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Old 2017-09-27, 19:52   #81
B4rr3l
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Quote:
Originally Posted by CaptMiller View Post
Have no time to read it all, so is it possible to use 3dsmax 2017 for PR modelling??
yes, it is
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Old 2017-10-14, 04:54   #82
Hokunin
Retired PR Developer

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Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

So... Is it still too early to update Modelling Guidelines sticky thread with addendum that you can actually now start modelling in modern versions of 3ds max?

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Old 2017-10-14, 08:47   #83
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

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Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Quote:
Originally Posted by [R-CON]Hokunin View Post
So... Is it still too early to update Modelling Guidelines sticky thread with addendum that you can actually now start modelling in modern versions of 3ds max?
Not totally sure if the scripts are ready for that, seems they are, but probably the biggest problem with moving to a later version of max right now is that you will not be able to work with anyone using older versions of max to help with exporting etc as most of us are still using Max9, mainly since we don't want to start working with it then find out there is something we can't do or overcome with it

So ye, if you're going to work in a later version of max, you either need to export it yourself or know who is going to export it beforehand, ensuring they have the same version.

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Old 2017-10-14, 13:47   #84
B4rr3l
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

It's working for skinning export , statics and bundled perfectly. Haven't tried to lightmap terrains or stuff like that yet

2018 Max support also haven't been confirmed
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Last edited by B4rr3l; 2017-10-14 at 19:30..
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Old 2017-10-20, 11:08   #85
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

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Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Weird issue currently. When working on one map I got the overgrowth loaded in fine.

On another map I now have the issue that it only loads in the helpers, not any of the meshes. My log shows all these errors with 'unable to open' problems. Not sure what the cause is as it worked before.

Another mapper in the team has the exact same issue as well.

Code:
...

fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/middle-east/tropicalplants/me_tropicalplant02.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\middle-east\tropicalplants\me_tropicalplant02.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/middle-east/tropicalplants/me_tropicalplant02_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\middle-east\tropicalplants\me_tropicalplant02_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/drybush/nc_drybush01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\drybush\nc_drybush01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/drybush/nc_drybush01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\drybush\nc_drybush01_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/fern/nc_fern01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\fern\nc_fern01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/fern/nc_fern01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\fern\nc_fern01_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/leafybush/nc_leafybush01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\leafybush\nc_leafybush01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/leafybush/nc_leafybush01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\leafybush\nc_leafybush01_lod.con

....
The map in question is Sahel, available in public PR.

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Old 2017-10-23, 22:37   #86
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Setup an entire scene in Max9 (old tools) wanting to LM in Max2012(your latest) but getting an error I had before during export:



I get this error when doing any function running a script it seems. Both apply lightmap settings or render lightmaps gives same error.

Running admin with full permissions.

