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11 Sep 2024, 00:00:00 (PRT)
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2016-10-23, 00:30   #1
HallPooper
Default Linux - PRBF2 Now Partially Works through WINE

Hello, this is not a support thread or anything like that. Just an update that PRBF2 partially works with wine. By partial I mean multiplayer and PRMumble don't work but singleplayer does. Supposedly, someone else got multiplayer to work but I can't. Anyway, on to the main event.



OS: Arch Linux
Kernel: x86_64 Linux 4.8.4-1-ck
DE: MATE 1.16.0
CPU: Intel Core i5-6600K CPU @ 4.3GHz
GPU: GeForce GTX 1060 3GB
Nvidia Driver: 370.28


====Installation====
0. Install latest wine version through Tools, Manage wine versions
1. Open PlayOnLinux
2. Press Install button
3. Press Install a non-listed program button
4. Install a program in a new virtual drive

5. Name the virtual drive anything you want ie. PRBF2
6. select use another version of wine, configure wine, and install some libraries
7. Choose latest available wine ie. 1.9.20-staging
8. 32 bits windows installation
9. If using wine staging, click staging tab in wine configuration window. If not, skip to step 11.
10. Select enable csmt for better graphic performance and enable environmental audio extensions EAX

11. Press Apply then OK
12. Choose POL_install_corefonts, POL_Install_d3dcompiler_43, pol_install_d3dx9, pol_install_dotnet40, pol_install_registerfonts, pol_install_tahoma, pol_install_vcrun2012
13. Click next and agree buttons until you can select a .exe to run.
14. Browse
15. Choose prbf2 setup.exe

16. Install like normal
17. Press quit instead of play
18. Choose PRLauncher.exe for the shortcut
19. Choose I dont want to make another shortcut
20. In main PlayOnLinux window, select PRLauncher

21. Press configure button
22. Click wine tab
23 Press configure wine button
24. Select Libraries tab

25. In New override for library: text box, type openal32
26. Press add button
27. Press apply then ok
28. Press windows reboot button
29. Close wine configuration window
30. Press run button

31. Click play button in PRLauncher this should update the game
If playonlinux says it has crashed during the update, do not close anything. The installer should still be working
32. Do whatever account stuff you need to do
33. Hit play button again
34. PRBF2 will load
If it looks like your game crashed or is not working, try alt-tab to select the window.
35. You should now be in game

====Notes====
Multiplayer doesn't work for me but it does for someone else (refer to credits).
PRMumble doesn't work.
You may need to install separate packages depending on your distro. If something doesn't work, consult your playonlinux debug log.

====Credits====
https://www.gamersonlinux.com/forum/forums/guides.20/
https://www.playonlinux.com/en/topic...-2.html#m58709
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Last edited by [R-DEV]Rhino; 2016-10-23 at 21:18..
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Old 2016-10-23, 21:07   #2
Aiii

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Default Re: Linux - PRBF2 Now Partially Works through WINE

im too drunk to try now but 2morrow i swear. im not playing pr cuz i hate that crap i dont even wanna say out loud...
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Old 2016-10-23, 21:10   #3
Jacksonez__
Default Re: Linux - PRBF2 Now Partially Works through WINE

Linux seems so user friendly.
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Old 2016-10-23, 21:42   #4
HallPooper
Default Re: Linux - PRBF2 Now Partially Works through WINE

Quote:
Originally Posted by Jacksonez__ View Post
Linux seems so user friendly.
I'm guessing that's snark, but what do you expect when the game nor the mod was made for Linux?
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Old 2016-10-23, 21:55   #5
Aiii

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Default Re: Linux - PRBF2 Now Partially Works through WINE

Quote:
Originally Posted by Jacksonez__ View Post
Linux seems so user friendly.
well i dont know if that matters, but its made by ppl with love and enthusiasm. all my respect to all who is was involved. it seems the gnu/linux community earning some credits by creating something which is always gonna serve the people. every line of code is freely available. i hope humanity will evolve like linux. we are living in a so deep low level of existence. shame. ms an apple has to fall with all the copyright laws and patents.
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Old 2016-10-24, 06:57   #6
[R-DEV]​rPoXoTauJIo
PR:BF2 Developer
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Default Re: Linux - PRBF2 Now Partially Works through WINE

Quote:
Originally Posted by Jacksonez__ View Post
Linux seems so user friendly.
I could say mac being user-friendly(no), but damn sure you'll hit more walls trying to launch prbf2 there.

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Old 2016-10-24, 17:40   #7
Aiii

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Default Re: Linux - PRBF2 Now Partially Works through WINE

Well I haven't tested yet but I am planning to upgrade to mesa13 soon, since I have ati hd5870. I would like to see more testing here. There are plenty PR fan from previous threads. I am on archlinux as well with Intel i7 930. Hopefully some devs will join.
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Old 2016-10-25, 21:01   #8
HallPooper
Default Re: Linux - PRBF2 Now Partially Works through WINE

Quote:
Originally Posted by Aiii View Post
Well I haven't tested yet but I am planning to upgrade to mesa13 soon, since I have ati hd5870. I would like to see more testing here. There are plenty PR fan from previous threads. I am on archlinux as well with Intel i7 930. Hopefully some devs will join.
Hello, since you are also using Arch you will probably have to install libpng12 if no other program on your system has required it. I also installed lib32-libpng12 just incase.
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Old 2017-01-15, 13:00   #9
Aiii

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Default Re: Linux - PRBF2 Now Partially Works through WINE

any update? I tried it earlier but i didnt even get close to what HallPooper got. Since then there was a major wine update, i hope for good.
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Old 2017-01-15, 14:49   #10
BloodyDeed
Retired PR Developer
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Default Re: Linux - PRBF2 Now Partially Works through WINE

While I'm happy so see you guys trying this out I'm afraid you'll not be able to run the multiplayer part of PR on Linux.
We're using too many hacks to get things like mumble, ingame overlay, BUS to work, they will probably never work without changing how these work fundamentally. And I doubt this is going to happen.

I've always been one of the first who wanted to see a Linux port but the effort is beyond feasible (the effort for us to change these things, not the effort to install it on Linux).

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