project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
22 Apr 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Reply
 
Thread Tools Display Modes
Old 03-02-2012, 07:14 PM   #1
ZondaX15

ZondaX15's Avatar
Default [Vehicle] Hilux with ZPU-4 [Concept]

G'day Gents.

Seeing as how the insurgents/taliban don't have a purpose built anti aircraft vehicle, I thought I'd through this idea out into the pool.

A quick hacking at the technical and ZPU-4 gave me this quick render.

The blue is all the original technical
The orange is the original ZPU
and lastly, the green was the basic frame I had to make to make the gun higher than the cab.





Enjoy



ZondaX15 is offline Reply With Quote
Old 03-02-2012, 07:59 PM   #2
[R-COM]LITOralis.nMd
Lead Support Technician
Supporting Member
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

You've read the thread about this idea obviously,

maybe remove that base "denoted in green", and allow the gun to not shoot over the front cab, i.e. it can only shoot ... until the right barrel hits the (left) C pillar, and to the left barrel hits the right C pillar.

Minimize it's use against infantry and light vehicles, at least minimize it's 'run and gun raiding' use.

[R-COM]LITOralis.nMd is offline Reply With Quote
Old 03-02-2012, 08:07 PM   #3
ZondaX15

ZondaX15's Avatar
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

Do you mean like, it can only turn about 80 degrees on the yaw, or it is always pointing up on a slight angle?



ZondaX15 is offline Reply With Quote
Old 03-02-2012, 09:05 PM   #4
[R-COM]LITOralis.nMd
Lead Support Technician
Supporting Member
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

Yes,
explanation of what a "C pillar" is in a pickup/ute with a crew cab.
http://upload.wikimedia.org/wikipedi..._and_boxes.png

So the barrel will hit the C pillar and be blocked from shooting forward, I think you understand my point.

It's just another option.

[R-COM]LITOralis.nMd is offline Reply With Quote
Old 03-02-2012, 11:08 PM   #5
ZondaX15

ZondaX15's Avatar
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

Is there a tutorial to make a vehicle like this go ingame?



ZondaX15 is offline Reply With Quote
Old 03-02-2012, 11:54 PM   #6
[R-DEV]Ratface
PR:BF2 Developer

[R-DEV]Ratface's Avatar
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

If militia ever got a hold of these or the large ural trucks with the zpu mounted we could finally have an even match with USMC chopper assaulting militia forces

[R-DEV]Ratface is offline Reply With Quote
Old 03-03-2012, 02:08 AM   #7
DeadWanderer
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

I'd place ZPU4 on Garry's(need to remove orange body) or BigRed's back. IMO tech will roll because of recoil
DeadWanderer is offline Reply With Quote
Old 03-03-2012, 02:18 AM   #8
ZondaX15

ZondaX15's Avatar
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

The gun's pivot is over the back axel, so it should do wheelies :P



ZondaX15 is offline Reply With Quote
Old 03-03-2012, 07:18 AM   #9
BroCop
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

Quote:
Originally Posted by DeadWanderer View Post
I'd place ZPU4 on Garry's(need to remove orange body) or BigRed's back. IMO tech will roll because of recoil
The Gary idea is a no go since its a DICE model

BroCop is offline Reply With Quote
Old 03-04-2012, 07:29 AM   #10
sweedensniiperr
Supporting Member

sweedensniiperr's Avatar
Default Re: [Vehicle] Hilux with ZPU-4 [Concept]

this is so badass.

sweedensniiperr is offline Reply With Quote
Reply


Tags
concept, hilux, vehicle, zpu4
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 12:34 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
All Content Copyright ©2004 - 2018, Project Reality