Code:
Note: PhysX SDK initialized
Note: PhysX Plugin initialized
Max to Physcs Geometry Scale = 1.0
Max to Physcs Geometry Scale = 1.0
setupLightmapSettings() 5188
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-3527.049805,4220.370117,18.480000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-3481.449951,5535.659668,3.620000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [6546.179688,-134.080002,9.900000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [2643.669922,467.039978,1.870000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [5822.509766,-1189.869995,9.900000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-4090.199951,2940.469971,18.480000] -- Object has lightmap set to "None"
objName  cement_factory
 geomNode  $Dummy:geom0 @ [-7289.379883,1384.579956,231.480011]
  cement_factory=00=-728=23=138 (512X512)
  cement_factory=01=-728=23=138 (256X256)
  cement_factory=02=-728=23=138 (128X128)
  cement_factory=03=-728=23=138 (64X64)
objName  xp1_airtower
 geomNode  $Dummy:geom0 @ [4604.459961,-5590.170410,15.200000]
  xp1_airtower=00=460=1=-559 (512X512)
  xp1_airtower=01=460=1=-559 (256X256)
  xp1_airtower=02=460=1=-559 (128X128)
  xp1_airtower=03=460=1=-559 (64X64)
objName  xp2_train_rail_crossing
 geomNode  $Dummy:geom0 @ [-2428.699951,8966.500000,30.459999]
  xp2_train_rail_crossing=00=-242=3=896 (128X128)
  xp2_train_rail_crossing=01=-242=3=896 (64X64)
  xp2_train_rail_crossing=02=-242=3=896 (32X32)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-1853.969971,9138.759766,30.459999]
  train_rail_96=00=-185=3=913 (256X256)
  train_rail_96=01=-185=3=913 (128X128)
  train_rail_96=02=-185=3=913 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [3482.510010,12841.140625,30.459999]
  train_rail_96=00=348=3=1284 (256X256)
  train_rail_96=01=348=3=1284 (128X128)
  train_rail_96=02=348=3=1284 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-3003.420166,8794.229492,30.459999]
  train_rail_96=00=-300=3=879 (256X256)
  train_rail_96=01=-300=3=879 (128X128)
  train_rail_96=02=-300=3=879 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-3922.969971,8518.599609,30.459999]
  train_rail_96=00=-392=3=851 (256X256)
  train_rail_96=01=-392=3=851 (128X128)
  train_rail_96=02=-392=3=851 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6107.559570,2990.190186,30.459999]
  train_rail_96=00=-610=3=299 (256X256)
  train_rail_96=01=-610=3=299 (128X128)
  train_rail_96=02=-610=3=299 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [904.680054,9965.640625,30.459999]
  train_rail_96=00=90=3=996 (256X256)
  train_rail_96=01=90=3=996 (128X128)
  train_rail_96=02=90=3=996 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-14.870000,9690.020508,30.459999]
  train_rail_96=00=-1=3=969 (256X256)
  train_rail_96=01=-1=3=969 (128X128)
  train_rail_96=02=-1=3=969 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-934.410034,9414.390625,30.459999]
  train_rail_96=00=-93=3=941 (256X256)
  train_rail_96=01=-93=3=941 (128X128)
  train_rail_96=02=-93=3=941 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6581.580078,629.859985,30.459999]
  train_rail_96=00=-658=3=62 (256X256)
  train_rail_96=01=-658=3=62 (128X128)
  train_rail_96=02=-658=3=62 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6360.520020,1564.050049,30.459999]
  train_rail_96=00=-636=3=156 (256X256)
  train_rail_96=01=-636=3=156 (128X128)
  train_rail_96=02=-636=3=156 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-4978.599609,7408.490234,32.389999]
  train_rail_96=00=-497=3=740 (256X256)
  train_rail_96=01=-497=3=740 (128X128)
  train_rail_96=02=-497=3=740 (64X64)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6245.590332,2406.310059,30.459999]
  trail_rail_shift=00=-624=3=240 (128X128)
  trail_rail_shift=01=-624=3=240 (64X64)
  trail_rail_shift=02=-624=3=240 (32X32)
objName  xp2_train_rail_crossing
 geomNode  $Dummy:geom0 @ [-5779.860352,4022.030029,30.459999]
  xp2_train_rail_crossing=00=-577=3=402 (128X128)
  xp2_train_rail_crossing=01=-577=3=402 (64X64)
  xp2_train_rail_crossing=02=-577=3=402 (32X32)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-5952.260254,3565.949951,30.459999]
  train_rail_bend=00=-595=3=356 (64X64)
  train_rail_bend=01=-595=3=356 (32X32)
  train_rail_bend=02=-595=3=356 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6802.660156,-304.320007,30.459999]
  train_rail_96=00=-680=3=-30 (256X256)
  train_rail_96=01=-680=3=-30 (128X128)
  train_rail_96=02=-680=3=-30 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-7105.969727,1090.699951,30.459999]
  train_rail_96=00=-710=3=109 (256X256)
  train_rail_96=01=-710=3=109 (128X128)
  train_rail_96=02=-710=3=109 (64X64)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-6079.459961,2095.080078,30.459999]
  train_rail_bend=00=-607=3=209 (64X64)
  train_rail_bend=01=-607=3=209 (32X32)
  train_rail_bend=02=-607=3=209 (16X16)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6222.379883,2147.920166,30.459999]
  trail_rail_shift=00=-622=3=214 (128X128)
  trail_rail_shift=01=-622=3=214 (64X64)
  trail_rail_shift=02=-622=3=214 (32X32)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-5829.390137,3545.109863,30.459999]
  train_rail_bend=00=-582=3=354 (64X64)
  train_rail_bend=01=-582=3=354 (32X32)
  train_rail_bend=02=-582=3=354 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5948.759766,2952.659912,30.459999]
  train_rail_96=00=-594=3=295 (256X256)
  train_rail_96=01=-594=3=295 (128X128)
  train_rail_96=02=-594=3=295 (64X64)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6086.799805,2368.760010,30.459999]
  trail_rail_shift=00=-608=3=236 (128X128)
  trail_rail_shift=01=-608=3=236 (64X64)
  trail_rail_shift=02=-608=3=236 (32X32)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-5835.070313,3788.489990,30.459999]
  trail_rail_shift=00=-583=3=378 (128X128)
  trail_rail_shift=01=-583=3=378 (64X64)
  trail_rail_shift=02=-583=3=378 (32X32)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6198.830078,1502.619873,30.459999]
  train_rail_96=00=-619=3=150 (256X256)
  train_rail_96=01=-619=3=150 (128X128)
  train_rail_96=02=-619=3=150 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5641.810547,4605.899902,32.449997]
  train_rail_96=00=-564=3=460 (256X256)
  train_rail_96=01=-564=3=460 (128X128)
  train_rail_96=02=-564=3=460 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5420.750000,5540.109863,34.439999]
  train_rail_96=00=-542=3=554 (256X256)
  train_rail_96=01=-542=3=554 (128X128)
  train_rail_96=02=-542=3=554 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5199.680176,6474.290039,34.439999]
  train_rail_96=00=-519=3=647 (256X256)
  train_rail_96=01=-519=3=647 (128X128)
  train_rail_96=02=-519=3=647 (64X64)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7021.929688,-1112.160034,30.000000]
  train_rail_bend=00=-702=3=-111 (64X64)
  train_rail_bend=01=-702=3=-111 (32X32)
  train_rail_bend=02=-702=3=-111 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7341.500000,-1460.729980,30.000000]
  train_rail_bend=00=-734=3=-146 (64X64)
  train_rail_bend=01=-734=3=-146 (32X32)
  train_rail_bend=02=-734=3=-146 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7150.980469,-1314.620117,30.000000]
  train_rail_bend=00=-715=3=-131 (64X64)
  train_rail_bend=01=-715=3=-131 (32X32)
  train_rail_bend=02=-715=3=-131 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4821.830078,7983.690430,30.459999]
  train_rail_bend=00=-482=3=798 (64X64)
  train_rail_bend=01=-482=3=798 (32X32)
  train_rail_bend=02=-482=3=798 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4496.229980,8326.649414,30.459999]
  train_rail_bend=00=-449=3=832 (64X64)
  train_rail_bend=01=-449=3=832 (32X32)
  train_rail_bend=02=-449=3=832 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4689.270020,8183.879883,30.459999]
  train_rail_bend=00=-468=3=818 (64X64)
  train_rail_bend=01=-468=3=818 (32X32)
  train_rail_bend=02=-468=3=818 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-11569.399414,-2830.239746,30.000000]
  train_rail_96=00=-1156=3=-283 (256X256)
  train_rail_96=01=-1156=3=-283 (128X128)
  train_rail_96=02=-1156=3=-283 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-8825.830078,-1954.660034,30.000000]
  train_rail_96=00=-882=3=-195 (256X256)
  train_rail_96=01=-882=3=-195 (128X128)
  train_rail_96=02=-882=3=-195 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-7911.279785,-1662.790039,30.000000]
  train_rail_96=00=-791=3=-166 (256X256)
  train_rail_96=01=-791=3=-166 (128X128)
  train_rail_96=02=-791=3=-166 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-10654.890625,-2538.390137,30.000000]
  train_rail_96=00=-1065=3=-253 (256X256)
  train_rail_96=01=-1065=3=-253 (128X128)
  train_rail_96=02=-1065=3=-253 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-9740.339844,-2246.520020,30.000000]
  train_rail_96=00=-974=3=-224 (256X256)
  train_rail_96=01=-974=3=-224 (128X128)
  train_rail_96=02=-974=3=-224 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6578.920410,1893.060059,30.459999]
  train_rail_96=00=-657=3=189 (256X256)
  train_rail_96=01=-657=3=189 (128X128)
  train_rail_96=02=-657=3=189 (64X64)
objName  storage_shed
 geomNode  $Dummy:geom0 @ [3820.029785,6918.239746,64.779999]
  storage_shed=00=382=6=691 (256X256)
  storage_shed=01=382=6=691 (128X128)
  storage_shed=02=382=6=691 (64X64)
objName  office_building
 geomNode  $Dummy:geom0 @ [3880.339844,-884.119995,37.750000]
  office_building=00=388=3=-88 (256X256)
  office_building=01=388=3=-88 (128X128)
  office_building=02=388=3=-88 (64X64)
  office_building=03=388=3=-88 (32X32)
objName  mine_entrance
 geomNode  $Dummy:geom0 @ [-7990.330078,2134.760010,73.529999]
  mine_entrance=00=-799=7=213 (256X256)
  mine_entrance=01=-799=7=213 (128X128)
  mine_entrance=02=-799=7=213 (64X64)
  mine_entrance=03=-799=7=213 (32X32)
objName  lrgstrgopen02
 geomNode  $Dummy:geom0 @ [3398.000000,-1353.500000,151.400009]
  lrgstrgopen02=00=339=15=-135 (512X512)
  lrgstrgopen02=01=339=15=-135 (256X256)
  lrgstrgopen02=02=339=15=-135 (128X128)
  lrgstrgopen02=03=339=15=-135 (64X64)
objName  constructhouse_01
 geomNode  $Dummy:geom0 @ [2317.660156,-340.670013,77.090004]
  constructhouse_01=00=231=7=-34 (512X512)
  constructhouse_01=01=231=7=-34 (256X256)
  constructhouse_01=02=231=7=-34 (128X128)
  constructhouse_01=03=231=7=-34 (64X64)
objName  constructhouse_01_v2
 geomNode  $Dummy:geom0 @ [2423.429932,-181.470001,12.240000]
  constructhouse_01_v2=00=242=1=-18 (512X512)
  constructhouse_01_v2=01=242=1=-18 (256X256)
  constructhouse_01_v2=02=242=1=-18 (128X128)
  constructhouse_01_v2=03=242=1=-18 (64X64)
objName  gatehouse
 geomNode  $Dummy:geom0 @ [3624.150146,-703.150024,32.099998]
  gatehouse=00=362=3=-70 (128X128)
  gatehouse=01=362=3=-70 (64X64)
  gatehouse=02=362=3=-70 (32X32)
objName  gas_station
 geomNode  $Dummy:geom0 @ [-2335.330078,3467.300049,135.000000]
  gas_station=00=-233=13=346 (256X256)
  gas_station=01=-233=13=346 (128X128)
  gas_station=02=-233=13=346 (64X64)
  gas_station=03=-233=13=346 (32X32)
objName  house_detached_01
 geomNode  $Dummy:geom0 @ [-3652.149902,3329.089844,112.510002]
  house_detached_01=00=-365=11=332 (256X256)
  house_detached_01=01=-365=11=332 (128X128)
  house_detached_01=02=-365=11=332 (64X64)
objName  house_detached_02
 geomNode  $Dummy:geom0 @ [-1440.959961,3758.680176,118.860001]
  house_detached_02=00=-144=11=375 (256X256)
  house_detached_02=01=-144=11=375 (128X128)
  house_detached_02=02=-144=11=375 (64X64)
  house_detached_02=03=-144=11=375 (32X32)
objName  house_detached_03
 geomNode  $Dummy:geom0 @ [-1650.280029,3590.350098,140.819992]
  house_detached_03=00=-165=14=359 (256X256)
  house_detached_03=01=-165=14=359 (128X128)
  house_detached_03=02=-165=14=359 (64X64)
  house_detached_03=03=-165=14=359 (32X32)
objName  house_medium_02
 geomNode  $Dummy:geom0 @ [-2003.719971,3983.930176,126.370003]
