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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

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Old 2017-02-24, 15:46   #1
HellRanger2558

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Default Deployable Anti-tank emplacements?

I was wondering if fobs will get a anti tank position something like like the American 57mm and will mortars be placeable when WW2 releases?

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Last edited by HellRanger2558; 2017-10-10 at 18:51.. Reason: typo
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Old 2017-02-25, 03:57   #2
QuickLoad

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Default Re: Deployable Anti-tank emplacements?

not the worst idea, but wouldn't the american M1 57mm be more of a.. common AT device?
ediT: actually I think you made a typo because I looked up this intruiging 47mm gun and it doesnt exist x)

i think right now we're using ZIS-76 or something of that sort, atleast they didn't look german OR american; that's for sure(for the carentan ones, omaha beach had pak-40s if I recall+mebliblibluvleuvl battery)

mortars aren't a bad idea, but it seems a little odd having squad leaders make them as deployables.
mortars were extremely portable, and 60mm mortar teams(2 mortars, 6 men(2 per mortar 1 spotter 1 lead) could deploy and move out in a seconds notice.

I would say keep them on maps for now, and have squad leaders able to have something.. heavier.
maybe a 75mm pack howitzer!

(although in my honest unrelated opinion, we should just play some more WWII and take a little break from thinking of the 'final' release)
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Old 2017-02-25, 09:11   #3
[R-DEV]​AfterDune
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Default Re: Deployable Anti-tank emplacements?

We're currently using the ZIS as an M1 cannon, because we don't have an actual M1 model and the ZIS is what came closest .

Not sure about deployable ATs. If we do that, we should limit the handheld AT, otherwise it's one AT fest out there and tanks already have a hard time. Still, something I'd like to personally see is more deployables in WW2 .

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Last edited by [R-DEV]AfterDune; 2017-02-25 at 18:47..
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Old 2017-02-25, 10:17   #4
CaptMiller

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Default Re: Deployable Anti-tank emplacements?

would be happy if we be able to deploy some handheld AT, analogically like in main PR

ofcourse without ability moving, but with rotating like SPG

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Old 2017-03-15, 16:18   #5
Heavy Death

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Default Re: Deployable Anti-tank emplacements?

A PaK and whatever the US used would be great as a "TOW".

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Old 2017-03-16, 23:13   #6
Anthony817
BF Korea Developer

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Default Re: Deployable Anti-tank emplacements?

Quote:
Originally Posted by [R-DEV]AfterDune View Post
We're currently using the ZIS as an M1 cannon, because we don't have an actual M1 model and the ZIS is what came closest .





Now, this isn't exactly a M1, but we use it as one, and it is the closest thing we got. It is the DEFA D921 90mm, which itself was based on the British 6pdr but only thing really different is the tip of the barrel and recoil system. IDF mod gave us this and I retextured it.

I am pretty sure you are welcome to use it if you like? IDF shares stuff with us, and PR lets IDF use a lot of things, so it is only fair to share stuff back with you.

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Old 2017-05-25, 14:32   #7
Strife
Default Re: Deployable Anti-tank emplacements?

Great to see modders here exchanging assets in a friendly manner
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Old 2017-07-04, 10:45   #8
projectmundus
Default Re: Deployable Anti-tank emplacements?

Quote:
Originally Posted by Strife View Post
Great to see modders here exchanging assets in a friendly manner
Agreed haha, hasn't always been the case with other games
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Old 2017-09-10, 20:45   #9
Valmont
Default Re: Deployable Anti-tank emplacements?

Is the team going to add the DEFA D921 90mm for the next version?

I would be awesome to have... just limit the amount of LAT Kits
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Old 2017-09-10, 20:52   #10
[R-CON]​mectus11
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Default Re: Deployable Anti-tank emplacements?

Forgotten Honor 2 has something closed to this but it's a crate that you follow around and it's a special kit to move the emplacements.

That's probably the only way to move them around in the BF2 engine I assume.

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