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PR Changelogs The changelogs for recently released Project Reality versions |
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#21 | |
Join Date: Jul 2017
Posts: 469
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Location: Grenada (Another Island)
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IF they did that, I want my winter map pack and bf2 maps pack back. I would love to play Gulf of Oman in PR again | |
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#22 | |
PR:BF2 Lead Developer
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#23 |
![]() ![]() Join Date: Nov 2008
Posts: 78
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Location: surrey, england
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TY
I have done |
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#24 |
Join Date: Jun 2015
Posts: 278
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So the maps get removed, community gets pissed, asks why and instead of hearing an answer get mocked by a moderator. Could at least tell us who put forward such stupid idea, because I can't believe you're all that dumb.
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#25 |
Join Date: Oct 2021
Posts: 30
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Location: -----
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Undocumented changes:
Engineers has 1 mine instead of 2 Rearm time from ammunition box increased |
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#26 |
PR:BF2 Lead Developer
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PR:BF2 v1.7.2.2 Changelog (2022/09/19)
----------------------- FACTIONS:
WEAPONS:
Levels:
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#27 | |
PR:BF2 Lead Developer
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Updated AT mine count per kit back to 1. Second is partially in, but only mentioned for choppers. The same change affects all weapons. Those that cost more supply (e.g. the ammobag) reload slower now. | |
![]() Mineral: TIL that Wire-guided missiles actually use wire
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#28 |
![]() Join Date: Feb 2011
Posts: 155
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Location: New Jersey
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![]() Thanks to WarEagle751 for the Signature pic! Visit =BW= at http://www.blackwaterhq.com/ My Rig: http://pcpartpicker.com/p/2wDHk |
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#29 |
![]() Join Date: Mar 2010
Posts: 33
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Location: Sydney
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Why has the !admins command been removed?
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#30 |
PR:BF2 Developer
![]() Join Date: Apr 2019
Posts: 36
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it should work? didn't very briefly after the patch but it got hotfixed
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