  house_medium_02=00=-200=12=398 (512X512)
  house_medium_02=01=-200=12=398 (256X256)
  house_medium_02=02=-200=12=398 (128X128)
  house_medium_02=03=-200=12=398 (64X64)
objName  office_02
 geomNode  $Dummy:geom0 @ [-3202.510010,4158.680176,138.229996]
  office_02=00=-320=13=415 (256X256)
  office_02=01=-320=13=415 (128X128)
  office_02=02=-320=13=415 (64X64)
  office_02=03=-320=13=415 (32X32)
objName  office_03
 geomNode  $Dummy:geom0 @ [-5865.659668,2489.450195,124.919998]
  office_03=00=-586=12=248 (256X256)
  office_03=01=-586=12=248 (128X128)
  office_03=02=-586=12=248 (64X64)
  office_03=03=-586=12=248 (32X32)
objName  road_construct
 geomNode  $Dummy:geom0 @ [-3808.259766,3524.599854,50.419998]
  road_construct=00=-380=5=352 (512X512)
  road_construct=01=-380=5=352 (256X256)
  road_construct=02=-380=5=352 (128X128)
objName  roundabout
 geomNode  $Dummy:geom0 @ [4062.729980,-509.690002,31.129999]
  roundabout=00=406=3=-50 (128X128)
  roundabout=01=406=3=-50 (64X64)
  roundabout=02=406=3=-50 (32X32)
objName  service_station
 geomNode  $Dummy:geom0 @ [-2739.479980,3291.020020,111.580002]
  service_station=00=-273=11=329 (256X256)
  service_station=01=-273=11=329 (128X128)
  service_station=02=-273=11=329 (64X64)
objName  house_detached_02
 geomNode  $Dummy:geom0 @ [-1860.959961,4428.540039,119.119995]
  house_detached_02=00=-186=11=442 (256X256)
  house_detached_02=01=-186=11=442 (128X128)
  house_detached_02=02=-186=11=442 (64X64)
  house_detached_02=03=-186=11=442 (32X32)
objName  cityblock_square_30x30
 geomNode  $Dummy:geom0 @ [-3470.439941,3014.119873,75.540001]
  cityblock_square_30x30=00=-347=7=301 (256X256)
  cityblock_square_30x30=01=-347=7=301 (128X128)
  cityblock_square_30x30=02=-347=7=301 (64X64)
  cityblock_square_30x30=03=-347=7=301 (32X32)
objName  highway_bridge_slipway
 geomNode  $Dummy:geom0 @ [-4149.700195,3906.979980,3.810000]
  highway_bridge_slipway=00=-414=0=390 (256X256)
  highway_bridge_slipway=01=-414=0=390 (128X128)
  highway_bridge_slipway=02=-414=0=390 (64X64)
objName  highway_bridge_low_head
 geomNode  $Dummy:geom0 @ [-3857.219727,3907.430176,4.470000]
  highway_bridge_low_head=00=-385=0=390 (256X256)
  highway_bridge_low_head=01=-385=0=390 (128X128)
  highway_bridge_low_head=02=-385=0=390 (64X64)
objName  iraqi_low_apt
 geomNode  $Dummy:geom0 @ [-2558.070068,3869.670166,75.040001]
  iraqi_low_apt=00=-255=7=386 (512X512)
  iraqi_low_apt=01=-255=7=386 (256X256)
  iraqi_low_apt=02=-255=7=386 (128X128)
objName  citybuilding_3a
 geomNode  $Dummy:geom0 @ [-1986.869995,3188.280029,122.060005]
  citybuilding_3a=00=-198=12=318 (256X256)
  citybuilding_3a=01=-198=12=318 (128X128)
  citybuilding_3a=02=-198=12=318 (64X64)
  citybuilding_3a=03=-198=12=318 (32X32)
objName  citybuilding_4a
 geomNode  $Dummy:geom0 @ [-1692.940063,4125.840332,131.540009]
  citybuilding_4a=00=-169=13=412 (256X256)
  citybuilding_4a=01=-169=13=412 (128X128)
  citybuilding_4a=02=-169=13=412 (64X64)
  citybuilding_4a=03=-169=13=412 (32X32)
objName  muttrah_shop
 geomNode  $Dummy:geom0 @ [-3660.570068,3529.819824,97.970001]
  muttrah_shop=00=-366=9=352 (256X256)
  muttrah_shop=01=-366=9=352 (128X128)
  muttrah_shop=02=-366=9=352 (64X64)
  muttrah_shop=03=-366=9=352 (32X32)
objName  house_small2
 geomNode  $Dummy:geom0 @ [7930.170410,1609.780029,38.180000]
  house_small2=00=793=3=160 (128X128)
  house_small2=01=793=3=160 (64X64)
  house_small2=02=793=3=160 (32X32)
objName  house_small2_v2
 geomNode  $Dummy:geom0 @ [6718.640137,1814.810059,37.669998]
  house_small2_v2=00=671=3=181 (128X128)
objName  house_small3
 geomNode  $Dummy:geom0 @ [6840.590332,1551.660034,40.240002]
  house_small3=00=684=4=155 (128X128)
  house_small3=01=684=4=155 (64X64)
  house_small3=02=684=4=155 (32X32)
  house_small3=03=684=4=155 (16X16)
objName  house_small_ruin
 geomNode  $Dummy:geom0 @ [7951.540039,1413.790039,38.099998]
  house_small_ruin=00=795=3=141 (128X128)
  house_small_ruin=01=795=3=141 (64X64)
  house_small_ruin=02=795=3=141 (32X32)
  house_small_ruin=03=795=3=141 (16X16)
objName  toolshed
 geomNode  $Dummy:geom0 @ [7384.619629,1221.429932,39.200001]
  toolshed=00=738=3=122 (128X128)
  toolshed=01=738=3=122 (64X64)
  toolshed=02=738=3=122 (32X32)
objName  container_blue
 geomNode  $Dummy:geom0 @ [3652.260254,-1327.319946,27.939999]
  container_blue=00=365=2=-132 (64X64)
  container_blue=01=365=2=-132 (32X32)
  container_blue=02=365=2=-132 (16X16)
objName  container_green
 geomNode  $Dummy:geom0 @ [3666.300049,-1793.820068,28.000000]
  container_green=00=366=2=-179 (64X64)
  container_green=01=366=2=-179 (32X32)
  container_green=02=366=2=-179 (16X16)
objName  container_green_v2
 geomNode  $Dummy:geom0 @ [3671.409912,-1849.369995,28.000000]
  container_green_v2=00=367=2=-184 (64X64)
  container_green_v2=01=367=2=-184 (32X32)
  container_green_v2=02=367=2=-184 (16X16)
objName  container_red_v3
 geomNode  $Dummy:geom0 @ [3653.590088,-1700.540039,28.000000]
  container_red_v3=00=365=2=-170 (64X64)
  container_red_v3=01=365=2=-170 (32X32)
  container_red_v3=02=365=2=-170 (16X16)
objName  container_v4
 geomNode  $Dummy:geom0 @ [3301.379883,-1073.239990,15.200000]
  container_v4=00=330=1=-107 (64X64)
  container_v4=01=330=1=-107 (32X32)
  container_v4=02=330=1=-107 (16X16)
  container_v4=03=330=1=-107 (8X8)
objName  container_white
 geomNode  $Dummy:geom0 @ [3786.830078,-1891.309937,28.000000]
  container_white=00=378=2=-189 (64X64)
  container_white=01=378=2=-189 (32X32)
  container_white=02=378=2=-189 (16X16)
objName  container_white_open
 geomNode  $Dummy:geom0 @ [3604.809814,-1323.500000,37.880001]
  container_white_open=00=360=3=-132 (128X128)
  container_white_open=01=360=3=-132 (64X64)
  container_white_open=02=360=3=-132 (32X32)
objName  container_orange
 geomNode  $Dummy:geom0 @ [3735.369873,-1849.389893,28.000000]
  container_orange=00=373=2=-184 (64X64)
  container_orange=01=373=2=-184 (32X32)
  container_orange=02=373=2=-184 (16X16)
objName  container_open_v1
 geomNode  $Dummy:geom0 @ [2944.229980,-1351.290039,15.200000]
  container_open_v1=00=294=1=-135 (128X128)
  container_open_v1=01=294=1=-135 (64X64)
  container_open_v1=02=294=1=-135 (32X32)
objName  guardtower_steel_v2_non-des
 geomNode  $Dummy:geom0 @ [2674.350098,-1279.900024,80.150002]
  guardtower_steel_v2_non-des=00=267=8=-127 (128X128)
  guardtower_steel_v2_non-des=01=267=8=-127 (64X64)
  guardtower_steel_v2_non-des=02=267=8=-127 (32X32)
 geomNode  $Dummy:geom1 @ [2674.350098,-1279.900024,80.150002]
-- Error occurred in j loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 5802; line: 239
--  Frame:
--   lmFname: undefined
--   lodObj: $guardtower_steel_v2_non-des=0
--   lmSizeY: 128
--   lmSizeX: 128
--   lmSizeStr: undefined
--   j: 1
--   fileOutName: undefined
--   bakeInterface: undefined
--   be: undefined
--   called in i loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7453; line: 298
--  Frame:
--   lmSizes: #(#("128", "64", "32"))
--   objName: "guardtower_steel_v2_non-des"
--   obj: $root_staticmesh_guardtower_steel_v2_non-des
--   geomnode: $geom1
--   lodNum: 0
--   lastLightmapSize: 256
--   i: 87
--   geomI: 1
--   called in setupLightmapSettings(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7549; line: 303
--  Frame:
--   objs: #($root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_cement_factory, $root_staticmesh_xp1_airtower, $root_staticmesh_xp2_train_rail_crossing, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, ...)
--   be_filename: ".tga"
--   be_elementName: ""
--   pass_method: ""
--   defaultLMSize: "128"
--   PADDING: 3
--   mapChan: 9
--   called in btnSetupLightmapSettings.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\roll_lightmaps.ms; position: 15964; line: 518
--  Frame:
--   oldSelection: #($conc_barrier_high=0, $xp1_asylum_full=0, $outdoor_pool_small=0, $city_ruin_01a=0, $city_ruin_02a=0, $city_ruin_05=0, $city_ruin_04=0, $citybuilding_3a=0, $tunnel-2door=0, $tunnel-l=0, $tunnel-=0, $wall=0, $wall=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $tunnelmain=0, $tunnelmain=0, $tunnelmain=0, ...)
--   objSet: #($root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_cement_factory, $root_staticmesh_xp1_airtower, $root_staticmesh_xp2_train_rail_crossing, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, ...)
>> MAXScript Rollout Handler Exception:
-- Unknown property: "count" in undefined <<
setupLightmapSettings() 466
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3425.820068,-6530.479492,52.430000]
  conc_barrier_high=00=-342=5=-653 (32X32)
  conc_barrier_high=01=-342=5=-653 (16X16)
  conc_barrier_high=02=-342=5=-653 (8X8)
objName  xp1_asylum_full
 geomNode  $Dummy:geom0 @ [-3579.209961,-6359.149902,90.559998]
  xp1_asylum_full=00=-357=9=-635 (1024X1024)
  xp1_asylum_full=01=-357=9=-635 (512X512)
  xp1_asylum_full=02=-357=9=-635 (256X256)
  xp1_asylum_full=03=-357=9=-635 (128X128)
Skipping! $Point_Helper:root_staticmesh_outdoor_pool_small @ [-4166.790039,-6199.879883,41.550003] -- Object has lightmap set to "None"
objName  city_ruin_01a
 geomNode  $Dummy:geom0 @ [-4116.600098,-6531.760254,41.139999]
  city_ruin_01a=00=-411=4=-653 (256X256)
  city_ruin_01a=01=-411=4=-653 (128X128)
  city_ruin_01a=02=-411=4=-653 (64X64)
objName  city_ruin_02a
 geomNode  $Dummy:geom0 @ [-4204.009766,-6544.040039,45.009998]
  city_ruin_02a=00=-420=4=-654 (64X64)
  city_ruin_02a=01=-420=4=-654 (32X32)
  city_ruin_02a=02=-420=4=-654 (16X16)
objName  city_ruin_05
 geomNode  $Dummy:geom0 @ [-4190.830078,-6732.800293,45.000000]
  city_ruin_05=00=-419=4=-673 (256X256)
  city_ruin_05=01=-419=4=-673 (128X128)
  city_ruin_05=02=-419=4=-673 (64X64)
objName  city_ruin_04
 geomNode  $Dummy:geom0 @ [-4098.209961,-6727.419922,41.830002]
  city_ruin_04=00=-409=4=-672 (256X256)
  city_ruin_04=01=-409=4=-672 (128X128)
  city_ruin_04=02=-409=4=-672 (64X64)
objName  citybuilding_3a
 geomNode  $Dummy:geom0 @ [-3014.219971,-6698.690430,64.980003]
  citybuilding_3a=00=-301=6=-669 (256X256)
  citybuilding_3a=01=-301=6=-669 (128X128)
  citybuilding_3a=02=-301=6=-669 (64X64)
  citybuilding_3a=03=-301=6=-669 (32X32)
objName  tunnel-2door
 geomNode  $Dummy:geom0 @ [-3215.129883,-6653.400391,19.650000]
  tunnel-2door=00=-321=1=-665 (128X128)
  tunnel-2door=01=-321=1=-665 (64X64)
  tunnel-2door=02=-321=1=-665 (32X32)
objName  tunnel-l
 geomNode  $Dummy:geom0 @ [-3373.530029,-6367.830078,124.479996]
  tunnel-l=00=-337=12=-636 (64X64)
  tunnel-l=01=-337=12=-636 (32X32)
  tunnel-l=02=-337=12=-636 (16X16)
objName  tunnel-
 geomNode  $Dummy:geom0 @ [-3373.510254,-6371.909668,124.479996]
  tunnel-=00=-337=12=-637 (64X64)
  tunnel-=01=-337=12=-637 (32X32)
  tunnel-=02=-337=12=-637 (16X16)
objName  wall
 geomNode  $Dummy:geom0 @ [-3056.250000,-6639.979980,8.120000]
  wall=00=-305=0=-663 (32X32)
  wall=01=-305=0=-663 (16X16)
  wall=02=-305=0=-663 (8X8)
objName  wall
 geomNode  $Dummy:geom0 @ [-3215.129883,-6673.410156,9.710000]
  wall=00=-321=0=-667 (32X32)
  wall=01=-321=0=-667 (16X16)
  wall=02=-321=0=-667 (8X8)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-3335.570068,-6469.089844,89.300003]
  construct_metal_plate=00=-333=8=-646 (64X64)
  construct_metal_plate=01=-333=8=-646 (32X32)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-3039.450195,-6648.490234,33.629997]
  construct_metal_plate=00=-303=3=-664 (64X64)
  construct_metal_plate=01=-303=3=-664 (32X32)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-2995.490234,-6618.109863,33.629997]
  construct_metal_plate=00=-299=3=-661 (64X64)
  construct_metal_plate=01=-299=3=-661 (32X32)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-2993.559814,-6753.799805,33.629997]
  construct_metal_plate=00=-299=3=-675 (64X64)
  construct_metal_plate=01=-299=3=-675 (32X32)
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3095.239746,-6692.199707,9.530000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3218.900146,-6651.420410,9.670000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3218.900146,-6567.549805,5.190000] -- Object has lightmap set to "None"
