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Old 2021-03-23, 21:27   #71
dcm
Default Re: Operation: Harsh Doorstop

Quote:
Originally Posted by Murphy View Post
Yea, games with suppression are bad /s
Glad we agree
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Old 2021-03-24, 17:26   #72
Danesh_italiano
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Default Re: Operation: Harsh Doorstop

Suppression by bullets flying around you = SUPER BAD
Suppression by bullets hitting walls SUPER close to you = SUPER GOOD (suppression range = smoke range coming from walls)

I only know that I know nothing. Só sei que nada sei. Sólo sé que no sé nada. So solo di non sapere nulla. Tantum scio me nihil scire. Je sais seulement que je ne sais rien. Tiedän vain, etten tiedä mitään. Ich weiss nur dass ich nichts weiss. Ek weet net dat ek niks weet nie. Wiem tylko, ?e nic nie wiem. Heoi ko ahau anake e mohio ana kahore au e mohio. Ngiyazi kuphela ukuthi angazi lutho.
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Old 2021-08-06, 14:36   #73
Bluedrake42
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Default Re: Operation: Harsh Doorstop

Lots of updates.









Bots, optics, backup optics, World War I, World War II, and more.

I'm currently desperately in need of a UI designer that has a deep understanding of the PR genre.

Our last UI designer has been AWOL for a few months now (we're not sure what happened =/) but we need some work for our singleplayer menus and whatnot. If you're interested, just join our Discord and message me there.

https://discord.gg/drakelings

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Old 2021-08-07, 14:30   #74
AfterDune
Retired PR Developer
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Default Re: Operation: Harsh Doorstop

If it performs similar to Enlisted, but with proper gameplay, I'm down .

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Old 2021-08-15, 02:02   #75
lakinen
Default Re: Operation: Harsh Doorstop

-Definitely you need to add a script for fuel in game.That would be good news and something new in game play -of course when you add vehicles



-In the future games of this type will have even food ration(currently testing for ability to run in game,so no food and you cant run in game).Adding a running scale which spoils out when used ,and then recharge when you’re close to food supplies.
So an infantryman will depend a lot on vehicles and logistics.


For the idea I hope to get free copy of the game -p.s just kidding

greeting



There's no real flame on your screen, it's just magic

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Old 2021-08-16, 19:11   #76
PatrickLA_CA
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Default Re: Operation: Harsh Doorstop

I hope not, games like these simulate an operation that lasts a just a couple of hours. It's most likely that the units would be well stocked on fuel and food. It will just be a hassle, like in DayZ except there it is kind of the point.

In-game: Cobra-PR
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Old 2021-08-21, 12:33   #77
[R-MOD]FFG
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Default Re: Operation: Harsh Doorstop

Quote:
Originally Posted by lakinen View Post
In the future games of this type will have even food ration(currently testing for ability to run in game,so no food and you cant run in game).Adding a running scale which spoils out when used ,and then recharge when you’re close to food supplies.
So an infantryman will depend a lot on vehicles and logistics.
I must have missed the lesson in BCT where we learned to eat in the middle of a gunfight...

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Old 2021-08-22, 13:40   #78
Murphy

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Default Re: Operation: Harsh Doorstop

Seems a lot of people are interested in adding survival mechanics. The SDK just dropped on the EPIC Launcher so anyone wanting to do a survival mod can get a head start.

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Old 2021-09-14, 18:59   #79
Michael Z Freeman

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Default Re: Operation: Harsh Doorstop

Very impressed to hear that bots/AI is added and now being fine tuned - https://steamcommunity.com/app/73659...0429135027605/

Do I donate to get a key ?

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Old 2021-10-08, 03:04   #80
Bluedrake42
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Default Re: Operation: Harsh Doorstop

Quote:
Originally Posted by Michael Z Freeman View Post
Very impressed to hear that bots/AI is added and now being fine tuned - https://steamcommunity.com/app/73659...0429135027605/

Do I donate to get a key ?
Yeah just back at any level and you'll get a Steam key

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