project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
25 Apr 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

Reply
 
Thread Tools Display Modes
Old 03-06-2007, 10:30 PM   #1
NYgurkha

NYgurkha's Avatar
Default UAV trailer

does distroying UAV trailer or comstation asset in maps do anything?
NYgurkha is offline Reply With Quote
Old 03-06-2007, 11:04 PM   #2
Raniak

Raniak's Avatar
Default

UAV trailer used to repair vehicles around it, I don't know if it still does...

Raniak is offline Reply With Quote
Old 03-06-2007, 11:45 PM   #3
Deadmonkiefart
Default

What does it do now?

My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
Deadmonkiefart is offline Reply With Quote
Old 03-07-2007, 12:04 AM   #4
eggman
Retired PR Developer
Supporting Member

eggman's Avatar
Default

UAV trailer is only a vehicle supply point in v0.5.

It will have a different and more valuable role in v0.6.

Cheers!
egg



eggman is offline Reply With Quote
Old 03-07-2007, 12:13 AM   #5
Deadmonkiefart
Default

Thanks I have been wondering where to resupply vehicles. Thanks!

My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"
Deadmonkiefart is offline Reply With Quote
Old 03-07-2007, 12:39 AM   #6
NYgurkha

NYgurkha's Avatar
Default

huh, you learn something new every day, so waht about the comm dish thingy?
NYgurkha is offline Reply With Quote
Old 03-07-2007, 11:24 AM   #7
Jedimushroom
Supporting Member

Jedimushroom's Avatar
Default

well, that does jack to be honest

EDIT: 100 posts! w00tage!

"God will strike him down when he checks his email and sees young Fighter has turd burgling tendancies. Could you imagine going to church knowing your son takes it up the wrong 'un?" - [R-Dev]Gaz on 'Fighter137'
Jedimushroom is offline
Last edited by Jedimushroom; 03-07-2007 at 04:45 PM..
Reply With Quote
Old 03-07-2007, 11:46 AM   #8
eggman
Retired PR Developer
Supporting Member

eggman's Avatar
Default

it spins around and looks cool

No planned usage for v0.6 for the radar dish, but we have a use planned for a release after v0.6.

Cheers!
egg



eggman is offline Reply With Quote
Old 03-07-2007, 12:12 PM   #9
MrD
Supporting Member

MrD's Avatar
Send a message via MSN to MrD
Default

Occassionally i've been leading a small squad round the rear of the troops to blow up the UAV and Radar dish. getting in some practise of the day when it will be totally worth the effort. Also concentrating on knocking out enemy dropped supply crates, to help restrict the enemy armour ammmunition


[R-MOD]Mongolian Dude:
AH man, sarcasm is so hard to get across the web, even if we are both british
[R-DEV]Jaymz: That has to be...the most epic response to a welcome thread I have ever seen. [R-CON]Mr.D ladies and gentlemen!
MrD is offline Reply With Quote
Old 03-07-2007, 12:48 PM   #10
*spacecadett*

*spacecadett*'s Avatar
Default

how dose this sound? if its possible? the comms dish if destroyed limits the commanders communiaction to only text, shutting down voip ( is it possible) or then make artillery and supply requests unusable or makes the commanders ability too set move markers and all other markers unusable?
*spacecadett* is offline Reply With Quote
Reply


Tags
trailer, uav
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 06:19 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2018, Project Reality