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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
![]() Join Date: Feb 2010
Posts: 86
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While playing on co-op Ramiel I encountered a lone bot who managed to fire off all his RPGs within 2 seconds. I was coming up behind him as he shot at an apache that was passing overhead, he pulled out his RPG and fired off all of his rockets in rapid succession.
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#2 |
![]() Join Date: Mar 2008
Posts: 334
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Location: Berlin
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That is awesome, but how do you know it wasn't a video glitch? Did you TK him and check out his kit? What would've disproved your theory was if he had a projectile left.
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#3 |
![]() Join Date: Oct 2009
Posts: 9
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Location: Riva del Garda
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as far as i know bots have unlimited ammo (at least on vehicles) cause they cannot go to a cache or a relative to resupply their ammunition, thus checking their kit would be futile
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peace is a concept of someone who had no other reason to start a war
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#4 |
![]() Join Date: Jan 2009
Posts: 64
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Location: Brisbane
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He probably was rambo... therefore going to check his kit was a trap.
![]() Seems like that there could have been more then one bot? How do you know for sure that it was only one bot? |
A soldier isn't as strong as his weapon, a weapon is as strong as the soldier.
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#5 |
![]() Join Date: Jan 2010
Posts: 176
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Location: Hemne
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This is like the bots on FH2 when they fire 2 shots in burst with the K98
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#6 |
![]() Join Date: Feb 2010
Posts: 86
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It was only one bot, my squad was working on capturing the mosque with an apache providing some overhead CAS. I went to check the garage and saw the bot walk out, turn and pull out his RPG and then fire three RPG rounds off like he was shooting a semi-automatic gun.
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Tags |
bots, chainfiring, rockets |
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