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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2017-10-29, 18:38   #31
Lugi
Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Is anyone else having much bigger ping on all servers after this patch?
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Old 2017-10-29, 20:00   #32
DogACTUAL

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Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Quote:
Originally Posted by B2P1 View Post
I noticed an issue with the new lazing system. You can't laze any vehicle that's skylining itself. If the point of aim after the vehicle doesnt cross any terrain, you won't be able to laze.
This is true, i tested it on the mountain ridge on test airfield with a challenger 2, you can't see any lase symbol on it and the LGB won't hit the challenger 2, but like DEV suggested it is only if you lase friendly vehicles, hostile vehicles work perfectly.
Was similar before the update, if you lased a friendly vehicle or anywhere close to it friendly LGBs wouldn't hit it, but hostile LGBs could.
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Last edited by DogACTUAL; 2017-10-29 at 20:05..
Old 2017-10-29, 20:07   #33
[R-DEV]​AlonTavor
PR:BF2 Developer
PR Server License Administrator
Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

There's also an issue where the officer is unable to see the laze he's placing when standing next to terrain or static, The laser will be at the correct position even if you're unable to see it.
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Old 2017-10-29, 20:22   #34
[R-MOD]FFG
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Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

TOW HUMVEE HYPE

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Old 2017-10-29, 20:23   #35
DogACTUAL

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Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Yeah, noticed that one too, was standing behind some hescos and lased the mountain ridge, but it still works just as advertised.
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Old 2017-10-29, 21:07   #36
Kurt117
Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

I can't update to this version. The update window just closes in the middle of installing the update. i even reinstalled the whole game but the same thing happened when the launcher was updating the game to 1.4.18.0
what can cause this problem?
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Old 2017-10-29, 21:23   #37
ctbear1996
Supporting Member

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Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Quote:
Originally Posted by TBoy205 View Post
Pls discontinue changes to coop. There are way too many issues in deployment that need fixing. Better yet just discontinue coop.
LOL am I reading something wrong? People are actually making statement like this? Btw great update on coop

Nothing
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Old 2017-10-29, 21:51   #38
SWAT-
Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

What happened with the map boundaries when flying? I can't seem to go outside map with any jet, there's like a timer and I start bleeding as if I was on foot

By the way, good job for keep the game as updated as possible.
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Old 2017-10-29, 23:46   #39
Singh408
Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

[*]Wanda Shan
  • AAS64: Replaced Z-9 transport with Z-10, replaced Huey with Tiger.


ooooh shit! I suggested that
thanks and you're welcome all you CAS whores out there.
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Old 2017-10-30, 02:57   #40
DogACTUAL

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Default re: PR:BF2 v1.4.18.0 & v1.4.19.0 Changelog

Invisible vehicle mines after the update. Could be a preexisting thing, but this seems new to me. Was on the server the whole round without interrution from the beginning. Couldn't see a mine on a bridge on Vadso while my driver could, even though he joined the round late. Next bridge was examined carefully while crossing and then we ran over the invisible mine. Could just have something to do with the brdiges on Vadso, maybe the mines sink into the concrete too deep.
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