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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 08-16-2008, 12:32 PM   #1
EOD_Security-2252

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Default Penalty for Random Destruction

I was playing in battle arena the other day and some the insurgent team was hiding in buildings around/in the village. Then, a British APC came and destroyed the entire village (no joke, only like 3 buildings were left standing). So, I'm wondering if it is possible to make it so players are punished for destroying too much stuff. I know it's fun to blow up buildings, I love Bad Company for that, but since this is Project Reality, I don't think high command would be to happy with the soldiers that decided to level a whole village because there were a couple insurgents in the village.
Also, while writing this I got another idea. I think Mosques should all have combat area domes around them and players should loose points for directly hitting a Mosque structure. That's the way it is in real life.

What does everyone think?


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Old 08-16-2008, 12:51 PM   #2
Bringerof_D
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Default Re: Penalty for Random Destruction

how do you lose points in real life?
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Old 08-16-2008, 12:55 PM   #3
darkwarrior666

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Default Re: Penalty for Random Destruction

You don't, the points are there to represent commendations and reprimands.


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Old 08-16-2008, 01:21 PM   #4
[R-DEV]Psyrus
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Default Re: Penalty for Random Destruction

Haha I know it's American not british, but surely the army would never use overkill tactics :P

YouTube - 2000lbs JDAM on iraqi building

YouTube - JDAM on Sniper
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Old 08-16-2008, 01:40 PM   #5
youm0nt

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Default Re: Penalty for Random Destruction

Then you might as well not the make the buildings destructible if players will be punished if they are "destroying too much stuff".

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Old 08-16-2008, 01:42 PM   #6
EOD_Security-2252

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Default Re: Penalty for Random Destruction

Yeah, JDAMs and large explosives are used on larger size buildings. Also, entire villages did not get destroyed in those videos. I don't mind blowing up like 1/4 of the village's buildings, but the village was almost leveled.
Also, that's not overkill. JDAMs on snipers are really common because snipers won't let troops even get close to the building. No joke, the Brits didn't even try to come into the village, they just had the APC level the village before they even got close enough for the Insurgents to start shooting.

If the buildings aren't destroyable then the option for good vs. bad choice doesn't exist. That'd be like taking away Civilian because people killed them. <-- Very bad idea.


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Old 08-16-2008, 01:52 PM   #7
Dunehunter
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Default Re: Penalty for Random Destruction

It's called "civilians"

Hide a couple of them, that'll make them stop.


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Old 08-16-2008, 01:56 PM   #8
Bob_Marley
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Default Re: Penalty for Random Destruction

Boo.

Any attempt to reduce the amount of things I can blow up is bad.

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Old 08-16-2008, 02:04 PM   #9
Sanke
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Default Re: Penalty for Random Destruction

One dude was doing that with tank so me and 3 other civilians got in one building by the wall, moments later he either suicided from to many civie kills or had a LOOONG respawn.
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Old 08-16-2008, 02:19 PM   #10
LtSoucy
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Default Re: Penalty for Random Destruction

No, if troops take fire from anywhere like a mosque or village they call command ask if they can fire, and if command says yes they destroy the target area. Its the same thing with the APC, its his life and village or your team losing and your life.


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Last edited by LtSoucy; 08-16-2008 at 02:46 PM..
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