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Australian Forces Discussion pertaining to the PR Australian Forces.

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Old 2010-09-22, 08:29   #11

Default Re: Lead and Team Update

Dear DEV team,

I would be happy to help out in any way i can for the ADF faction.
You can view some of my work at
Graphical Adventures - BigD Gaming Community
or at my youtube channel

I use: Blender 3D 2.49 aswell as 2.54
Sony vegas

"Where to mate- " Visit me on an Aussie Pr server (GSA BigD, Game Arena)- im 0.CHUGGA.CHUGGA.0
CHUGGA-CHUGGA is offline
Old 2010-09-22, 10:10   #12
Retired PR Developer

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Default Re: Lead and Team Update

sure mate ill pm you in the coming days with some work we need done

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2010-09-24, 05:46   #13

RUSSIAN147's Avatar
Default Re: Lead and Team Update

Im learning to weapon code, i have made a few adjustments to the vanilla BF2 folder just to see if i could actually do it. I have succeeded in some things but not all, and every animation vid i have watched just confuses the hell out of me so yeah. I have 3ds max 9 i just dont know how to use it or the bf2 editor. if someone would teach me i'd be glad to help out.
RUSSIAN147 is offline

lead, team, update
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