project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback > Coop & Singleplayer
21 Apr 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Coop & Singleplayer Suggestions and feedback pertaining to Project Reality Single Player.

Thread Tools Display Modes
Old 06-05-2017, 06:35 AM   #1
Default BF2 SAI - PR's ai Temperatures - ai.Strategies

Hi Project Reality DevTeam,

i have a quetsion about the ai temperatures and why they are so high in comparsion to theBF1942/2/2142 vanillas?

I ask this because it make it really hard to write mapstrategies with all the mathematic calculations behind the ai modifiers, multipliers and base temperatures and so on.
With smaller values it would be much more easier to have an overview about setting up the multipliers/modifiers in a strategy without making ultra high modifiers. Atm. it's really hard to track down things.

The only thing i think why the team did it was to make the vehicles more attractive for the bots but couldn't that be fixed with the offensive/defensive strategicstrenght ?

Thanks in advance.
Jabil_One is offline Reply With Quote

aistrategies, bf2, sai, temperatures
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT -4. The time now is 11:10 AM.

Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2018, Project Reality