|
PR Changelogs The changelogs for recently released Project Reality versions |
![]() |
|
Thread Tools | Display Modes |
![]() |
#1 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,472
![]() |
![]()
After more than a year since our the release of v1.4, it's finally time for the 38th major release of PR:BF2 - v1.5!
![]() A new release is around the corner and it's a big one as v1.5 will finally see the release of the Polish Forces! These bring new weapons, vehicles and maps that have been in development for years. Next to that we also introduce some new vehicles and weapons for other factions as well as countless other improvements, fixes and new features. Read all the details below! We plan to release PR:BF2 v1.5 this weekend, but unforeseen complications could delay it further. Stay tuned to our social media channels and the forums for more information, media, and of course the release. The wait is almost over! Want to help us test unreleased content and features and get a change to influence PR's development? Sign up as a tester today. PR:BF2 v1.5.0.0 Changelog (2018/02/03) ----------------------- GENERAL:
COOP:
PYTHON:
WEAPONS:
VEHICLES:
PR TRACKER:
LEVELS:
Support Project Reality! The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members. For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield! |
![]() |
Last edited by Mineral; 2020-04-19 at 10:35..
|
![]() |
#2 |
PR:BF2 Contributor
![]() Join Date: Oct 2012
Posts: 1,852
![]() |
![]()
Finally!
|
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
|
|
![]() |
![]() |
#3 |
![]() Join Date: Jan 2008
Posts: 7,336
![]()
Location: Vestfold
|
![]()
Will be good to KURWA!
|
Xact Wicca is The Joker. That is all. |
|
![]() |
![]() |
#4 |
Join Date: Jun 2015
Posts: 289
![]() |
![]()
"Fixed FV4034 Challenger 2 having warp drive."
xD |
![]() |
![]() |
#5 |
Join Date: Jan 2010
Posts: 53
![]()
Location: Serbia,Belgrade
|
![]()
At last!
But on Sbeneh its T 62 not 64! ![]() |
![]() |
|
![]() |
![]() |
#6 |
![]() Join Date: Oct 2010
Posts: 124
![]() |
![]()
Great work everyone involved in this update!!!
cant wait to see polish forces in action ![]() |
![]() |
|
![]() |
![]() |
#7 |
![]() ![]() Join Date: Jul 2011
Posts: 55
![]()
Location: Lodz
|
![]()
Finally!
![]() |
![]() |
![]() |
#8 | |
Join Date: Jan 2008
Posts: 4,405
![]() |
![]() Quote:
yay pudding! | |
![]() |
![]() |
#9 |
Join Date: Nov 2016
Posts: 170
![]() |
![]()
Was Lashkar cache fixed?
|
![]() |
![]() |
#10 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,472
![]() |
![]()
yes it was!
|
|
|
![]() |