objName  tunnel-
 geomNode  $Dummy:geom0 @ [-3178.800049,-6447.849609,-0.840000]
  tunnel-=00=-317=0=-644 (64X64)
  tunnel-=01=-317=0=-644 (32X32)
  tunnel-=02=-317=0=-644 (16X16)
objName  tunnel-2door
 geomNode  $Dummy:geom0 @ [-3091.300049,-6653.400391,19.650000]
  tunnel-2door=00=-309=1=-665 (128X128)
  tunnel-2door=01=-309=1=-665 (64X64)
  tunnel-2door=02=-309=1=-665 (32X32)
objName  wall
 geomNode  $Dummy:geom0 @ [-3056.250000,-6675.969727,8.120000]
  wall=00=-305=0=-667 (32X32)
  wall=01=-305=0=-667 (16X16)
  wall=02=-305=0=-667 (8X8)
objName  ladder_3m
 geomNode  $Dummy:geom0 @ [-3732.099854,-6308.250000,124.160004]
  ladder_3m=00=-373=12=-630 (64X64)
  ladder_3m=01=-373=12=-630 (32X32)
objName  smalldoor
 geomNode  $Dummy:geom0 @ [-3085.600098,-6748.599609,8.960000]
  smalldoor=00=-308=0=-674 (32X32)
  smalldoor=01=-308=0=-674 (16X16)
  smalldoor=02=-308=0=-674 (8X8)
objName  smalldoor
 geomNode  $Dummy:geom0 @ [-3131.310059,-6653.540039,9.660000]
  smalldoor=00=-313=0=-665 (32X32)
  smalldoor=01=-313=0=-665 (16X16)
  smalldoor=02=-313=0=-665 (8X8)
objName  smalldoor
 geomNode  $Dummy:geom0 @ [-3210.929932,-6717.329590,9.639999]
  smalldoor=00=-321=0=-671 (32X32)
  smalldoor=01=-321=0=-671 (16X16)
  smalldoor=02=-321=0=-671 (8X8)
objName  wall
 geomNode  $Dummy:geom0 @ [-3197.950195,-6695.679688,8.840000]
  wall=00=-319=0=-669 (32X32)
  wall=01=-319=0=-669 (16X16)
  wall=02=-319=0=-669 (8X8)
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3108.790039,-6270.729980,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3170.209961,-6204.470215,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3117.349854,-6459.669922,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3767.160156,-6211.290039,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3647.250000,-6211.290039,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3729.780029,-6190.209961,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3399.599854,-6459.730469,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3168.030029,-6211.290039,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3287.939941,-6211.290039,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3407.719971,-6211.290039,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3527.619873,-6211.290039,19.180000] -- Object has lightmap set to "None"
objName  tunnelbroke
 geomNode  $Dummy:geom0 @ [-3679.930176,-6454.650391,8.930000]
  tunnelbroke=00=-367=0=-645 (128X128)
  tunnelbroke=01=-367=0=-645 (64X64)
  tunnelbroke=02=-367=0=-645 (32X32)
objName  woodbunker_dirt_intcorner
 geomNode  $Dummy:geom0 @ [-4210.020020,-6129.290039,31.300001]
  woodbunker_dirt_intcorner=00=-421=3=-612 (32X32)
  woodbunker_dirt_intcorner=01=-421=3=-612 (16X16)
  woodbunker_dirt_intcorner=02=-421=3=-612 (8X8)
objName  woodbunker_dirt_corner
 geomNode  $Dummy:geom0 @ [-3892.349854,-6501.729492,53.169998]
  woodbunker_dirt_corner=00=-389=5=-650 (64X64)
  woodbunker_dirt_corner=01=-389=5=-650 (32X32)
  woodbunker_dirt_corner=02=-389=5=-650 (16X16)
Skipping! $Point_Helper:root_staticmesh_brickwall_50m @ [-4246.589844,-6917.709961,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3346.229980,-6089.669922,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-2730.080078,-7040.570313,67.230003] -- Object has lightmap set to "None"
objName  woodbunker_dirt_corner
 geomNode  $Dummy:geom0 @ [-3888.359863,-6501.689941,53.169998]
  woodbunker_dirt_corner=00=-388=5=-650 (64X64)
  woodbunker_dirt_corner=01=-388=5=-650 (32X32)
  woodbunker_dirt_corner=02=-388=5=-650 (16X16)
objName  plankstack_big_version_02
 geomNode  $Dummy:geom0 @ [-3034.240234,-6333.490234,64.820000]
  plankstack_big_version_02=00=-303=6=-633 (64X64)
  plankstack_big_version_02=01=-303=6=-633 (32X32)
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3793.800049,-6089.669922,67.230003] -- Object has lightmap set to "None"
objName  brickwall_broken
 geomNode  $Dummy:geom0 @ [-4243.000000,-6434.600098,65.589996]
  brickwall_broken=00=-424=6=-643 (32X32)
  brickwall_broken=01=-424=6=-643 (16X16)
  brickwall_broken=02=-424=6=-643 (8X8)
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-4096.750000,-6089.669922,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-4091.780029,-7040.570313,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3789.060059,-7040.570313,67.230003] -- Object has lightmap set to "None"
objName  brickwall_broken_20m
 geomNode  $Dummy:geom0 @ [-2582.300049,-6985.869629,67.139999]
  brickwall_broken_20m=00=-258=6=-698 (64X64)
  brickwall_broken_20m=01=-258=6=-698 (32X32)
  brickwall_broken_20m=02=-258=6=-698 (16X16)
Skipping! $Point_Helper:root_staticmesh_brickwall_50m @ [-4246.589844,-6212.470215,67.230003] -- Object has lightmap set to "None"
objName  brickwall_broken_30m
 geomNode  $Dummy:geom0 @ [-3259.880127,-7040.689453,67.139999]
  brickwall_broken_30m=00=-325=6=-704 (128X128)
  brickwall_broken_30m=01=-325=6=-704 (64X64)
  brickwall_broken_30m=02=-325=6=-704 (32X32)
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-2741.789795,-6089.860352,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3032.760010,-7040.570313,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-2587.850098,-6540.869629,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3486.130127,-7040.570313,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-3044.169922,-6089.860352,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_60m @ [-2587.560059,-6238.229980,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brickwall_50m @ [-2584.909912,-6812.299805,67.230003] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brick_pillar @ [-4246.689941,-6340.280273,68.010002] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brick_pillar @ [-4263.490234,-6710.850098,54.439999] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_brick_pillar @ [-4246.390137,-6788.100098,67.750000] -- Object has lightmap set to "None"
objName  xp1_villagebuild2
 geomNode  $Dummy:geom0 @ [-2739.609863,-6202.260254,91.330002]
  xp1_villagebuild2=00=-273=9=-620 (256X256)
  xp1_villagebuild2=01=-273=9=-620 (128X128)
  xp1_villagebuild2=02=-273=9=-620 (64X64)
  xp1_villagebuild2=03=-273=9=-620 (32X32)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-2959.750000,-6743.709961,33.629997]
  construct_metal_plate=00=-295=3=-674 (64X64)
  construct_metal_plate=01=-295=3=-674 (32X32)
objName  house_detached_01
 geomNode  $Dummy:geom0 @ [-3177.470215,-6739.619629,90.299995]
  house_detached_01=00=-317=9=-673 (256X256)
  house_detached_01=01=-317=9=-673 (128X128)
  house_detached_01=02=-317=9=-673 (64X64)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-2960.520020,-6648.239746,33.629997]
  construct_metal_plate=00=-296=3=-664 (64X64)
  construct_metal_plate=01=-296=3=-664 (32X32)
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3720.889893,-6574.459961,-0.040000] -- Object has lightmap set to "None"
objName  tunnel--
 geomNode  $Dummy:geom0 @ [-3763.890137,-6534.149902,14.200000]
  tunnel--=00=-376=1=-653 (128X128)
  tunnel--=01=-376=1=-653 (64X64)
  tunnel--=02=-376=1=-653 (32X32)
objName  tunnel--
 geomNode  $Dummy:geom0 @ [-3676.870117,-6538.410156,14.200000]
  tunnel--=00=-367=1=-653 (128X128)
  tunnel--=01=-367=1=-653 (64X64)
  tunnel--=02=-367=1=-653 (32X32)
Skipping! $Point_Helper:root_staticmesh_topblock_broke1 @ [-3697.009766,-6550.649902,52.770000] -- Object has lightmap set to "None"
objName  tunnel--
 geomNode  $Dummy:geom0 @ [-3763.890137,-6454.169922,14.200000]
  tunnel--=00=-376=1=-645 (128X128)
  tunnel--=01=-376=1=-645 (64X64)
  tunnel--=02=-376=1=-645 (32X32)
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3720.889893,-6450.980469,-0.040000] -- Object has lightmap set to "None"
objName  tunnel--
 geomNode  $Dummy:geom0 @ [-3676.870117,-6458.469727,14.200000]
  tunnel--=00=-367=1=-645 (128X128)
  tunnel--=01=-367=1=-645 (64X64)
  tunnel--=02=-367=1=-645 (32X32)
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3519.509766,-6459.730469,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3621.250000,-6271.439941,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3514.930176,-6360.770508,19.209999] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3564.060059,-6260.780273,19.180000] -- Object has lightmap set to "None"
objName  plankstack_big_01
 geomNode  $Dummy:geom0 @ [-3463.219971,-6331.209961,59.889999]
  plankstack_big_01=00=-346=5=-633 (64X64)
  plankstack_big_01=01=-346=5=-633 (32X32)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3853.649902,-6180.300293,53.119999]
  conc_barrier_high=00=-385=5=-618 (32X32)
  conc_barrier_high=01=-385=5=-618 (16X16)
  conc_barrier_high=02=-385=5=-618 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3852.629883,-6170.160156,53.119999]
  conc_barrier_high=00=-385=5=-617 (32X32)
  conc_barrier_high=01=-385=5=-617 (16X16)
  conc_barrier_high=02=-385=5=-617 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3881.409912,-6297.880371,53.220001]
  conc_barrier_high=00=-388=5=-629 (32X32)
  conc_barrier_high=01=-388=5=-629 (16X16)
  conc_barrier_high=02=-388=5=-629 (8X8)
objName  smalldoor
 geomNode  $Dummy:geom0 @ [-3246.799805,-6414.819824,55.050003]
  smalldoor=00=-324=5=-641 (32X32)
  smalldoor=01=-324=5=-641 (16X16)
  smalldoor=02=-324=5=-641 (8X8)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-3058.169922,-6781.699707,33.629997]
  construct_metal_plate=00=-305=3=-678 (64X64)
  construct_metal_plate=01=-305=3=-678 (32X32)
objName  construct_metal_plate
 geomNode  $Dummy:geom0 @ [-3488.429932,-6307.529785,116.400002]
  construct_metal_plate=00=-348=11=-630 (64X64)
  construct_metal_plate=01=-348=11=-630 (32X32)
Skipping! $Point_Helper:root_staticmesh_tunnelmain @ [-3373.320068,-6408.000000,124.639999] -- Object has lightmap set to "None"
objName  fence_corrugated_3x12m_end
 geomNode  $Dummy:geom0 @ [-4240.870117,-6370.100098,70.639999]
  fence_corrugated_3x12m_end=00=-424=7=-637 (128X128)
  fence_corrugated_3x12m_end=01=-424=7=-637 (64X64)
objName  fence_corrugated_3x12m_end
 geomNode  $Dummy:geom0 @ [-4238.720215,-6510.419922,66.020004]
  fence_corrugated_3x12m_end=00=-423=6=-651 (128X128)
  fence_corrugated_3x12m_end=01=-423=6=-651 (64X64)
Skipping! $Point_Helper:root_staticmesh_brick_pillar @ [-4245.729980,-6482.219727,62.970001] -- Object has lightmap set to "None"
objName  fence_corrugated_3x12m_end
 geomNode  $Dummy:geom0 @ [-4246.379883,-6725.189941,66.020004]
  fence_corrugated_3x12m_end=00=-424=6=-672 (128X128)
  fence_corrugated_3x12m_end=01=-424=6=-672 (64X64)
objName  boxesonpallet_01
 geomNode  $Dummy:geom0 @ [-3028.940186,-6707.670410,30.550001]
  boxesonpallet_01=00=-302=3=-670 (64X64)
  boxesonpallet_01=01=-302=3=-670 (32X32)
  boxesonpallet_01=02=-302=3=-670 (16X16)
objName  boxesonpallet_01
 geomNode  $Dummy:geom0 @ [-3028.940186,-6683.500000,30.550001]
  boxesonpallet_01=00=-302=3=-668 (64X64)
  boxesonpallet_01=01=-302=3=-668 (32X32)
  boxesonpallet_01=02=-302=3=-668 (16X16)
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3693.609863,-6539.819824,35.759998] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3621.250000,-6324.569824,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3729.780029,-6309.870117,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3518.179932,-6415.679688,19.180000] -- Object has lightmap set to "None"
objName  tunnel-2door
 geomNode  $Dummy:geom0 @ [-3682.560059,-6313.140137,9.960000]
  tunnel-2door=00=-368=0=-631 (128X128)
  tunnel-2door=01=-368=0=-631 (64X64)
  tunnel-2door=02=-368=0=-631 (32X32)
