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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 11-27-2015, 08:21 AM   #1
PeppeJ
Default Capping a neutral flag at the start of a game should give tickets.

I've been thinking about this for a while, and I feel as if capping a neutral flag should give your team tickets.

Why?

Well there's a fairly common strategy me and buddies use to do, and that's to convince the team that we should let the enemy cap many easy flags at first, simply so that we can clear them out, and cap it from them, causing them to lose 30 tickets for pretty much no reason.
Now this strategy might not work all the time, but it usually pays off and simply net's us an "easy 15 kills" if you want.

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Old 11-27-2015, 08:51 AM   #2
[R-DEV]rPoXoTauJIo
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Default Re: Capping a neutral flag at the start of a game should give tickets.

Yeah, i remebred doing same on various CW's and tournaments

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Old 11-27-2015, 09:34 PM   #3
fatalsushi83
Default Re: Capping a neutral flag at the start of a game should give tickets.

Agreed. You should get tickets.

[SIGPIC][/SIGPIC]
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Old 11-28-2015, 07:44 AM   #4
[R-CON]Spook
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Default Re: Capping a neutral flag at the start of a game should give tickets.

This is indeed a strategy used in almost all competitive PR matches. Especially on Skirmish both teams often found themselves not capping a single flag and just going for the kills, simply to not risk a loss of 10 tickets.

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Old 11-28-2015, 07:57 AM   #5
fecht_niko
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Default Re: Capping a neutral flag at the start of a game should give tickets.

Don't touch it. It's a legit tactic and I prefer having more possibilities to win.
See it like rushing first flag, most enemies can't handle this...
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Old 11-28-2015, 03:06 PM   #6
PeppeJ
Default Re: Capping a neutral flag at the start of a game should give tickets.

Quote:
Originally Posted by [R-CON]Spook View Post
This is indeed a strategy used in almost all competitive PR matches. Especially on Skirmish both teams often found themselves not capping a single flag and just going for the kills, simply to not risk a loss of 10 tickets.
Quote:
Originally Posted by fecht_niko View Post
Don't touch it. It's a legit tactic and I prefer having more possibilities to win.
See it like rushing first flag, most enemies can't handle this...
Both of these points is why I feel it has to be changed in someway, as the best tactic is to simply not play the game the way it's meant to play.

Maybe make it so you take tickets of the team for each stage of a cap? That would also help cause an incentive to cap. (In case receiving tickets isnt the wisest of ideas)

So Gray -> Capped = 15 tickets
And Enemy Cap -> Gray = 15 tickets

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Old 11-28-2015, 05:32 PM   #7
Web_cole
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Default Re: Capping a neutral flag at the start of a game should give tickets.

Its interesting but it would incentivise rushing on round start. Which might be good or bad depending on who you ask.

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Old 11-29-2015, 12:09 AM   #8
solidfire93

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Default Re: Capping a neutral flag at the start of a game should give tickets.

interesting idea !

always aim for the Objective !
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Old 11-29-2015, 05:36 AM   #9
Rudd
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Default Re: Capping a neutral flag at the start of a game should give tickets.

The problem I forsee is that when an enemy neuts a flag of yours, but you cap it back, it might give you tickets?

Otherwise I like this idea, the whole point of AAS is to focus gameplay around flags, free form gameplay works in many games but not so much in PR, our gameplay works because it is constrained but with enough space to allow lots of tactical options.


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Old 11-29-2015, 08:47 AM   #10
Xander[nl]
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Default Re: Capping a neutral flag at the start of a game should give tickets.

Personally I've always liked the idea of extra rewards for capping certain flags as an incentive to actually attack and cap instead of only defending. Rewards like an extra APC or something. Tickets would do too I guess.
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