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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues |
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#1 |
Join Date: Mar 2009
Posts: 227
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Location: The Zone
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Hi,
When I recently went back to playing PR I was starting Coop games from the client. Vsync was always on. However recently (this could be related to using the included batch file to start a local only Coop server) I cannot ever get Vsync to turn on. It's is turned on in the launcher. I notice "Launcher.con" in the "settings" directory is included by "init.py" (or whatever its called). Launcher.con contains the Vsync setting which is now always 0 even if I edit it to 1. If I make the file read only then PR throws an error and won't start. Is this a bug ? Anyway, what can I do to make sure Vsync definitely gets turned on ? I actually know how to do this by adding "renderer.vsync 1" to "GameLogicInit.con" but of course if I do this PR fails on file verification ![]() Tearing really de-immerses me ![]() |
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#2 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,982
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Cannot replicate, vsync gets set for me properly. Are you sure you're editing the right profile in launcher?
Python has nothing to do with any .con files, ever. |
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#3 | |
Join Date: Mar 2009
Posts: 227
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Location: The Zone
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![]() Quote:
![]() (BTW It was "init.con" that I meant, that had the reference to Launcher.con). | |
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