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3279.830078,-6459.730469,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3263.349854,-6411.810547,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3108.790039,-6390.649902,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3386.479980,-6196.129883,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3209.739990,-6383.480469,-17.809999] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_broke2 @ [-3376.640137,-6410.949707,28.880001] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_broke2 @ [-3453.919922,-6401.000000,18.920000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3386.479980,-6342.339844,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_barrel_green @ [-3213.599854,-6527.219727,21.150000] -- Object has lightmap set to "None"
objName  palletstack
 geomNode  $Dummy:geom0 @ [-3249.520020,-6353.220215,20.570000]
  palletstack=00=-324=2=-635 (64X64)
  palletstack=01=-324=2=-635 (32X32)
  palletstack=02=-324=2=-635 (16X16)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-3141.870117,-6656.169922,28.220001]
  wheelbarrow=00=-314=2=-665 (32X32)
  wheelbarrow=01=-314=2=-665 (16X16)
  wheelbarrow=02=-314=2=-665 (8X8)
Skipping! $Point_Helper:root_staticmesh_barrel_green @ [-3184.450195,-6531.870117,18.770000] -- Object has lightmap set to "None"
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-3146.250000,-6661.760254,23.420000]
  wheelbarrow=00=-314=2=-666 (32X32)
  wheelbarrow=01=-314=2=-666 (16X16)
  wheelbarrow=02=-314=2=-666 (8X8)
objName  wall
 geomNode  $Dummy:geom0 @ [-3219.159912,-6428.140137,-0.100000]
  wall=00=-321=0=-642 (32X32)
  wall=01=-321=0=-642 (16X16)
  wall=02=-321=0=-642 (8X8)
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3170.209961,-6350.609863,19.180000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_topblock_v1 @ [-3169.739990,-6411.850098,-17.809999] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_barrel_green @ [-3183.909912,-6366.610352,15.190001] -- Object has lightmap set to "None"
objName  corrogated_sheet2
 geomNode  $Dummy:geom0 @ [-3178.039795,-6363.179688,3.730000]
  corrogated_sheet2=00=-317=0=-636 (32X32)
  corrogated_sheet2=01=-317=0=-636 (16X16)
  corrogated_sheet2=02=-317=0=-636 (8X8)
objName  corrogated_sheet2
 geomNode  $Dummy:geom0 @ [-3207.520020,-6363.179688,9.960000]
  corrogated_sheet2=00=-320=0=-636 (32X32)
  corrogated_sheet2=01=-320=0=-636 (16X16)
  corrogated_sheet2=02=-320=0=-636 (8X8)
objName  mi_sandbags_4m
 geomNode  $Dummy:geom0 @ [-3297.669922,-6431.209961,15.230000]
  mi_sandbags_4m=00=-329=1=-643 (32X32)
  mi_sandbags_4m=01=-329=1=-643 (16X16)
  mi_sandbags_4m=02=-329=1=-643 (8X8)
objName  boxesonpallet_01
 geomNode  $Dummy:geom0 @ [-3794.689941,-6511.810547,65.599998]
  boxesonpallet_01=00=-379=6=-651 (64X64)
  boxesonpallet_01=01=-379=6=-651 (32X32)
  boxesonpallet_01=02=-379=6=-651 (16X16)
objName  boxesonpallet_01
 geomNode  $Dummy:geom0 @ [-3263.739990,-6422.280273,22.449999]
  boxesonpallet_01=00=-326=2=-642 (64X64)
  boxesonpallet_01=01=-326=2=-642 (32X32)
  boxesonpallet_01=02=-326=2=-642 (16X16)
objName  boxesonpallet_01
 geomNode  $Dummy:geom0 @ [-3247.439941,-6375.570313,22.449999]
  boxesonpallet_01=00=-324=2=-637 (64X64)
  boxesonpallet_01=01=-324=2=-637 (32X32)
  boxesonpallet_01=02=-324=2=-637 (16X16)
objName  palletstack
 geomNode  $Dummy:geom0 @ [-3311.010254,-6437.969727,20.570000]
  palletstack=00=-331=2=-643 (64X64)
  palletstack=01=-331=2=-643 (32X32)
  palletstack=02=-331=2=-643 (16X16)
objName  lrg_trash_dumpster
 geomNode  $Dummy:geom0 @ [-3105.419922,-6828.839844,62.150002]
  lrg_trash_dumpster=00=-310=6=-682 (128X128)
  lrg_trash_dumpster=01=-310=6=-682 (64X64)
  lrg_trash_dumpster=02=-310=6=-682 (32X32)
objName  mi_sandbags_shelter_mirror
 geomNode  $Dummy:geom0 @ [-4260.709961,-6634.740234,73.060005]
  mi_sandbags_shelter_mirror=00=-426=7=-663 (128X128)
  mi_sandbags_shelter_mirror=01=-426=7=-663 (64X64)
  mi_sandbags_shelter_mirror=02=-426=7=-663 (32X32)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3882.179932,-6287.949707,53.220001]
  conc_barrier_high=00=-388=5=-628 (32X32)
  conc_barrier_high=01=-388=5=-628 (16X16)
  conc_barrier_high=02=-388=5=-628 (8X8)
objName  container_white_open
 geomNode  $Dummy:geom0 @ [-3261.440186,-6916.790039,64.919998]
  container_white_open=00=-326=6=-691 (128X128)
  container_white_open=01=-326=6=-691 (64X64)
  container_white_open=02=-326=6=-691 (32X32)
Skipping! $Point_Helper:root_staticmesh_camo_net_6m @ [-3002.409912,-6562.479980,68.189995] -- Object has lightmap set to "None"
objName  palletstack
 geomNode  $Dummy:geom0 @ [-4260.109863,-6111.259766,63.610001]
  palletstack=00=-426=6=-611 (64X64)
  palletstack=01=-426=6=-611 (32X32)
  palletstack=02=-426=6=-611 (16X16)
objName  corrogated_sheet3
 geomNode  $Dummy:geom0 @ [-3667.659912,-6316.540039,94.889999]
  corrogated_sheet3=00=-366=9=-631 (32X32)
  corrogated_sheet3=01=-366=9=-631 (16X16)
  corrogated_sheet3=02=-366=9=-631 (8X8)
objName  palletstack
 geomNode  $Dummy:geom0 @ [-3683.599854,-6361.169922,106.199997]
  palletstack=00=-368=10=-636 (64X64)
  palletstack=01=-368=10=-636 (32X32)
  palletstack=02=-368=10=-636 (16X16)
objName  lrg_trash_dumpster
 geomNode  $Dummy:geom0 @ [-4333.540039,-6373.459961,53.619999]
  lrg_trash_dumpster=00=-433=5=-637 (128X128)
  lrg_trash_dumpster=01=-433=5=-637 (64X64)
  lrg_trash_dumpster=02=-433=5=-637 (32X32)
objName  civiliancar2wreck
 geomNode  $Dummy:geom0 @ [-2563.500000,-6593.839844,59.209999]
  civiliancar2wreck=00=-256=5=-659 (128X128)
  civiliancar2wreck=01=-256=5=-659 (64X64)
  civiliancar2wreck=02=-256=5=-659 (32X32)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3877.049805,-6306.950195,53.220001]
  conc_barrier_high=00=-387=5=-630 (32X32)
  conc_barrier_high=01=-387=5=-630 (16X16)
  conc_barrier_high=02=-387=5=-630 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3846.080078,-6102.660156,53.880001]
  conc_barrier_high=00=-384=5=-610 (32X32)
  conc_barrier_high=01=-384=5=-610 (16X16)
  conc_barrier_high=02=-384=5=-610 (8X8)
objName  woodencrate_group3
 geomNode  $Dummy:geom0 @ [-3520.979980,-6338.060547,141.440002]
  woodencrate_group3=00=-352=14=-633 (64X64)
  woodencrate_group3=01=-352=14=-633 (32X32)
  woodencrate_group3=02=-352=14=-633 (16X16)
objName  woodencrate_group3
 geomNode  $Dummy:geom0 @ [-3517.229980,-6400.590332,141.440002]
  woodencrate_group3=00=-351=14=-640 (64X64)
  woodencrate_group3=01=-351=14=-640 (32X32)
  woodencrate_group3=02=-351=14=-640 (16X16)
objName  woodbunker_dirt_4m
 geomNode  $Dummy:geom0 @ [-3048.489990,-6397.299805,53.270000]
  woodbunker_dirt_4m=00=-304=5=-639 (32X32)
  woodbunker_dirt_4m=01=-304=5=-639 (16X16)
  woodbunker_dirt_4m=02=-304=5=-639 (8X8)
objName  mi_sandbags_quad
 geomNode  $Dummy:geom0 @ [-3541.950195,-6632.600098,58.829998]
  mi_sandbags_quad=00=-354=5=-663 (128X128)
  mi_sandbags_quad=01=-354=5=-663 (64X64)
  mi_sandbags_quad=02=-354=5=-663 (32X32)
objName  corrogated_sheet3
 geomNode  $Dummy:geom0 @ [-3029.350098,-7056.279785,50.320000]
  corrogated_sheet3=00=-302=5=-705 (32X32)
  corrogated_sheet3=01=-302=5=-705 (16X16)
  corrogated_sheet3=02=-302=5=-705 (8X8)
objName  corrogated_sheet3
 geomNode  $Dummy:geom0 @ [-3029.350098,-7085.189941,50.320000]
  corrogated_sheet3=00=-302=5=-708 (32X32)
  corrogated_sheet3=01=-302=5=-708 (16X16)
  corrogated_sheet3=02=-302=5=-708 (8X8)
Skipping! $Point_Helper:root_staticmesh_topblock_broke1 @ [-3956.459961,-6653.179688,52.840000] -- Object has lightmap set to "None"
objName  sleeper_pile
 geomNode  $Dummy:geom0 @ [-3571.899902,-6853.679688,61.989998]
  sleeper_pile=00=-357=6=-685 (128X128)
  sleeper_pile=01=-357=6=-685 (64X64)
  sleeper_pile=02=-357=6=-685 (32X32)
objName  woodbunker_dirt_intcorner
 geomNode  $Dummy:geom0 @ [-4245.620117,-7041.709961,52.199997]
  woodbunker_dirt_intcorner=00=-424=5=-704 (32X32)
  woodbunker_dirt_intcorner=01=-424=5=-704 (16X16)
  woodbunker_dirt_intcorner=02=-424=5=-704 (8X8)
objName  woodbunker_dirt_4m
 geomNode  $Dummy:geom0 @ [-2938.080078,-6639.990234,47.570000]
  woodbunker_dirt_4m=00=-293=4=-663 (32X32)
  woodbunker_dirt_4m=01=-293=4=-663 (16X16)
  woodbunker_dirt_4m=02=-293=4=-663 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-4025.369873,-6138.239746,56.660000]
  wheelbarrow=00=-402=5=-613 (32X32)
  wheelbarrow=01=-402=5=-613 (16X16)
  wheelbarrow=02=-402=5=-613 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-3909.419922,-6132.919922,56.739998]
  wheelbarrow=00=-390=5=-613 (32X32)
  wheelbarrow=01=-390=5=-613 (16X16)
  wheelbarrow=02=-390=5=-613 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3236.919922,-7013.850098,52.420002]
  conc_barrier_high=00=-323=5=-701 (32X32)
  conc_barrier_high=01=-323=5=-701 (16X16)
  conc_barrier_high=02=-323=5=-701 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3236.919922,-7037.529785,55.440002]
  conc_barrier_high=00=-323=5=-703 (32X32)
  conc_barrier_high=01=-323=5=-703 (16X16)
  conc_barrier_high=02=-323=5=-703 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3235.429932,-7026.309570,53.169998]
  conc_barrier_high=00=-323=5=-702 (32X32)
  conc_barrier_high=01=-323=5=-702 (16X16)
  conc_barrier_high=02=-323=5=-702 (8X8)
objName  container_white_open
 geomNode  $Dummy:geom0 @ [-3855.549805,-6226.859863,65.080002]
  container_white_open=00=-385=6=-622 (128X128)
  container_white_open=01=-385=6=-622 (64X64)
  container_white_open=02=-385=6=-622 (32X32)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3247.399902,-6970.889648,51.950001]
  conc_barrier_high=00=-324=5=-697 (32X32)
  conc_barrier_high=01=-324=5=-697 (16X16)
  conc_barrier_high=02=-324=5=-697 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3242.359863,-6988.330078,62.369999]
  conc_barrier_high=00=-324=6=-698 (32X32)
  conc_barrier_high=01=-324=6=-698 (16X16)
  conc_barrier_high=02=-324=6=-698 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-4014.219971,-6134.790039,56.660000]
  wheelbarrow=00=-401=5=-613 (32X32)
  wheelbarrow=01=-401=5=-613 (16X16)
  wheelbarrow=02=-401=5=-613 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-3251.799805,-6812.080078,56.079998]
  wheelbarrow=00=-325=5=-681 (32X32)
  wheelbarrow=01=-325=5=-681 (16X16)
  wheelbarrow=02=-325=5=-681 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-3902.699951,-6113.549805,62.220001]
  wheelbarrow=00=-390=6=-611 (32X32)
  wheelbarrow=01=-390=6=-611 (16X16)
  wheelbarrow=02=-390=6=-611 (8X8)
objName  wheelbarrow
 geomNode  $Dummy:geom0 @ [-4031.600098,-6109.990234,64.870003]
  wheelbarrow=00=-403=6=-610 (32X32)
  wheelbarrow=01=-403=6=-610 (16X16)
  wheelbarrow=02=-403=6=-610 (8X8)
objName  woodbunker_dirt_4m
 geomNode  $Dummy:geom0 @ [-2582.459961,-6921.719727,51.970001]
  woodbunker_dirt_4m=00=-258=5=-692 (32X32)
  woodbunker_dirt_4m=01=-258=5=-692 (16X16)
  woodbunker_dirt_4m=02=-258=5=-692 (8X8)
objName  woodbunker_dirt_4m
 geomNode  $Dummy:geom0 @ [-2648.630127,-7041.660156,51.580002]
  woodbunker_dirt_4m=00=-264=5=-704 (32X32)
  woodbunker_dirt_4m=01=-264=5=-704 (16X16)
  woodbunker_dirt_4m=02=-264=5=-704 (8X8)
objName  mi_sandbags_quad
 geomNode  $Dummy:geom0 @ [-3513.229980,-6420.549805,141.730011]
  mi_sandbags_quad=00=-351=14=-642 (128X128)
  mi_sandbags_quad=01=-351=14=-642 (64X64)
  mi_sandbags_quad=02=-351=14=-642 (32X32)
objName  mi_sandbags_quad
 geomNode  $Dummy:geom0 @ [-3513.229980,-6342.670410,141.730011]
  mi_sandbags_quad=00=-351=14=-634 (128X128)
  mi_sandbags_quad=01=-351=14=-634 (64X64)
  mi_sandbags_quad=02=-351=14=-634 (32X32)
objName  mi_sandbags_circle_half
 geomNode  $Dummy:geom0 @ [-3639.040039,-6402.109863,141.580002]
  mi_sandbags_circle_half=00=-363=14=-640 (128X128)
  mi_sandbags_circle_half=01=-363=14=-640 (64X64)
  mi_sandbags_circle_half=02=-363=14=-640 (32X32)
objName  mi_sandbags_circle_half
 geomNode  $Dummy:geom0 @ [-3008.949951,-6436.699707,106.610001]
  mi_sandbags_circle_half=00=-300=10=-643 (128X128)
  mi_sandbags_circle_half=01=-300=10=-643 (64X64)
  mi_sandbags_circle_half=02=-300=10=-643 (32X32)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3452.219727,-6110.529785,55.630001]
