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06 Mar 2021, 00:00:00 (PRT)
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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2021-01-15, 00:56   #2571
WingWalker
Default Re: Ask the [DEV]s a (?) - Part 2

Is there an object or anything in PR that you can shoot where your bullet holes do not disappear, and are these holes, like in a wall, accurate?

I ask because I was trying out some different rifles for accuracy, and how they shot in different situations, but the bullet holes in a wall or object disappear to quick for much.

W.W.
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Old 2021-01-15, 07:42   #2572
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by WingWalker View Post
Is there an object or anything in PR that you can shoot where your bullet holes do not disappear, and are these holes, like in a wall, accurate?

I ask because I was trying out some different rifles for accuracy, and how they shot in different situations, but the bullet holes in a wall or object disappear to quick for much.
No. Decal time to live is global. You would have to modify the game to get such a result.

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2021-01-17, 03:09   #2573
WingWalker
Default Re: Ask the [DEV]s a (?) - Part 2

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Originally Posted by Mats391 View Post
No. Decal time to live is global. You would have to modify the game to get such a result.
Would that be a simple thing to do, like changing damage for a weapon projectile, or more more complicated?

I've played around with tweak files and kits before but nothing crazy.

W.W.
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Old 2021-01-18, 09:30   #2574
[R-DEV]Mats391
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Default Re: Ask the [DEV]s a (?) - Part 2

Should be simple.
Code:
decalManager.timeToLive float -> float
decalManager.fadeDistance float -> float
Keep in mind there is also a maximum amount of decals present at any time. You can find more available commands here

It can also be applied to a .con file (tmp.con recommended) of the levels server.zip files to control the distance and time to live for each map.

Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Arab; 2021-01-20 at 00:13..
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Old 2021-01-20, 18:29   #2575
JamesRyan123

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Default Re: Ask the [DEV]s a (?) - Part 2

the future of this game?

Will you keep it open for a few years?
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