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PR:BF2 Feedback Post your feedback on the current Project Reality release (including SinglePlayer).

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Old 2016-10-19, 23:11   #11
PeppeJ

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Default Re: Bugs and Feedback

Had a problem where we could cap a flag that's not in play at the start of the round. All info is in the image.

It didn't appear to cap though as it stopped on 99% for quite a while.

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Old 2016-10-20, 18:01   #12
[R-DEV]Mats391
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Default Re: Bugs and Feedback

That is odd.
Did anyone else of your team see the same cap status? Sometimes the cap bar bugs out. E.g. shows 100% red even though you are about to cap.
Which layer and flag route was it?
Which was the active flag for Russians?

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2016-10-20, 21:54   #13
Web_cole
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Default Re: Bugs and Feedback

Noticed that LATs, Hellfires etc seem to have a significantly greater chance to dead-dead Infantry. Is that intentional?

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Old 2016-10-20, 22:08   #14
[R-DEV]Mineral
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Default Re: Bugs and Feedback

placebo, python doesn't control that AFAIK

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Old 2016-10-20, 22:50   #15
PeppeJ

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Default Re: Bugs and Feedback

Quote:
Originally Posted by [R-DEV]Mats391 View Post
That is odd.
Did anyone else of your team see the same cap status? Sometimes the cap bar bugs out. E.g. shows 100% red even though you are about to cap.
Which layer and flag route was it?
Which was the active flag for Russians?
Flag layer was what you see + Factory. The rest of my squad also saw the cap going up. I think russia had just capped the Factory flag.

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Old 2016-11-26, 18:35   #16
Furlings
Default Re: Bugs and Feedback

I'm I the only one that the game crashes once I join a game ?

When I join a server, it loads then drops to windows... :/
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