project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Feedback > Coop & Singleplayer
07 May 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Coop & Singleplayer Suggestions and feedback pertaining to Project Reality Single Player.

Reply
 
Thread Tools Display Modes
Old 2021-04-17, 20:03   #1
3bwii
Angry Can't spawn on captured flags in co-op

It seems like flags for Co-op are set to AI only, this thread describes my exact problem:
https://www.realitymod.com/forum/sho...d.php?t=148579

However
1) it would be extremely tedious to manually change this setting for each and every individual map
2) the setting cannot be edited because of file permissions
3) trying to replace the zip folder with a corrected zip results in the game refusing to launch detecting modified files

Any solutions?
3bwii is offline Reply With Quote
Old 2021-04-17, 20:38   #2
[R-DEV]​AlonTavor
PR:BF2 Developer
PR Server License Administrator
Default Re: Can't spawn on captured flags in co-op

Is this a modding question?

1. You can make a copy of the map, you'll probably have to rename some stuff
2. You can launch offline profile with modified files.
AlonTavor is offline Reply With Quote
Old 2021-04-17, 21:54   #3
3bwii
Default Re: Can't spawn on captured flags in co-op

Quote:
Originally Posted by AlonTavor View Post
Is this a modding question?

1. You can make a copy of the map, you'll probably have to rename some stuff
2. You can launch offline profile with modified files.

My question is whether or not I can change 1 file to spawn on capped flags in sp without having to manually overwrite every single map file
3bwii is offline Reply With Quote
Old 2021-04-21, 06:37   #4
LangMaster

LangMaster's Avatar
Default Re: Can't spawn on captured flags in co-op

Not sure exactly what you are looking for, but these decisions are made by the map editor and i like to keep my self the spawns for Ai only since it forces coop to be a bit more serious using logistics and building fobs, there is a line for every spawn in gamemodes > gpm_coop > gameplayobjects.con you gotta look for spawn points
ObjectTemplate.setOnlyForAI 1 this makes the spawn only for ai, if you remove the line or put there 0 then you can spawn on it once it is capped, in map editor it is a bit easier to change but i think something like a simple notepad should be able to do it as well with it's tools to make it quick.
LangMaster is offline Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:28.