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#1 |
PR:BF2 Developer
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From the [Gameplay] Insurgency Topic, many people noticed a small icon that looked like a claymore on the sapper kit and many people asked: "OMG is that a claymore!!!1!!".
No, it's not a claymore, thou its kinda like a claymore. It is in fact a "Grenade Trap", inspired by our member EOD_Security-2252's "Wire Trap" Project that never really took off, our MAs where very keen to see this in so myself and other team members got onto making it. ![]() ![]() ![]() The weapon acts more or less like the claymore in vbf2, BUT there are some differences, if you move slowly though the wire, you can go over it without triggering it and it is "mag linked" to the F1 Hand Grenade in the kit, so the Sapper needs to decide, if he wants to throw the nade at the enemy or set it up on the ground as a trap. There are other small tweaks too but we will let you find them out once v0.85 is out ![]() Credits: Model: Rhino Texture: Chuc Export: Rhino Animations: Chuc Coding: Rhino, Jaymz, Fuzzhead and dbzao |
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#2 |
Join Date: Jun 2008
Posts: 881
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Location: Norway
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OMG is that a claymore! Finally claymores again!
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#3 |
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that looks very nice
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#4 |
Join Date: Jul 2007
Posts: 6,227
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Location: SIEMA PL???
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Better than a claymore for sure.
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#5 |
PR:BF2 Developer
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Why not make it proximity triggered and have the distance to be just a few meters instead of putting a long pole that everyone can see for the trigger?
Or at least make the pole thinner. |
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#6 |
![]() Join Date: Mar 2008
Posts: 872
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Location: Pomerania
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Coca-Cola Santa - THANK YOU ! A valuable asset for Insurgents.
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#7 | |
PR:BF2 Developer
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#8 |
Join Date: Nov 2007
Posts: 122
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Great work! Will be a nice addition to the insurgency gameplay
![]() Will it disappear when the player that has placed it dies? Or how long after? |
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#9 |
Retired PR Developer
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This means you will potentially trigger the trap before you even walk through the doorway. Pole if you look hard enough, is the antennae model off the vehicles and is also used on the tripflares. If you're careful or at least on your toes, its not hard to pick these out, and if you're setting them, don't completely think that "Oh I set a grenade trap, it must be foolproof!"
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#10 |
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I'm not a BF2 engine expert but thinner poles probably don't render at distance (or at all).
That's pretty cool cause they work against friendly or even yourself too (not like on most BF2/2142 servers). Good job ![]() |
Many thanks to everyone involved in the making of the best videogaming experience ever !
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Tags |
omg is that a claymore1, weapon, weapons |
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