  conc_barrier_high=00=-345=5=-611 (32X32)
  conc_barrier_high=01=-345=5=-611 (16X16)
  conc_barrier_high=02=-345=5=-611 (8X8)
objName  conc_barrier_high
 geomNode  $Dummy:geom0 @ [-3497.650146,-6090.129883,54.050003]
  conc_barrier_high=00=-349=5=-609 (32X32)
  conc_barrier_high=01=-349=5=-609 (16X16)
  conc_barrier_high=02=-349=5=-609 (8X8)
objName  bunk_v2
 geomNode  $Dummy:geom0 @ [-3642.719971,-6283.060547,9.850000]
  bunk_v2=00=-364=0=-628 (32X32)
  bunk_v2=01=-364=0=-628 (16X16)
objName  bunk_v2
 geomNode  $Dummy:geom0 @ [-3634.460205,-6282.360352,9.850000]
  bunk_v2=00=-363=0=-628 (32X32)
  bunk_v2=01=-363=0=-628 (16X16)
objName  jersey_barrier_1
 geomNode  $Dummy:geom0 @ [-4332.770020,-6962.849609,58.979996]
  jersey_barrier_1=00=-433=5=-696 (64X64)
  jersey_barrier_1=01=-433=5=-696 (32X32)
 geomNode  $Dummy:geom1 @ [-4332.770020,-6962.849609,58.979996]
-- Error occurred in j loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 5802; line: 239
--  Frame:
--   lmFname: undefined
--   lodObj: $jersey_barrier_1=0
--   lmSizeY: 64
--   lmSizeX: 64
--   lmSizeStr: undefined
--   j: 1
--   fileOutName: undefined
--   bakeInterface: undefined
--   be: undefined
--   called in i loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7453; line: 298
--  Frame:
--   lmSizes: #(#("64", "32"))
--   objName: "jersey_barrier_1"
--   obj: $root_staticmesh_jersey_barrier_1
--   geomnode: $geom1
--   lodNum: 0
--   lastLightmapSize: 128
--   i: 168
--   geomI: 1
--   called in setupLightmapSettings(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7549; line: 303
--  Frame:
--   objs: #($root_staticmesh_conc_barrier_high, $root_staticmesh_xp1_asylum_full, $root_staticmesh_outdoor_pool_small, $root_staticmesh_city_ruin_01a, $root_staticmesh_city_ruin_02a, $root_staticmesh_city_ruin_05, $root_staticmesh_city_ruin_04, $root_staticmesh_citybuilding_3a, $root_staticmesh_tunnel-2door, $root_staticmesh_tunnel-l, $root_staticmesh_tunnel-, $root_staticmesh_wall, $root_staticmesh_wall, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_tunnelmain, $root_staticmesh_tunnelmain, $root_staticmesh_tunnelmain, ...)
--   be_filename: ".tga"
--   be_elementName: ""
--   pass_method: ""
--   defaultLMSize: "None"
--   PADDING: 3
--   mapChan: 9
--   called in btnRendSel.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\roll_lightmaps.ms; position: 17191; line: 570
--  Frame:
--   oldSelection: #($conc_barrier_high=0, $xp1_asylum_full=0, $outdoor_pool_small=0, $city_ruin_01a=0, $city_ruin_02a=0, $city_ruin_05=0, $city_ruin_04=0, $citybuilding_3a=0, $tunnel-2door=0, $tunnel-l=0, $tunnel-=0, $wall=0, $wall=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $tunnelmain=0, $tunnelmain=0, $tunnelmain=0, ...)
--   objSet: #($root_staticmesh_conc_barrier_high, $root_staticmesh_xp1_asylum_full, $root_staticmesh_outdoor_pool_small, $root_staticmesh_city_ruin_01a, $root_staticmesh_city_ruin_02a, $root_staticmesh_city_ruin_05, $root_staticmesh_city_ruin_04, $root_staticmesh_citybuilding_3a, $root_staticmesh_tunnel-2door, $root_staticmesh_tunnel-l, $root_staticmesh_tunnel-, $root_staticmesh_wall, $root_staticmesh_wall, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_construct_metal_plate, $root_staticmesh_tunnelmain, $root_staticmesh_tunnelmain, $root_staticmesh_tunnelmain, ...)
--   tmpSet: undefined
>> MAXScript Rollout Handler Exception:
-- Unknown property: "count" in undefined <<
setupLightmapSettings() 5188
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-3527.049805,4220.370117,18.480000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-3481.449951,5535.659668,3.620000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [6546.179688,-134.080002,9.900000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [2643.669922,467.039978,1.870000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [5822.509766,-1189.869995,9.900000] -- Object has lightmap set to "None"
Skipping! $Point_Helper:root_staticmesh_waterplane_128 @ [-4090.199951,2940.469971,18.480000] -- Object has lightmap set to "None"
objName  cement_factory
 geomNode  $Dummy:geom0 @ [-7289.379883,1384.579956,231.480011]
  cement_factory=00=-728=23=138 (512X512)
  cement_factory=01=-728=23=138 (256X256)
  cement_factory=02=-728=23=138 (128X128)
  cement_factory=03=-728=23=138 (64X64)
objName  xp1_airtower
 geomNode  $Dummy:geom0 @ [4604.459961,-5590.170410,15.200000]
  xp1_airtower=00=460=1=-559 (512X512)
  xp1_airtower=01=460=1=-559 (256X256)
  xp1_airtower=02=460=1=-559 (128X128)
  xp1_airtower=03=460=1=-559 (64X64)
objName  xp2_train_rail_crossing
 geomNode  $Dummy:geom0 @ [-2428.699951,8966.500000,30.459999]
  xp2_train_rail_crossing=00=-242=3=896 (128X128)
  xp2_train_rail_crossing=01=-242=3=896 (64X64)
  xp2_train_rail_crossing=02=-242=3=896 (32X32)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-1853.969971,9138.759766,30.459999]
  train_rail_96=00=-185=3=913 (256X256)
  train_rail_96=01=-185=3=913 (128X128)
  train_rail_96=02=-185=3=913 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [3482.510010,12841.140625,30.459999]
  train_rail_96=00=348=3=1284 (256X256)
  train_rail_96=01=348=3=1284 (128X128)
  train_rail_96=02=348=3=1284 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-3003.420166,8794.229492,30.459999]
  train_rail_96=00=-300=3=879 (256X256)
  train_rail_96=01=-300=3=879 (128X128)
  train_rail_96=02=-300=3=879 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-3922.969971,8518.599609,30.459999]
  train_rail_96=00=-392=3=851 (256X256)
  train_rail_96=01=-392=3=851 (128X128)
  train_rail_96=02=-392=3=851 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6107.559570,2990.190186,30.459999]
  train_rail_96=00=-610=3=299 (256X256)
  train_rail_96=01=-610=3=299 (128X128)
  train_rail_96=02=-610=3=299 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [904.680054,9965.640625,30.459999]
  train_rail_96=00=90=3=996 (256X256)
  train_rail_96=01=90=3=996 (128X128)
  train_rail_96=02=90=3=996 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-14.870000,9690.020508,30.459999]
  train_rail_96=00=-1=3=969 (256X256)
  train_rail_96=01=-1=3=969 (128X128)
  train_rail_96=02=-1=3=969 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-934.410034,9414.390625,30.459999]
  train_rail_96=00=-93=3=941 (256X256)
  train_rail_96=01=-93=3=941 (128X128)
  train_rail_96=02=-93=3=941 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6581.580078,629.859985,30.459999]
  train_rail_96=00=-658=3=62 (256X256)
  train_rail_96=01=-658=3=62 (128X128)
  train_rail_96=02=-658=3=62 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6360.520020,1564.050049,30.459999]
  train_rail_96=00=-636=3=156 (256X256)
  train_rail_96=01=-636=3=156 (128X128)
  train_rail_96=02=-636=3=156 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-4978.599609,7408.490234,32.389999]
  train_rail_96=00=-497=3=740 (256X256)
  train_rail_96=01=-497=3=740 (128X128)
  train_rail_96=02=-497=3=740 (64X64)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6245.590332,2406.310059,30.459999]
  trail_rail_shift=00=-624=3=240 (128X128)
  trail_rail_shift=01=-624=3=240 (64X64)
  trail_rail_shift=02=-624=3=240 (32X32)
objName  xp2_train_rail_crossing
 geomNode  $Dummy:geom0 @ [-5779.860352,4022.030029,30.459999]
  xp2_train_rail_crossing=00=-577=3=402 (128X128)
  xp2_train_rail_crossing=01=-577=3=402 (64X64)
  xp2_train_rail_crossing=02=-577=3=402 (32X32)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-5952.260254,3565.949951,30.459999]
  train_rail_bend=00=-595=3=356 (64X64)
  train_rail_bend=01=-595=3=356 (32X32)
  train_rail_bend=02=-595=3=356 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6802.660156,-304.320007,30.459999]
  train_rail_96=00=-680=3=-30 (256X256)
  train_rail_96=01=-680=3=-30 (128X128)
  train_rail_96=02=-680=3=-30 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-7105.969727,1090.699951,30.459999]
  train_rail_96=00=-710=3=109 (256X256)
  train_rail_96=01=-710=3=109 (128X128)
  train_rail_96=02=-710=3=109 (64X64)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-6079.459961,2095.080078,30.459999]
  train_rail_bend=00=-607=3=209 (64X64)
  train_rail_bend=01=-607=3=209 (32X32)
  train_rail_bend=02=-607=3=209 (16X16)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6222.379883,2147.920166,30.459999]
  trail_rail_shift=00=-622=3=214 (128X128)
  trail_rail_shift=01=-622=3=214 (64X64)
  trail_rail_shift=02=-622=3=214 (32X32)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-5829.390137,3545.109863,30.459999]
  train_rail_bend=00=-582=3=354 (64X64)
  train_rail_bend=01=-582=3=354 (32X32)
  train_rail_bend=02=-582=3=354 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5948.759766,2952.659912,30.459999]
  train_rail_96=00=-594=3=295 (256X256)
  train_rail_96=01=-594=3=295 (128X128)
  train_rail_96=02=-594=3=295 (64X64)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-6086.799805,2368.760010,30.459999]
  trail_rail_shift=00=-608=3=236 (128X128)
  trail_rail_shift=01=-608=3=236 (64X64)
  trail_rail_shift=02=-608=3=236 (32X32)
objName  trail_rail_shift
 geomNode  $Dummy:geom0 @ [-5835.070313,3788.489990,30.459999]
  trail_rail_shift=00=-583=3=378 (128X128)
  trail_rail_shift=01=-583=3=378 (64X64)
  trail_rail_shift=02=-583=3=378 (32X32)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6198.830078,1502.619873,30.459999]
  train_rail_96=00=-619=3=150 (256X256)
  train_rail_96=01=-619=3=150 (128X128)
  train_rail_96=02=-619=3=150 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5641.810547,4605.899902,32.449997]
  train_rail_96=00=-564=3=460 (256X256)
  train_rail_96=01=-564=3=460 (128X128)
  train_rail_96=02=-564=3=460 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5420.750000,5540.109863,34.439999]
  train_rail_96=00=-542=3=554 (256X256)
  train_rail_96=01=-542=3=554 (128X128)
  train_rail_96=02=-542=3=554 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-5199.680176,6474.290039,34.439999]
  train_rail_96=00=-519=3=647 (256X256)
  train_rail_96=01=-519=3=647 (128X128)
  train_rail_96=02=-519=3=647 (64X64)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7021.929688,-1112.160034,30.000000]
  train_rail_bend=00=-702=3=-111 (64X64)
  train_rail_bend=01=-702=3=-111 (32X32)
  train_rail_bend=02=-702=3=-111 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7341.500000,-1460.729980,30.000000]
  train_rail_bend=00=-734=3=-146 (64X64)
  train_rail_bend=01=-734=3=-146 (32X32)
  train_rail_bend=02=-734=3=-146 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-7150.980469,-1314.620117,30.000000]
  train_rail_bend=00=-715=3=-131 (64X64)
  train_rail_bend=01=-715=3=-131 (32X32)
  train_rail_bend=02=-715=3=-131 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4821.830078,7983.690430,30.459999]
  train_rail_bend=00=-482=3=798 (64X64)
  train_rail_bend=01=-482=3=798 (32X32)
  train_rail_bend=02=-482=3=798 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4496.229980,8326.649414,30.459999]
  train_rail_bend=00=-449=3=832 (64X64)
  train_rail_bend=01=-449=3=832 (32X32)
  train_rail_bend=02=-449=3=832 (16X16)
objName  train_rail_bend
 geomNode  $Dummy:geom0 @ [-4689.270020,8183.879883,30.459999]
  train_rail_bend=00=-468=3=818 (64X64)
  train_rail_bend=01=-468=3=818 (32X32)
  train_rail_bend=02=-468=3=818 (16X16)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-11569.399414,-2830.239746,30.000000]
  train_rail_96=00=-1156=3=-283 (256X256)
  train_rail_96=01=-1156=3=-283 (128X128)
  train_rail_96=02=-1156=3=-283 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-8825.830078,-1954.660034,30.000000]
  train_rail_96=00=-882=3=-195 (256X256)
  train_rail_96=01=-882=3=-195 (128X128)
  train_rail_96=02=-882=3=-195 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-7911.279785,-1662.790039,30.000000]
  train_rail_96=00=-791=3=-166 (256X256)
  train_rail_96=01=-791=3=-166 (128X128)
