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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2011-09-14, 10:49   #41
AfterDune
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Just tried it, works pretty good . I had to install "Face Tracking API" though, as it was missing a DLL. But after that, worked nice!

Though moving my head around wasn't very smooth in-game. Not sure if that's due to my webcam, or a setting, or that it's just because BF2 doesn't really support it. But, it's good nonetheless .

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Old 2011-09-14, 11:11   #42
LyRiCs
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its your settings
try to change the curve and smoothness settings



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Old 2011-09-14, 17:40   #43
Mora

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

My webcam sucks so its wobbly and if i put the smoothness higher to get rid of it it laggs too much behind my head movement.

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Old 2011-09-14, 17:52   #44
Bufl4x
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

So no one is getting kicked by punkbuster for this? I gotta get a webcam

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Old 2011-09-16, 11:56   #45
Sinn_Ah_Taggh

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by Carbonade View Post
Ok, this is what I did:
1. Download all Freetrack, FacetrackNoIR and Bf2 freelook and install all 3 of them.
2. Open FacetrackNoIR and BF2 Freelook as admin.
3. Edit FacetrackNoIR settings in the facetrackNoIR window:
  • Game Protocol = "FreeTrack".
4. Run PR.
5. Modify the FacetrackNoIR settings until you are pleased with the results.
ELSE: If you would like to you could download my settings file and load it in FacetrackNoIR to use the same settings as I used, then modify them to fit your needs.
This made it work for me.
This worked perfectly for me,no troubles at all with PB
It helps to have a relatively good webcam and not placing the cam too low or too high relative to your head.
I have mine situated on top of my monitor and that is slightly too high and doesnt show the croshairs dead center of the screen unless i stretch my neck higher up.
Having it on the bottom of my monitor gives similar results but only reverse :P
Maybe i should duck tape it to the center of my monitor ?!

But the software works great,some adjustments needed,but nothing major,thanks for posting this,should make flying more fun now

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Old 2011-09-16, 13:39   #46
=Romagnolo=

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

has anybody tried it with infantry ?

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Old 2011-09-16, 13:44   #47
AfterDune
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Doesn't work for infantry, only vehicles.

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Old 2011-09-16, 13:48   #48
Antol
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by =Romagnolo= View Post
has anybody tried it with infantry ?
ArmA? Would be very nice! Maybe someday...
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Old 2011-09-16, 14:13   #49
Alek-say

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

So what about 3D hud? Is it possible to create in PR?


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Old 2011-09-16, 15:11   #50
Tim270
Retired PR Developer
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by =Romagnolo= View Post
has anybody tried it with infantry ?
Trackir is brilliant for vehicles in Arma2 and makes flying a breeze. For infantry? It is useful to a extent but really conflicts with mouse movement a lot, it makes it hard to zoom in accurately and generally is just annoying and not useful for boots on the ground.
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bf2freelook, freetrack, head, mouselook, pan, snap, tracking, trackir, views
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