project reality header
Go Back   Project Reality Forums > News / Announcements > PR Event News
10 Apr 2020, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Event News Check here for upcoming community-held events

Closed Thread
 
Thread Tools Display Modes
Old 2011-11-30, 17:57   #1
A.Finest

A.Finest's Avatar
Cool Project Normandy 64p Event

General Info:
DATE: 4th of December
TIME: 1900h Gmt+1
Server Name: [USF] Project Normandy - EVENT
Server Password: pn
Requirements: - You must have Project Normandy Installed!
Download: https://www.realitymod.com/forum/f38...-normandy.html

____________________________________________

Point of Event:
We will be testing the 64p maplayer. It can also be considered a final test of the normandy 64p layer. Hopefully we have fixed all the server bugs / errors by event time.

Extra Notes:
There will be no sign up stage for this event.
If the PR DEV's have made it so we can request Mumble channels before event time we will be having a mumble channel.. Till then old Mumble can be used etc..

The goal is to fill up the server, to asure that the serverfiles do work the way they should, and it is also a goal to have LOTS of fun during the event.

Our Project Leader. "AfterDune" has been looking forward to release. And now its finaly out there, so lets get this thing running!


Having Problems Installing? | Are you Crashing During loading?
Heres a small sheet I made for the people who still dont know how it all works

Quote:
Step 1: Install
-First, run the installer, in case you have downloaded the files via a torrent. You must first extract the Project Normandy Setup.exe file.

Step 2: Agreement
-You must first agree with the License Agreement

Step 3: Read the Information
-If you read carefully it claims to install inside your PR folder. Simply hit Next.

Step 4: Installation Dirr
When the installer opens, be sure it install's to the following area:
Code:
Win32 Users:
C:\Program Files\EA GAMES\Battlefield 2\mods\pr

Win64 Users:
C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
So if you got this on steam, or have it downloaded elsewhere, Just be sure it links to your PR [dirr].

________________________________________

The Way Normandy Works:
Alright, so to start off I wanna remind everyone that Normandy is a addon for PR, meaning you will need the lastest version of PR to run Normandy.

Also as its a addon for PR it means that it is basicly, just 2 new factions on a new map (for now). So the way you launch this, is by booting up normal PR. You should then see the normandy servers has turned "White" and is no longer "Red" if it still is red, please PM me and I will help you out

So all in all as I said above its simply just another map and a few more factions .

So there is no special launcher for normandy..

_________________________________________________


In Case of crash during Loading
-I know this sounds wired, but try lower your settings to very, even your resolution of the screen (In-game only) Then reboot your game and load in with the low settings, if this still is not loading in, please contact "[R-DEV]AfterDune" Here on the forums.

If you do happen to load in with the low settings, you can then disconnect from the server, and go change your settings to normal again. Again. Remember that each time you edit your video settings, reboot the game to be sure they have effect.
I hope this helped some people!

For now our server will be running with event password, you can join in and have a preview on the addon now!

Hopes to see you soon!

Regards,

[N-CON]uss-finest

A.Finest is offline
Old 2011-11-30, 20:54   #2
Shovel
Supporting Member

Shovel's Avatar
Default Re: Project Normandy 64p Event

Sounds good, although it might conflict with the Kashan no flag event.

Otherwise, i'm in!

Shovel009
Shovel is offline
Old 2011-11-30, 20:56   #3
[USMC] Some Gave All
Default Re: Project Normandy 64p Event

Looking forward to this
[USMC] Some Gave All is offline
Old 2011-11-30, 21:00   #4
AHamburgler

AHamburgler's Avatar
Default Re: Project Normandy 64p Event

I will be there
AHamburgler is offline
Old 2011-11-30, 21:12   #5
sharpie
Supporting Member

sharpie's Avatar
Default Re: Project Normandy 64p Event

Roll Tide.

"Tom I think you have influenced the combat effectiveness of this team! Everyone has gone full potato."~Foxxyfrost
[DM]P*Funk: its like a funk guitar seminar up in that bitch
K_Rivers-"...everything is broken in your country,"
RinWarZip: Your butthurt is like cold september morning by the seashore for me. Refreshing. Pepper mint.
sharpie is offline
Old 2011-11-30, 21:31   #6
patriot
Default Re: Project Normandy 64p Event

Man I haven't been on PR in months. Guess Ill have to brush up for this event.
patriot is offline
Old 2011-11-30, 21:41   #7
A.Finest

A.Finest's Avatar
Default Re: Project Normandy 64p Event

Im really looking forward for a 32 man attack, on Normandy! This shall be very fun!

A.Finest is offline
Old 2011-11-30, 22:13   #8
Steam101
Default Re: Project Normandy 64p Event

Can't wait
Steam101 is offline
Old 2011-11-30, 22:22   #9
[R-DEV]​BloodyDeed
PR:BF2 Developer
Supporting Member

BloodyDeed's Avatar
Default Re: Project Normandy 64p Event

Lets get things started

BloodyDeed is offline
Old 2011-12-01, 01:12   #10
NyteMyre

NyteMyre's Avatar
Default Re: Project Normandy 64p Event

Uhm, can i get some more info on this?
What the hell is Project Normandy?
Screenshots?
NyteMyre is offline
Closed Thread


Tags
64p, event, normandy, project
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 19:23.