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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2011-09-05, 21:50   #21
Carbonade
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by LyRiCs View Post
yes, also with facetracknoir it works with punkbuster, played on NEW for 1 hour


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Does it work in helicopters for you?

When I jump in choppers, the movement appears a lot more laggy than in jets.

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Old 2011-09-05, 21:55   #22
Redamare
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

oh wow ....

I was messing around yesterday flying jets and helos using a Wired Xbox controller and this would be a good addition to my little experiment

the link for facetracknoir is
http://facetracknoir.sourceforge.net...s/download.htm

keep in mind that Facetracknior is currently uncompilable with newer processors such as i3 and i5
"info under known bugs"

It wasnt working with mine and i am running an i5

( NEW ) I actually downloaded it again got it up and running after the stupid Waterfall procedure error went away after uninstalling the IPP library Intel crap thingy . . NOW only trying to figure out how to get the Facetrack Noir to work with the BF2 Freelook and work with the game .... looking for tips :P

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Last edited by Redamare; 2011-10-04 at 20:28..
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Old 2011-09-06, 11:46   #23
LyRiCs
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i have an i7 and it works...

hm, i didnt tried a jet, only helicopter and some cars like HMV..

the sensivity is different in jets? sounds not normal ^^




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Old 2011-09-06, 14:11   #24
Orford

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

I tried freetracknoir, but i wear glasses so the reflection from my lenses would throw off the tracking. However with no glasses it work perfectly although moving my head dont mean crap if i cannot see the screen without my glasses on. Win7 64 bit on a i5 OC to 3.8ghz.

I went back to using freetrack and a home made IR led setup for my headset. Will take a look at this addon.
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Old 2011-09-06, 14:12   #25
Mora

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

I get an error :/



Edit: Oh i had to uninstall IPP-runtime and get a working one from http://www.seeingmachines.com/produc...api/downloads/


Is there a way to make the middle dead zone smaller? Also there is a really annoying delay in movement. About 1 second. A killer if you ask me.

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Last edited by Mora; 2011-09-07 at 10:52..
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Old 2011-09-06, 15:43   #26
Tte.oteo

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

wolud be nice to see a video playing like infantry with this addon ... anyway i will try to use it.

http://prteamwork.com/Amok@ndy/userbars/player-userbar.png
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Old 2011-09-06, 16:01   #27
Elektro

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Does this affect the missile system? As in the pilot being able to launch a missile from a 180 degree angle?

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Old 2011-09-06, 16:17   #28
Q2M100

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by Redamare View Post
keep in mind that Facetracknior is currently uncompilable with newer processors such as i3 and i5
"info under known bugs"

It wasnt working with mine and i am running an i5
To clarify things for everyone, by newer processors he means Sandybridge processors.

If you have a Sandybridge and still want to use facetracknoir, either wait for update 1.6 or donate to the facetrack devs and they will give you the 1.6 beta.

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Old 2011-09-06, 18:13   #29
t23d

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by *NwA*Orford View Post
I tried freetracknoir, but i wear glasses so the reflection from my lenses would throw off the tracking. However with no glasses it work perfectly although moving my head dont mean crap if i cannot see the screen without my glasses on. Win7 64 bit on a i5 OC to 3.8ghz.

I went back to using freetrack and a home made IR led setup for my headset. Will take a look at this addon.

Contact lenses FTW!

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Old 2011-09-07, 02:53   #30
Gorkounov

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Does this work for TrackIR software? Can't seem to get it working

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