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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 03-28-2008, 05:03 PM   #1
Liquid_Cow

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Default Airborne laser designator

I'm on a laser roll today...

Thank you Thank you Thank you for finally being able to fight back the hardcoded demons of the BF2 engine and getting the laser designators working! I think this is a huge step forward in reality. Now for phase 2...

Light Observation Choppers (AKA LOaCH) such as OH-58 carry laser designators above their rotors, allowing them to designate targets from below the tree line.



The MH-6 Little Bird carries one under the chin


as does the OH-58's replacement the ARH-70


There is also a Huey varient used by the USMC for this role, the UH-1Y Venom


This allows the choppers to use Hellfire LGM's as well as designate for JDAM's, LGB's, and spot accurately for friendly units. I also beleive the AH-64 and AH-1 can laser a target as well, though they are usually not tasked to that mission since they carry their own ordinance.

Lets face it, right now the armed MH-6 is not very usefull in game (not so with the transport model which I love to use). Without some sort of observer using optics it has to get close to spot enemy, plus its too light to take any sort of abuse from ground fire. The pilot has his hands too full to be very effective at spotting, and the copilot cannot use his SOFLAM or binocs while in that seat. As a result, in my experience, most of the time it sits unused, or some noob uses it to learn how to fly then wait 10 minutes or so for it to respawn and crashes it again.

I'd really like to see this used as its intended, be able to skirt around the edges of the battle, spotting enemy, lazing targets, occationally using hellfires to whack an enemy tank. Perhaps it would be possible to graft the Appache's fire control system into the MH-6 w/o giving it the gun?

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Old 03-28-2008, 05:15 PM   #2
NerdyDodge
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I believe the MH-6 already has a laser designator in game. The co-pilot presses the f key to enter a FLIR view from which he can designate targets. I've never seen the MH-6 and A-10 working together on Kashan, but I imagine the combination of an airborne spotter/laser and the missiles of the A-10 would make it very effective.
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Old 03-28-2008, 05:26 PM   #3
HughJass

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Yeah its already done man! go to co pilot and press f. It does not work well but I tired it before the patch.

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Old 03-28-2008, 06:45 PM   #4
NickO
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Yeah its already in but I never use it.. The LB's are too weak to hover in the view of enemy assets.
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Old 03-28-2008, 08:10 PM   #5
boat
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Yeah, this is gonna be probably increased on the use of this, mainly because of the more effectiveness of Helos in these close quarter battles, iam guessing they will probably put more merit behind the idea and actually extend on to what they already have.
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Old 03-28-2008, 10:32 PM   #6
Liquid_Cow

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Well I'll be a monkey's uncle... I knew the pod we modeled in but last I knew it was not working... Thanks! Hopefully this thread will bring it to more people's attention.

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Old 03-28-2008, 10:39 PM   #7
Waaah_Wah
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Quote:
Originally Posted by NickO View Post
Yeah its already in but I never use it.. The LB's are too weak to hover in the view of enemy assets.
Then hover 500 meters above them...
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Old 03-28-2008, 11:41 PM   #8
Eddie Baker
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Some (if not many) UH-1N Hueys are also equipped with the BRITEStar FLIR and designator system that will be standard equipment on the UH-1Y.
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Old 03-29-2008, 11:03 AM   #9
ERASERLASER

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the pilot has to hover very still for the co-pilot to laser an object well, I mainly use it to spot targets for the pilot
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Old 03-29-2008, 07:31 PM   #10
101 bassdrive
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Quote:
Originally Posted by Liquid_Cow View Post
Lets face it, right now the armed MH-6 is not very usefull in game (not so with the transport model which I love to use). Without some sort of observer using optics it has to get close to spot enemy, plus its too light to take any sort of abuse from ground fire. The pilot has his hands too full to be very effective at spotting, and the copilot cannot use his SOFLAM or binocs while in that seat. As a result, in my experience, most of the time it sits unused, or some noob uses it to learn how to fly then wait 10 minutes or so for it to respawn and crashes it again.
whuat??!
Ive gone 97:4 with the birdy on qwai. nowadays with the descent speed I cant really get along with I still averagely go 40:3 or so.

as all have pointed out.. its already ingame.
the problem with the scouthelo designation though is that it barely ever "sticks" to the target. instead you get a box which keeps traveling across the screen, reseting itself with every reorientation you do with the FLIR crosshair and therefore confuses the bomberpilot
besides that the scouthelo FLIR suffers from the same restricted field of view as attack helos in general. its a real pity since it could be a really neat assett and fun task.
well, thats just the practical experience Ive gotten with it..
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