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20 Oct 2018, 00:00:00 (PRT)
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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2018-07-18, 07:48   #11
Default Re: Expanded Spawnable Kit Selection

Originally Posted by Unarmed Civilian View Post
It doesn't have to be all overly expanded as that, as currently we don't have it. Taking your own example the russian LAT has 2 options, scope + rpg26, iron + rpg7, a third option with the russian kobra reddot could come with anti-infantry rpg rockets, namely the OG-7V warhead.
So you're suggesting a +1 kit to some specializations, but your example is not good.
If peopel start taking LAT for HE purposes, then why is it called Rifleman Anti Tank and not Rifleman Anti Personnel, furthermore, what's the purpose of grenadier then?

and someone would still ahve to make it, though IIRC there's already an OG-7V model by Rhino ingame just unused.

and the kobra reddot would still have to be made, ontop of that, why do they need the kobra? why not just irons. kobra is something that would be given to a squad lead alt for example since it's less issued.

not trying to beat down your discussion, but it's a lot of work for something that wouldn't be that useful. if anyone is willing to do it, that's their time and they are free to do so, it would be very welcomed i'm sure. but there are more pressing things to update imo
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expanded, kit, selection, spawnable
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