. But for the most part, i want the mountains to not be accessible. So a little smoothing at long distances shouldn't be a huge issue, since there won't be a sniper 'floating' above the hill.
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