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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
Join Date: Jul 2017
Posts: 474
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Location: Grenada (Another Island)
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I'm sure everyone can say, out of the seasonal maps, Icebound was the best it was actually fun and playable.
I would love to see this map make a return to stay. |
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#2 | |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 124
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Location: Novocherkask, Rostov area
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No jokes, this is a great map with unique forests and idea of giving infantry cover to cross open areas (which doesn't guarantee you will not die by autocannon) | |
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#3 |
Join Date: Mar 2016
Posts: 472
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Map has a lot of potential. Make further improvements and it will make great addition to the game.
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#4 |
Join Date: Nov 2013
Posts: 334
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The heightmap of this map is incredibly smooth. I think it needs to have a lot of "noise" in it, sort of like how Yamalia is.
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IGN: 1993 TOYOTA_PREVIA
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#5 |
Banned
Join Date: Feb 2019
Posts: 109
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Pls not
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#6 |
Join Date: Aug 2020
Posts: 36
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Location: Delaware
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It's spring now... I want Korengal with tilled fields.
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#7 |
PR:BF2 Contributor
![]() Join Date: Jul 2020
Posts: 41
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I support this. It's a good map, not bad for infantry being just a bigger winter Wanda Shan, for assets it's a great experience due to the high view distance. Good framerate because the map is simple
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#8 |
Join Date: Jul 2017
Posts: 474
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Location: Grenada (Another Island)
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Bump, any thoughts on this that the devs want to share?
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#9 |
Join Date: May 2016
Posts: 159
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Was that the map with the hills like Yamalia 2.0?
Totally bring it back. Although it was a bit bland the map actually played out well from my experience, it would be a dope addition to have added into the pool of 4Km maps (which sometimes just leads to the same being played and over again) |
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#10 | |
Join Date: Dec 2018
Posts: 357
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