  train_rail_96=02=-791=3=-166 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-10654.890625,-2538.390137,30.000000]
  train_rail_96=00=-1065=3=-253 (256X256)
  train_rail_96=01=-1065=3=-253 (128X128)
  train_rail_96=02=-1065=3=-253 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-9740.339844,-2246.520020,30.000000]
  train_rail_96=00=-974=3=-224 (256X256)
  train_rail_96=01=-974=3=-224 (128X128)
  train_rail_96=02=-974=3=-224 (64X64)
objName  train_rail_96
 geomNode  $Dummy:geom0 @ [-6578.920410,1893.060059,30.459999]
  train_rail_96=00=-657=3=189 (256X256)
  train_rail_96=01=-657=3=189 (128X128)
  train_rail_96=02=-657=3=189 (64X64)
objName  storage_shed
 geomNode  $Dummy:geom0 @ [3820.029785,6918.239746,64.779999]
  storage_shed=00=382=6=691 (256X256)
  storage_shed=01=382=6=691 (128X128)
  storage_shed=02=382=6=691 (64X64)
objName  office_building
 geomNode  $Dummy:geom0 @ [3880.339844,-884.119995,37.750000]
  office_building=00=388=3=-88 (256X256)
  office_building=01=388=3=-88 (128X128)
  office_building=02=388=3=-88 (64X64)
  office_building=03=388=3=-88 (32X32)
objName  mine_entrance
 geomNode  $Dummy:geom0 @ [-7990.330078,2134.760010,73.529999]
  mine_entrance=00=-799=7=213 (256X256)
  mine_entrance=01=-799=7=213 (128X128)
  mine_entrance=02=-799=7=213 (64X64)
  mine_entrance=03=-799=7=213 (32X32)
objName  lrgstrgopen02
 geomNode  $Dummy:geom0 @ [3398.000000,-1353.500000,151.400009]
  lrgstrgopen02=00=339=15=-135 (512X512)
  lrgstrgopen02=01=339=15=-135 (256X256)
  lrgstrgopen02=02=339=15=-135 (128X128)
  lrgstrgopen02=03=339=15=-135 (64X64)
objName  constructhouse_01
 geomNode  $Dummy:geom0 @ [2317.660156,-340.670013,77.090004]
  constructhouse_01=00=231=7=-34 (512X512)
  constructhouse_01=01=231=7=-34 (256X256)
  constructhouse_01=02=231=7=-34 (128X128)
  constructhouse_01=03=231=7=-34 (64X64)
objName  constructhouse_01_v2
 geomNode  $Dummy:geom0 @ [2423.429932,-181.470001,12.240000]
  constructhouse_01_v2=00=242=1=-18 (512X512)
  constructhouse_01_v2=01=242=1=-18 (256X256)
  constructhouse_01_v2=02=242=1=-18 (128X128)
  constructhouse_01_v2=03=242=1=-18 (64X64)
objName  gatehouse
 geomNode  $Dummy:geom0 @ [3624.150146,-703.150024,32.099998]
  gatehouse=00=362=3=-70 (128X128)
  gatehouse=01=362=3=-70 (64X64)
  gatehouse=02=362=3=-70 (32X32)
objName  gas_station
 geomNode  $Dummy:geom0 @ [-2335.330078,3467.300049,135.000000]
  gas_station=00=-233=13=346 (256X256)
  gas_station=01=-233=13=346 (128X128)
  gas_station=02=-233=13=346 (64X64)
  gas_station=03=-233=13=346 (32X32)
objName  house_detached_01
 geomNode  $Dummy:geom0 @ [-3652.149902,3329.089844,112.510002]
  house_detached_01=00=-365=11=332 (256X256)
  house_detached_01=01=-365=11=332 (128X128)
  house_detached_01=02=-365=11=332 (64X64)
objName  house_detached_02
 geomNode  $Dummy:geom0 @ [-1440.959961,3758.680176,118.860001]
  house_detached_02=00=-144=11=375 (256X256)
  house_detached_02=01=-144=11=375 (128X128)
  house_detached_02=02=-144=11=375 (64X64)
  house_detached_02=03=-144=11=375 (32X32)
objName  house_detached_03
 geomNode  $Dummy:geom0 @ [-1650.280029,3590.350098,140.819992]
  house_detached_03=00=-165=14=359 (256X256)
  house_detached_03=01=-165=14=359 (128X128)
  house_detached_03=02=-165=14=359 (64X64)
  house_detached_03=03=-165=14=359 (32X32)
objName  house_medium_02
 geomNode  $Dummy:geom0 @ [-2003.719971,3983.930176,126.370003]
  house_medium_02=00=-200=12=398 (512X512)
  house_medium_02=01=-200=12=398 (256X256)
  house_medium_02=02=-200=12=398 (128X128)
  house_medium_02=03=-200=12=398 (64X64)
objName  office_02
 geomNode  $Dummy:geom0 @ [-3202.510010,4158.680176,138.229996]
  office_02=00=-320=13=415 (256X256)
  office_02=01=-320=13=415 (128X128)
  office_02=02=-320=13=415 (64X64)
  office_02=03=-320=13=415 (32X32)
objName  office_03
 geomNode  $Dummy:geom0 @ [-5865.659668,2489.450195,124.919998]
  office_03=00=-586=12=248 (256X256)
  office_03=01=-586=12=248 (128X128)
  office_03=02=-586=12=248 (64X64)
  office_03=03=-586=12=248 (32X32)
objName  road_construct
 geomNode  $Dummy:geom0 @ [-3808.259766,3524.599854,50.419998]
  road_construct=00=-380=5=352 (512X512)
  road_construct=01=-380=5=352 (256X256)
  road_construct=02=-380=5=352 (128X128)
objName  roundabout
 geomNode  $Dummy:geom0 @ [4062.729980,-509.690002,31.129999]
  roundabout=00=406=3=-50 (128X128)
  roundabout=01=406=3=-50 (64X64)
  roundabout=02=406=3=-50 (32X32)
objName  service_station
 geomNode  $Dummy:geom0 @ [-2739.479980,3291.020020,111.580002]
  service_station=00=-273=11=329 (256X256)
  service_station=01=-273=11=329 (128X128)
  service_station=02=-273=11=329 (64X64)
objName  house_detached_02
 geomNode  $Dummy:geom0 @ [-1860.959961,4428.540039,119.119995]
  house_detached_02=00=-186=11=442 (256X256)
  house_detached_02=01=-186=11=442 (128X128)
  house_detached_02=02=-186=11=442 (64X64)
  house_detached_02=03=-186=11=442 (32X32)
objName  cityblock_square_30x30
 geomNode  $Dummy:geom0 @ [-3470.439941,3014.119873,75.540001]
  cityblock_square_30x30=00=-347=7=301 (256X256)
  cityblock_square_30x30=01=-347=7=301 (128X128)
  cityblock_square_30x30=02=-347=7=301 (64X64)
  cityblock_square_30x30=03=-347=7=301 (32X32)
objName  highway_bridge_slipway
 geomNode  $Dummy:geom0 @ [-4149.700195,3906.979980,3.810000]
  highway_bridge_slipway=00=-414=0=390 (256X256)
  highway_bridge_slipway=01=-414=0=390 (128X128)
  highway_bridge_slipway=02=-414=0=390 (64X64)
objName  highway_bridge_low_head
 geomNode  $Dummy:geom0 @ [-3857.219727,3907.430176,4.470000]
  highway_bridge_low_head=00=-385=0=390 (256X256)
  highway_bridge_low_head=01=-385=0=390 (128X128)
  highway_bridge_low_head=02=-385=0=390 (64X64)
objName  iraqi_low_apt
 geomNode  $Dummy:geom0 @ [-2558.070068,3869.670166,75.040001]
  iraqi_low_apt=00=-255=7=386 (512X512)
  iraqi_low_apt=01=-255=7=386 (256X256)
  iraqi_low_apt=02=-255=7=386 (128X128)
objName  citybuilding_3a
 geomNode  $Dummy:geom0 @ [-1986.869995,3188.280029,122.060005]
  citybuilding_3a=00=-198=12=318 (256X256)
  citybuilding_3a=01=-198=12=318 (128X128)
  citybuilding_3a=02=-198=12=318 (64X64)
  citybuilding_3a=03=-198=12=318 (32X32)
objName  citybuilding_4a
 geomNode  $Dummy:geom0 @ [-1692.940063,4125.840332,131.540009]
  citybuilding_4a=00=-169=13=412 (256X256)
  citybuilding_4a=01=-169=13=412 (128X128)
  citybuilding_4a=02=-169=13=412 (64X64)
  citybuilding_4a=03=-169=13=412 (32X32)
objName  muttrah_shop
 geomNode  $Dummy:geom0 @ [-3660.570068,3529.819824,97.970001]
  muttrah_shop=00=-366=9=352 (256X256)
  muttrah_shop=01=-366=9=352 (128X128)
  muttrah_shop=02=-366=9=352 (64X64)
  muttrah_shop=03=-366=9=352 (32X32)
objName  house_small2
 geomNode  $Dummy:geom0 @ [7930.170410,1609.780029,38.180000]
  house_small2=00=793=3=160 (128X128)
  house_small2=01=793=3=160 (64X64)
  house_small2=02=793=3=160 (32X32)
objName  house_small2_v2
 geomNode  $Dummy:geom0 @ [6718.640137,1814.810059,37.669998]
  house_small2_v2=00=671=3=181 (128X128)
objName  house_small3
 geomNode  $Dummy:geom0 @ [6840.590332,1551.660034,40.240002]
  house_small3=00=684=4=155 (128X128)
  house_small3=01=684=4=155 (64X64)
  house_small3=02=684=4=155 (32X32)
  house_small3=03=684=4=155 (16X16)
objName  house_small_ruin
 geomNode  $Dummy:geom0 @ [7951.540039,1413.790039,38.099998]
  house_small_ruin=00=795=3=141 (128X128)
  house_small_ruin=01=795=3=141 (64X64)
  house_small_ruin=02=795=3=141 (32X32)
  house_small_ruin=03=795=3=141 (16X16)
objName  toolshed
 geomNode  $Dummy:geom0 @ [7384.619629,1221.429932,39.200001]
  toolshed=00=738=3=122 (128X128)
  toolshed=01=738=3=122 (64X64)
  toolshed=02=738=3=122 (32X32)
objName  container_blue
 geomNode  $Dummy:geom0 @ [3652.260254,-1327.319946,27.939999]
  container_blue=00=365=2=-132 (64X64)
  container_blue=01=365=2=-132 (32X32)
  container_blue=02=365=2=-132 (16X16)
objName  container_green
 geomNode  $Dummy:geom0 @ [3666.300049,-1793.820068,28.000000]
  container_green=00=366=2=-179 (64X64)
  container_green=01=366=2=-179 (32X32)
  container_green=02=366=2=-179 (16X16)
objName  container_green_v2
 geomNode  $Dummy:geom0 @ [3671.409912,-1849.369995,28.000000]
  container_green_v2=00=367=2=-184 (64X64)
  container_green_v2=01=367=2=-184 (32X32)
  container_green_v2=02=367=2=-184 (16X16)
objName  container_red_v3
 geomNode  $Dummy:geom0 @ [3653.590088,-1700.540039,28.000000]
  container_red_v3=00=365=2=-170 (64X64)
  container_red_v3=01=365=2=-170 (32X32)
  container_red_v3=02=365=2=-170 (16X16)
objName  container_v4
 geomNode  $Dummy:geom0 @ [3301.379883,-1073.239990,15.200000]
  container_v4=00=330=1=-107 (64X64)
  container_v4=01=330=1=-107 (32X32)
  container_v4=02=330=1=-107 (16X16)
  container_v4=03=330=1=-107 (8X8)
objName  container_white
 geomNode  $Dummy:geom0 @ [3786.830078,-1891.309937,28.000000]
  container_white=00=378=2=-189 (64X64)
  container_white=01=378=2=-189 (32X32)
  container_white=02=378=2=-189 (16X16)
objName  container_white_open
 geomNode  $Dummy:geom0 @ [3604.809814,-1323.500000,37.880001]
  container_white_open=00=360=3=-132 (128X128)
  container_white_open=01=360=3=-132 (64X64)
  container_white_open=02=360=3=-132 (32X32)
objName  container_orange
 geomNode  $Dummy:geom0 @ [3735.369873,-1849.389893,28.000000]
  container_orange=00=373=2=-184 (64X64)
  container_orange=01=373=2=-184 (32X32)
  container_orange=02=373=2=-184 (16X16)
objName  container_open_v1
 geomNode  $Dummy:geom0 @ [2944.229980,-1351.290039,15.200000]
  container_open_v1=00=294=1=-135 (128X128)
  container_open_v1=01=294=1=-135 (64X64)
  container_open_v1=02=294=1=-135 (32X32)
objName  guardtower_steel_v2_non-des
 geomNode  $Dummy:geom0 @ [2674.350098,-1279.900024,80.150002]
  guardtower_steel_v2_non-des=00=267=8=-127 (128X128)
  guardtower_steel_v2_non-des=01=267=8=-127 (64X64)
  guardtower_steel_v2_non-des=02=267=8=-127 (32X32)
 geomNode  $Dummy:geom1 @ [2674.350098,-1279.900024,80.150002]
-- Error occurred in j loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 5802; line: 239
--  Frame:
--   lmFname: undefined
--   lodObj: $guardtower_steel_v2_non-des=0
--   lmSizeY: 128
--   lmSizeX: 128
--   lmSizeStr: undefined
--   j: 1
--   fileOutName: undefined
--   bakeInterface: undefined
--   be: undefined
--   called in i loop; filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7453; line: 298
--  Frame:
--   lmSizes: #(#("128", "64", "32"))
--   objName: "guardtower_steel_v2_non-des"
--   obj: $root_staticmesh_guardtower_steel_v2_non-des
--   geomnode: $geom1
--   lodNum: 0
--   lastLightmapSize: 256
--   i: 87
--   geomI: 1
--   called in setupLightmapSettings(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\lightmaps.ms; position: 7549; line: 303
--  Frame:
--   objs: #($root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_cement_factory, $root_staticmesh_xp1_airtower, $root_staticmesh_xp2_train_rail_crossing, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, ...)
--   be_filename: ".tga"
--   be_elementName: ""
--   pass_method: ""
--   defaultLMSize: "128"
--   PADDING: 3
--   mapChan: 9
--   called in btnSetupLightmapSettings.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2012\scripts\bf2\statics\roll_lightmaps.ms; position: 15964; line: 518
--  Frame:
--   oldSelection: #($jersey_barrier_1=0, $xp1_asylum_full=0, $outdoor_pool_small=0, $city_ruin_01a=0, $city_ruin_02a=0, $city_ruin_05=0, $city_ruin_04=0, $citybuilding_3a=0, $tunnel-2door=0, $tunnel-l=0, $tunnel-=0, $wall=0, $wall=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $construct_metal_plate=0, $tunnelmain=0, $tunnelmain=0, $tunnelmain=0, ...)
--   objSet: #($root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_waterplane_128, $root_staticmesh_cement_factory, $root_staticmesh_xp1_airtower, $root_staticmesh_xp2_train_rail_crossing, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, $root_staticmesh_train_rail_96, ...)
>> MAXScript Rollout Handler Exception:
-- Unknown property: "count" in undefined <<

