project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
28 Sep 2020, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 2013-05-01, 15:33   #31
PR:BF2 Developer
Supporting Member

Arab's Avatar
Default Re: Modeling, UVing and Texturing Guidelines for Community made Assets

So what's modelling exactly? Is it using shapes and manipulating them in different shapes to create models?

I will try modelling.

Arab is offline Reply With Quote

assets, community, guidelines, made, modeling, texturing, uving
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

All times are GMT. The time now is 05:57.