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PR:BF2 Tales from the Front Share your in-game experiences playing PR:BF2.

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Old 2014-01-19, 13:23   #1
Careless

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Default Quite epic RPG-shot

Was able to get Battlerecorder files from yesterday on
HOG; Operation Archer

I was shooting these guys on the hills and the castle. The guys on the hill were clearly visible, my idea was to just scare them of.



[YOUTUBEHD]XGfESAGHdxU[/YOUTUBEHD]

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Old 2014-01-19, 14:01   #2
[R-DEV]​Psyrus
PR:BF2 Developer
Default Re: Quite epic RPG-shot

Haha awesome
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Old 2014-01-19, 14:11   #3
Rabbit
Default Re: Quite epic RPG-shot

Anddd from the 3 point line..... CARELESS! Great shot

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Old 2014-01-19, 14:24   #4
[R-CON]​Spook
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Default Re: Quite epic RPG-shot

have to agree, the shot was really kind of epic

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Old 2014-01-19, 14:54   #5
EimisLTU

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Default Re: Quite epic RPG-shot

Wow that's awesome


LITHUANIA
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Old 2014-01-20, 01:37   #6
Daniel
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Default Re: Quite epic RPG-shot

Wow, that the missile went by the hill for further 100m and THEN igniting the charge on the hilltop was even more "epic", tbh... Ping delay or bad PR coding?
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Old 2014-01-20, 01:48   #7
[R-DEV]​camo
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Default Re: Quite epic RPG-shot

Holy crap that was an awesome shot. Did you get the kill?

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Old 2014-01-20, 02:33   #8
[R-DEV]​Psyrus
PR:BF2 Developer
Default Re: Quite epic RPG-shot

Quote:
Originally Posted by Daniel View Post
Wow, that the missile went by the hill for further 100m and THEN igniting the charge on the hilltop was even more "epic", tbh... Ping delay or bad PR coding?
Battlerecorder interpolation. Depending on what quality the server sets the demo (between 1 and 10) it'll change how often battlerecorder polls the server to update networkable object coordinates etc.

So at any given point the object (especially player/projectiles) will have a position and a vector indicating their direction and magnitude, and it uses this to interpolate movement until the next position/vector point.

The higher the demo, obviously the more strain it puts on the server. In-game it wouldn't have looked like that.
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Old 2014-01-20, 14:42   #9
Careless

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Default Re: Quite epic RPG-shot

Quote:
Originally Posted by camo_jnr_jnr View Post
Holy crap that was an awesome shot. Did you get the kill?
No, the bastards revived him
By they time I reloaded my RPG from the ammo crates they were gone

However, 5 minutes later I did get one or two kills by shooting RPG's at the central hill with the bunkers. The Canadians were dropped of at the north side of it and went for the cache by foot. I had a clear shot.

Should've included it in the video

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Old 2014-01-21, 12:06   #10
Daniel
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Default Re: Quite epic RPG-shot

Quote:
Originally Posted by [R-CON]Psyrus View Post
The higher the demo, obviously the more strain it puts on the server.
Welllll, Psyrus, I must say, BF2 engine from 2005 and we now have 2013/14, HIGH-END XEON E5 Server processors, battlerecorder on 10 won't be a problem anywhere...
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