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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2015-09-07, 04:29   #91
guru951
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

I followed the steps according to a recent install video and just cant get it to track anything for any game. Im gonna do a full uninstall of the software and try again from the start. Are you using v1.6 or v1.7?

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Old 2015-09-07, 10:16   #92
PatrickLA_CA
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

I'm using 1.7

This is how I installed it and made it work:

Quote:
Originally Posted by PatrickLA_CA View Post
I will do my best here:

The first thing you will need is software to track your head, for example, I use FaceTrackNoIR because I want to use my camera.
Second thing you will need in theory is FreeTrack but you won't need it for BF2 (PR) because there's a program made specifically for BF2 and fixed for PR ( link by sirfstar: https://dl.dropboxusercontent.com/u/...F2FreeLook.exe ).

There is nothing really to set up, first you start as administrator FaceTrackNoIR (or TrackIR software or whatever you will be using, I recommend FaceTrackNoIR), and then you click on Start/Stop in order to start or stop the tracking, then you start BF2Freelook.exe (from the link above which works for PR 1.0+) as an admin too.

And that's it. Now you need to go into a vehicle and turn your head around.

At first it's going to be horribly fast due to the huge sensitivity, but you can tweak under Curves to your liking in FaceTrackNoIR.

Here's my config which has Roll turned off. You can load it by pressing Load profile on FaceTrackNoIR.
Simple File Sharing and Storage.

Edit: Updated link, turned off roll, and moving on the X and Y axis which seemed to be annoying while flying, now you are only able to pitch, yaw and move on the Z axis (zoom back and forth).

The important thing to keep in mind to avoid problems is to start FaceTrackNoIR and BF2FreeLook before you start PR.

If anyone wants to reword this or add something, feel free.

In-game: Cobra-PR
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Old 2015-09-08, 19:15   #93
guru951
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Well idk if all this helped but it is now working. Just tuning it all up now with the curves. The only thing I did different was enable face track and hide trackir in the facetrack options.
From what I can tell it seems to take time for the tracker to kick in once you hit start. Does that sound about right? Its not immediate. I think my impatience has been at fault this entire time cause I was expecting the tracking to start immediately.

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Old 2015-09-08, 19:23   #94
PatrickLA_CA
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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Yeah, it takes some time but it usually isn't more than 10 seconds for me.

In-game: Cobra-PR
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Old 2017-08-28, 21:06   #95
FReeDoM_FiGHTeR
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Please update the download link. I really need it.
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Old 2017-08-29, 12:24   #96
sirfstar

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Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

Quote:
Originally Posted by FReeDoM_FiGHTeR View Post
Please update the download link. I really need it.
https://mega.nz/#!1eoWzT6B!RPbREWabI...PzL7ACojCDpc14
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Old 2020-03-12, 04:53   #97
Colonel_Korg
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

I downloaded the BF2FreeLook and the executable inside the rar file was "fixed_BF2FeeeLook.exe" which I am guessing is for PR with the new stand-along PRBF2.exe game engine. It does not seem to work with regular BF2.exe v1.50.

Can someone confirm two things for me about it:

1. Does it still work with regular BF2.exe (v1.50)
2. Does it work on an x64 system?

Korg sends
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Old 2021-01-24, 20:54   #98
mati140
Default Re: BF2FreeLook - head tracking, mouselook, snap and pan views

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Originally Posted by sirfstar View Post

Dead link.

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