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Old 2017-10-27, 20:44   #87
B4rr3l
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

My export is not working on 2017 anymore, no error messages but the created folders are always empty, any light?
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Old 2017-10-27, 22:36   #88
[R-DEV]​w0lf3k
PR:BF2 Developer

w0lf3k's Avatar
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Can be mistake in hierarchy?
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Old 2017-10-28, 14:40   #89
B4rr3l
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

Quote:
Originally Posted by [R-CON]w0lf3k View Post
Can be mistake in hierarchy?
Not sure, tried to export a lot os different stuff that usually worked and failed.
Just moved to 2016 now and everything is working fine again, some 2017 update screwed it
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Old 2017-10-28, 15:26   #90
[R-CON]​Harmonikater
PR:BF2 Contributor
Default Re: Experimental updated 3dsMax Tools. Newer Max versions support and more.

I finally put some changes/fixes together, sorry it took so long.
Link on first page is updated.
  • Added Mats' code to speed up static import during lightmapping.
  • Added worldlife's importer to use for SkinnedMesh/BundledMesh objects with including skin modifiers.
  • Fix bug during import of statics with multiple geoms.
  • Exclude .con files containing non-LM relevant templates (e.g. PCOs) from being loaded during static import.

Quote:
Originally Posted by [R-DEV]Mineral View Post
Harmonikater, I got another error.

when loading staticobjects.con for lightmapping it gives a crash. I have tracked it down to it trying to load none staticobjects such as vehicles. A staticobjects.con file also holds the "run" command for many vehicles and assets parts of the gameplay layers. Take this one for an example. As you see it first loads all the statics, but at the bottom it will load items such as vehicles etc, and when loading those I think the script crashes.

Work-around: remove all none-statics from the list.
Might be fixed now, since files containing PCOs as the first template are not searched for include.. or run.. anymore.

Quote:
Originally Posted by [R-DEV]Mineral View Post
I think there might still be an error with destroyables?

Code:
...
Fixed a bug here that couldn't deal with destroyables being applied lmsizes straight after import. This is actually the same bug as the one experienced below, so that shouldn't be an issue anymore either.

Quote:
Originally Posted by [R-DEV]Mineral View Post
Setup an entire scene in Max9 (old tools) wanting to LM in Max2012(your latest) but getting an error I had before during export:



I get this error when doing any function running a script it seems. Both apply lightmap settings or render lightmaps gives same error.

Running admin with full permissions.
Quote:
Originally Posted by worldlife View Post
Both max9 and max2012 have this problem on my win10 PC. Just type in maxscript listener:
Code:
f = createFile "xxx"
close f
and I can't delete the file created until I close 3dsmax.

Hmm, Maybe this problem's related to the OS?
I tried this on Win7 and Win10 with different max versions, always worked for me. So no idea what else might be causing this on your end.

Quote:
Originally Posted by [R-DEV]Mineral View Post
Weird issue currently. When working on one map I got the overgrowth loaded in fine.

On another map I now have the issue that it only loads in the helpers, not any of the meshes. My log shows all these errors with 'unable to open' problems. Not sure what the cause is as it worked before.

Another mapper in the team has the exact same issue as well.

Code:
...

fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/middle-east/tropicalplants/me_tropicalplant02.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\middle-east\tropicalplants\me_tropicalplant02.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/middle-east/tropicalplants/me_tropicalplant02_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\middle-east\tropicalplants\me_tropicalplant02_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/drybush/nc_drybush01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\drybush\nc_drybush01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/drybush/nc_drybush01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\drybush\nc_drybush01_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/fern/nc_fern01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\fern\nc_fern01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/fern/nc_fern01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\fern\nc_fern01_lod.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/leafybush/nc_leafybush01.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\leafybush\nc_leafybush01.con
fullPath : C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr_repo\objects/vegitation/asia/leafybush/nc_leafybush01_lod.con
ERROR!!! Unable to open C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\bf2\objects\vegitation\asia\leafybush\nc_leafybush01_lod.con

....
The map in question is Sahel, available in public PR.
This stumps me really. I'm not able to reproduce it either, it finds the templates just fine if I try to import Sahel OG.

It seems obvious, but just to make sure, the fullPath values that are shown in the log are the correct ones and the files exist? And the level being loaded is also from the same mod directory?

Ignore the 2nd instance that looks for /bf2/, that's only relevant for mods that still use bf2 content, where the script might have to look for the meshes also in /bf2/ if not found in the actual mod's folder.
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