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#1 |
PR:BF2 Developer
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Starting from 1.4.15, i've decided to start playing with helicopter physics.
Instead of full rework only chinook(no bias here hehe ![]() Main point of change is heavily increased gravity and reduced wings force - helicopters will fall out of sky faster regardless of input. This hold few purposes:
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![]() assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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#2 |
Banned
![]() Join Date: Feb 2012
Posts: 1,165
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#3 |
PR:BF2 Developer
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In a no way this engine will allow me to make them fully realistic, i know it from jets edits, and gameplay > realism after all.
Speaking from gameplay wise, currently helicopters suffer a lot from lack of speed. Previous nerf back in time were caused by reducing horizontal speed modifier coupled with strong wings(those were done even earlier in pr time to simulate gravity on helicopters), as it's allowed to do stupid things like flying upsidedown while getting altitude. While nerfing railway-like flying which allowed to do so it's effectively reduced horizontal speed for helis aswell. What's different in my approach is that i'm using gravity modifier for helicopters - those allows me to remove wings which been used for pushing down helicopters at speed, and get proper helicopters horizontal speed back without worrying about abusing upsidedown flights. |
![]() assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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#4 |
PR:BF2 Developer
![]() Join Date: Jun 2006
Posts: 3,826
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Location: Tokyo
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If it makes the helicopters a bit more survivable in general, I'm all for it. Buffing AA is good and all but the careful pilots (those who work to avoid AA) shouldn't be sitting ducks with very slow and cumbersome flight models. I like the look of what you're doing
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#5 |
PR:BF2 Developer
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Some quick unrealistic edits
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![]() assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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#6 |
![]() Join Date: Nov 2015
Posts: 421
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![]() Reminded me of this! ![]() Close enough. |
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#7 |
![]() Join Date: Jun 2014
Posts: 95
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Location: Sydney, NSW
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![]() Reminded me of this! |
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Last edited by [R-DEV]rPoXoTauJIo; 08-20-2017 at 06:55 AM..
Reason: edited for tube
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#8 |
![]() Join Date: May 2016
Posts: 660
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Like the effort you put into this. If it makes the flight model more authentic and closer to the real thing i am all for it. And of course helicopters have to be fast again.
But since diving is a legitimate thing with real helicopters, could you please make sure it will still be effective? Especially for light attack helicopters with unguided munitions that pretty much have to rely on diving to be effective. One big criticism: In your big effort to make flying upside down not possible, you snuck in some changes in recent updates. These changes went way overboard and led to many helicopters not being able to make a looping or hard evasive manouvers involving loopings. When you do those normal manouvers that real helicopters can do and that are hardly comparable to flying upside down your helicopter gets damaged or disabled quite often now. Helicopters should be able to do those manouvers without getting damaged or disabled because it is authentic and a useful tactic. Can you please take a look at this and fix it? |
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#9 |
PR:BF2 Developer
![]() ![]() ![]() Join Date: Jun 2011
Posts: 920
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Source that diving, doing barrel rolls and loops are a real tactic?
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#10 | ||
PR:BF2 Developer
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![]() Quote:
Quote:
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![]() assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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Tags |
helicopter, physics, physiscs |
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