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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
Join Date: Jun 2018
Posts: 32
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As the title says I would like to check out the weakpoints of the vehicles. I have the mesh viewer but I don't know how use that for what I want or if that is the right thing to use if I want to check the weakpoints. I'm talking about this: https://www.realitymod.com/forum/sho...highlight=mesh .
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#3 |
Join Date: May 2016
Posts: 148
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Yoh by the way this was something l always wondered, this the angle of impact influence the amount of damage dealt?
So weird to sometimes hit a BTR with a AT4 in the side and suddenly he is burning just to do the same to another one and see him just sparkling |
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#4 |
![]() ![]() Join Date: Feb 2016
Posts: 525
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Location: Cebu
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BF2Editor , there is an option to view Decal/Physics mesh
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#5 | |
![]() Join Date: Oct 2016
Posts: 322
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![]() ![]() ![]() ![]() HITREG CARRY |
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#6 |
Join Date: Jun 2018
Posts: 32
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Thanks guys for the help, now I just need to figure out how to import it
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#7 |
PR:BF2 Developer
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You can also use BFMeshView but that's not so easy to see cols with and use and I would recommend the BF2 Editor as others have over BFMeshView but BFMeshView is a much smaller program etc.
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Tags |
armor, mesh, view, weakpoints |
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