project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights > PR Dev Journal Archives > 2009
26 Apr 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Closed Thread
 
Thread Tools Display Modes
Old 03-03-2009, 04:11 AM   #1
[R-DEV]Dr Rank
PR:BF2 Developer
Supporting Member

[R-DEV]Dr Rank's Avatar
Default [Map] Sangin - Update

I decided to put up a few new WIP screenshots of Sangin (my new 4km x 4km Southern Afghanistan map - Kashan/Qinling sized) as a way of saying thankyou to all of our supportive community members in light of our sucesses in MOTY 2008. Its also been a while since I've posted any information on this one, so now seems like a good time to bring you all up to speed. If you missed the original Dev Journal Entry on the map you can find it here:

http://www.realitymod.com/forum/f316...angin-wip.html

A lot of the detail has yet to be added, compounds have not yet been fully built, object lightmaps have not been run, and most of what you see is subject to change (all of the grass etc you currently see in the fields will be replaced using Rhino's new overgrowth field technique and will include a greater variety of crops/grass). I also have some pretty exciting ideas regarding gamemodes, which will of course all be geared towards making this the most realistic gaming experience possible. More details on those will be released at a later date.

A WIP minimap:



(The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included)

Some ingame screenshots:














I also encourage you to imagine seeing Stigger's amazing RAF Chinook HC2 flying around... :



I have quite a few more suprises left with this one, stay tuned for further updates later this year.



[R-DEV]Dr Rank is offline
Old 03-03-2009, 04:15 AM   #2
BrotherAlex

BrotherAlex's Avatar
Default Re: [MAP] Sangin - Update

I like the colour of the grass.
BrotherAlex is offline
Old 03-03-2009, 04:16 AM   #3
Razick

Razick's Avatar
Default Re: [MAP] Sangin - Update

Looks great
Razick is offline
Old 03-03-2009, 04:19 AM   #4
ReconAus

ReconAus's Avatar
Send a message via MSN to ReconAus
Default Re: [MAP] Sangin - Update

WOW this is going to be my new favorite map, great work

Recon

A man can change the world with a single bullet in the right place

Tonnie15 10 - ReconAus 3
ReconAus is offline
Old 03-03-2009, 04:25 AM   #5
sakils2
Banned

sakils2's Avatar
Default Re: [MAP] Sangin - Update

Me wants this map in 0.9 NOW!

Great looking map, mate.
sakils2 is offline
Old 03-03-2009, 04:27 AM   #6
[R-DEV]Glimmerman
PR:BF2 Dutch Forces Lead
Supporting Member

[R-DEV]Glimmerman's Avatar
Send a message via MSN to [R-DEV]Glimmerman Send a message via Skype™ to [R-DEV]Glimmerman
Default Re: [MAP] Sangin - Update

It looks real promissing cant wait to beta it

[R-DEV]Glimmerman is offline
Old 03-03-2009, 04:44 AM   #7
Psyko
Default Re: [MAP] Sangin - Update

JIZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!!
Psyko is offline
Old 03-03-2009, 04:45 AM   #8
Spaz
Supporting Member

Spaz's Avatar
Default Re: [MAP] Sangin - Update

Looking good mate

Spaz is offline
Old 03-03-2009, 04:47 AM   #9
ghOst819
Banned
Default Re: [MAP] Sangin - Update

I feel like im seeing Ross kemp in afghanistan pics.Nice owrk
ghOst819 is offline
Old 03-03-2009, 04:59 AM   #10
the_12_gauge

the_12_gauge's Avatar
Default Re: [MAP] Sangin - Update

the_12_gauge is offline
Closed Thread


Tags
map, sangin, update
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 03:21 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2018, Project Reality