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Old 2008-04-09, 18:11   #1
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Default Soldier Magazine writes on Project Reality

Project Reality has made hardcopy this month in none other than the British Army’s long time publication, Soldier magazine. The April 2008 edition contains an article in the gaming section on the British forces firm entry into FPS gaming with noted help from serving British military training staff and a team of specialised programmers and designers.

Report: Cliff Caswell
IT is a familiar sight in Iraq – troops in desert fatigues piling into the back of a Warrior armoured vehicle against the backdrop of Basra’s Contingency Operating Base.

In the distance, a Royal Air Force Merlin helicopter is taking off, carrying soldiers to the insertion point of another op while elsewhere squads are planning their next mission, analysing intelligence and sizing up what the enemy might do next.
WO1 Alan Rudduck of The Light Dragoons, however, is some 3,000 miles from Iraq. Based at Blandford, he is in front of his PC playing Project Reality, a virtual military campaign that is becoming a cyber space phenomenon.

The brainchild of Swiss game designer Noel Tock, Project Reality is a specially modified version of Electronic Arts’ Battlefield 2 package. The free-to-download add-on has been given a full overhaul by a team of volunteers to include the latest British uniforms and equipment. Maps of southern Iraq are already available while a virtual environment of Sangin, southern Afghanistan, is under development.

“Once you play this you are hooked,” admits WO1 Ruddock, who is a member of the Active British Army (ABA) clan that regularly patrols the game. “To join our team, you have to prove that you are a soldier and we will check up on you to make sure.”

While anyone, serving or not, can play Project Reality, you should not expect a simple first-person shooter. Weapons take longer to reload, vehicles behave in a realistic way and stray bullets can put you out of action immediately. The emphasis of the game, which requires the original Battlefield 2 disc to play, is on tactics and teamwork as well as dexterity.
“Noel had seen that there was a community in the UK that wanted a game that realistically represented British military forces,” says Jason Dooley, one of the senior members of the development team based in Michigan, USA.

“From previous examples in games we had seen, the portrayal of British Forces was half-hearted, so getting it right was one of the areas we wanted to focus on.”
And the developers’ efforts have not gone to waste. Project Reality is now a weekly, Thursday night ritual for members of the ABA team and their experience has made them formidable opponents.

One of the regular players, SSgt Craig Turner, LD, is also a military adviser on the Project Reality development team, where he has been helping to bring the latest British kit to life.

And he certainly has the right credentials for his consultancy role – the Army has been his way of life for nearly 20 years. The senior NCO, who is now on a second tour of the Communications, Information and Systems School in Bovington, has served in Iraq, Cyprus and Bosnia.

An enthusiastic gamer since 2003, when he set up an online network to play the original Battlefield Vietnam game with friends, his involvement with Project Reality began when he heard from a friend that a British Army modification of the game was being created.
“I later had an email from someone on the project asking if I would be an adviser,” SSgt Turner recalls. “My job is to look at the models of the equipment and say what is right and wrong about them.”

For the volunteers designing the kit, making sure details are accurate is key.
“I got into all this by playing games,” says Steve Kennedy, who crafted the Apache helicopter in Project Reality. “When drawing up designs I look at photos and, in some cases, have model kits made.”

The future promises to be interesting and gamers can expect an increasingly realistic experience.

“With the game being online, British soldiers can meet wherever they happen to be based,” says SSgt Turner. “We already have one person based in Germany and another in Tidworth joining us in the ABA. You can get totally immersed.”
The basic article can be read for another month at Soldier - Magazine of the British army and don't forget to check the links to browse the magazine before rushing out trying to find a copy to keep for yourselves!

Also, a previous article on this website about the Bovington PR staff visit should help you out with some pics of the environment and of course the staff themselves!

The staff at Project reality thank Soldier magazine for visiting the team at Bovington Armoured training camp for interviews towards producing this article. We thank the serving and ex-military personnel for their input in the path to creating a comprehensive and fun modification for Battlefield2 and of course the community for their feedback and support.

See you on the virtual battlefields!!!

-The Project Reality Team

[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
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Last edited by MrD; 2008-04-12 at 10:47..
Old 2008-04-09, 18:31   #2

A_Grounded_Pilot's Avatar

Congratulations guys! Well deserved publicity in just the right place!
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Old 2008-04-09, 18:34   #3

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maybe ea will buy the concept XD and make a new game for it ( i am only kidding)
nice to see that

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Old 2008-04-09, 19:09   #4

[DBDUK]Jr's Avatar

Thats awesome guys!


Fear thy scrawny voice!
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Old 2008-04-09, 19:16   #5

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congrats to the DEV's and other supporters

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Old 2008-04-09, 19:18   #6

Next stop, Canadian Forces part .

Anyways, nice article and well deserved.
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Old 2008-04-09, 19:20   #7

Polka's Avatar

That was a good read as well

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Old 2008-04-09, 20:27   #8

Cyrax-Sektor's Avatar

Wow, nice exposure, and a good read! *applauds*

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Old 2008-04-09, 21:13   #9

[T]MLPatriot's Avatar

Congrats to the Devs on the feature. I could see something like this happening in Canada once the community faction would be released. The CF get no love in video games. I suggest the devs get right to it and release the CF for 0.8 :P

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Old 2008-04-09, 21:14   #10

Ironcomatose's Avatar

No such thing as bad publicity. Cool.

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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