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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#2571 |
Join Date: Apr 2020
Posts: 130
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Is there an object or anything in PR that you can shoot where your bullet holes do not disappear, and are these holes, like in a wall, accurate?
I ask because I was trying out some different rifles for accuracy, and how they shot in different situations, but the bullet holes in a wall or object disappear to quick for much. |
W.W.
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#2572 | |
PR:BF2 Lead Developer
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#2573 | |
Join Date: Apr 2020
Posts: 130
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I've played around with tweak files and kits before but nothing crazy. | |
W.W.
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#2574 |
PR:BF2 Lead Developer
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Should be simple.
Code:
decalManager.timeToLive float -> float decalManager.fadeDistance float -> float It can also be applied to a .con file (tmp.con recommended) of the levels server.zip files to control the distance and time to live for each map. |
![]() Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Arab; 2021-01-20 at 00:13..
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#2575 |
Join Date: Aug 2020
Posts: 19
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Location: Falkands
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the future of this game?
Will you keep it open for a few years? |
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Tags |
base balls, devs, hotfix, part, shot, wounded |
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