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18 Nov 2019, 00:00:00 (PRT)
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Modelling & Animations Everything but Static Objects

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Old 2015-12-26, 05:47   #31
maurib
Default Re: [Weapon] RWS Konsberg [WIP]

Hi, the holidays have kept me bussy (they are a big deal in colombia) but i managed to make the LOD models of RWS and modify texture to use it on these here are a couple of pictures showing the tris count on each

http://i1268.photobucket.com/albums/...pszdr4whsl.png

http://i1268.photobucket.com/albums/...psjtfcztbc.png
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Old 2015-12-27, 15:10   #32
[R-DEV]​ddeo
PR:BF2 Developer
Default Re: [Weapon] RWS Konsberg [WIP]

I think You should remove 426 LOD (I mean You can leave it, but it does not look necessary) and add 1 more UGLY-LOD with tris below 100, or even 50.
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