|
PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
Thread Tools | Display Modes |
![]() |
#41 |
![]() Join Date: Jul 2009
Posts: 2,056
![]()
Location: Macedonia
|
![]()
Yeah, I don't think anyone will have an issue with slightly larger storage requirements. Much better than losing the commo rose voices.
|
![]() |
|
![]() |
![]() |
![]() |
#42 | |
![]() Join Date: Sep 2016
Posts: 26
![]()
Location: Araçatuba, São Paulo
|
![]() Quote:
| |
![]() |
||
![]() |
![]() |
![]() |
#43 |
![]() Join Date: Jul 2009
Posts: 2,056
![]()
Location: Macedonia
|
![]()
Don't you read the posts before replying? There's a way to retain the voices and have multiple faction variants with a very slight increase in size so the argument of variety vs. voices is no longer valid.
|
![]() |
|
![]() |
![]() |
![]() |
#44 |
![]() ![]() Join Date: Sep 2009
Posts: 2,653
![]() |
![]() |
|
|
![]() |
![]() |
![]() |
#45 |
![]() ![]() Join Date: Jan 2016
Posts: 712
![]() |
![]()
Bumpbump
|
![]() |
|
![]() |
![]() |
![]() |
Tags |
commo, remove, rose, voice |
Thread Tools | |
Display Modes | |
|
|