|
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
![]() |
|
Thread Tools | Display Modes |
![]() |
#11 | |
|
![]() Quote:
| |
![]() AfSoccer "I just don't see the natural talent." ![]() |
||
![]() |
![]() |
![]() |
#12 |
Retired PR Developer
![]() |
![]()
Speakers and headphones offer different experiences, but I wouldn't rate one above the other. There are quality speakers and quality headphones just as there poor speakers and poor headphones. Overall I usually prefer headphones for listening music, with the sound seemingly being 'inside' your head, while speakers perhaps give a more ambient experience (a sense of place). Considering that, I'd prefer speakers while playing PR (especially with surround sound), but due to practicality (speakers causing nuisance, not hearing voice comms as clearly) I usually use a headset.
|
![]() |
|
![]() |
![]() |
![]() |
#13 |
Retired PR Developer
![]() |
![]()
speakers! i like the wobbling on the entire desk, while a tanks drives in front of me.
feels so awesome. so yeah, have a mix of both: headset plays PRMumble voices, while my speakers play the bf2 sounds. |
|
|
![]() |
![]() |
![]() |
#14 |
Join Date: Feb 2013
Posts: 35
![]()
Location: Edinburgh
|
![]()
Ye thats the setup most FSX users go with. I think it would be speakers then anything late(er) probably move to headphones. It was difficult hearing when someone needed me but I suppose that adds to the realism actually.
|
![]() |
![]() |
![]() |
#15 |
Join Date: Feb 2012
Posts: 336
![]() |
![]()
Do you set up the speakers for BF2 Noise in BF2 itself (Audio options) or somewhere else while keeping Headset on PRMumble?
|
![]() |
|
![]() |
![]() |
![]() |
#16 |
Retired PR Developer
|
![]()
Have you noticed the difference of the sky between Goose Green and other map such as Al Basrah ?
In Al Basrah, you feel the sky is stopped way before the horizon, and then start a big cloud of sand all around you which easily makes you becoming claustrophobic. I have to say that the less this sand cloud is big on a map, the more I enjoy playing it. I suppose that's what Davos wanted to say. |
![]() |
![]() |
![]() |
#17 |
Join Date: Jun 2011
Posts: 330
![]()
Location: Poland
|
![]()
I think beirut has the most claustrophobic sky in PR. Talking about beirut, just a few days ago me and about 10 other guys were running from the city center to the harbor using the ledge under the bridge. It felt so amazing, like a cutscene, RPGs were flying from one side of the bridge to the other, PKMs were suppressing the building, boats were landing on the shore, and the whole feel that we had 50 meters of air right below us. Even a cow got shot down right in front of us, and thanks to the new vehicle disabling system it looked extremely realistic with all the flares, smoke, fire, and... chopper falling into the ocean.
Believe me, every map in PR can have a great atmosphere, you just need to be in the right place and time ![]() |
|
|
![]() |
![]() |
![]() |
#18 | |
Retired PR Developer
![]() |
![]() Quote:
My headphones are activated at the same time, but not as the standart audio output. In Mumble, you can choose your audio output, so I set my headphones there. I have an Asus Phoebus Soundcard, where I have multiple output possibilities. | |
|
||
![]() |
![]() |
![]() |
Tags |
atmosphere, great, prmaps |
Thread Tools | |
Display Modes | |
|
|